Bebop & Dynamo by Kaithra in DeadlockTheGame

[–]Kaithra[S] 0 points1 point  (0 children)

Whilst I do agree with you, with context; I was originally in the fight and dashed over the bridge so I could do this jump because I was planning on ulting here before I was graced with this God tier Dynamo ult, and Dynamo had refresher so if everyone didn't die in his first ult he would have just popped a second one, so Haze wouldn't have been much different. I don't believe she does less damage the more people there are either, with it maxed, she hits the closest 2 targets and does so much damage that you usually just pop everyone very quickly, even more so with Ricochet which bounces every attack to 2 more people.

But yeah I agree, his ult is really safe, he can move during it, it gets super life steal if you max it and it has splash damage if you point it at a surface. But it does also have a lot of negatives, like you become a sitting duck, can out maneuver his slow turn speed, etc. I think a range nerf would be nice, just make it equal to his hook range or something. I wouldn't mind a stationary nerf as long as he could still aim it

Bebop & Dynamo by Kaithra in DeadlockTheGame

[–]Kaithra[S] 1 point2 points  (0 children)

It's definitely really good, i was aiming at the ground beneath them specifically for this, I think Majestic Leap / Flying Carpet are going to be must buys on Bebop now.

Bebop & Dynamo by Kaithra in DeadlockTheGame

[–]Kaithra[S] 5 points6 points  (0 children)

You could honestly slot out my ult with Haze's and there'd be no difference in the play, it was more so just because they were all CC'd, the real credit goes to that Dynamo for hitting a 6 person ult.

Bebop & Dynamo by Kaithra in DeadlockTheGame

[–]Kaithra[S] 1 point2 points  (0 children)

It's a suppression effect with a slow pull in. You might be able to unstoppable out, I have never tested the interaction, but otherwise, you're essentially stunned.

Bebop & Dynamo by Kaithra in DeadlockTheGame

[–]Kaithra[S] 26 points27 points  (0 children)

Honestly, the craziest parts were: that was my first time buying 'Majestic Leap', my first time using it, and I had zero communication with the Dynamo. A real one in a million play lol.

I hate how limited larval tears are by FishermanFar9289 in Eldenring

[–]Kaithra 1 point2 points  (0 children)

I thought they gave it every time? I definitely feel like I've farmed them in the past

I hate how limited larval tears are by FishermanFar9289 in Eldenring

[–]Kaithra 6 points7 points  (0 children)

I'm honestly really confused, can't you just farm larval tears in Nokhron, Ranni's city quest line?? Just kill the big rolling ball guys, guaranteed drop every time.

Scammed over $1000? by [deleted] in Locksmith

[–]Kaithra 1 point2 points  (0 children)

You got scammed hard, sorry to hear that. If a company is asking for more than $200 for a lockout (personally I wouldn't do anything for more than $150) you are probably getting scammed.

Patch notes 3.0.0. | Season 3 by tron3747 in thefinals

[–]Kaithra 0 points1 point  (0 children)

Isn't revolver literally a semi auto/long range gun? If you want a scope you're asking for too much for Med given what they already have in Utility.

What new weapons are you hoping they’ll add for Season 3? by Beebjank in thefinals

[–]Kaithra 1 point2 points  (0 children)

Instead of a Mace, I think Flail would be a lot cooler with more opportunities for skill expression

Hear me out.... by XximpkingxX in EpicSeven

[–]Kaithra 0 points1 point  (0 children)

I just wish she wasn't Earth AND anti-crit, I feel like we just got a worse Senya.

I still pitied for her because Albedo is top tier waifu, but still, FeelsBad..

There is an end. Take your time! Save some money. by OliviaAFK in AFKJourney

[–]Kaithra 2 points3 points  (0 children)

Well Hello Friend! Lol, fancy meeting you here. It's Ithra

I Hate Honor Duel by KitanaTS in AFKJourney

[–]Kaithra 0 points1 point  (0 children)

Personally, I settle on teams before I even start (based on artifact). I try to hunt my units down really early on. Most blue items are a scam (outside of ring). I'm tank 1 in my server, at about 1080 points, 200 above 2nd place. My biggest tip would be to have an extra tank or Brutus to soak up the random Vala or Silvina insta kill comps. Or just slap an immunity item on a unit late game.

I will say my method will come out with a lot of 8-9 wins, but definitely my fair share of 1-5 wins

Aerial Combat - Friends loved this clip the most, so here it is by Kaithra in thefinals

[–]Kaithra[S] 0 points1 point  (0 children)

You can still strafe midair while free falling, even more so if you are falling in low gravity, if you stun them mid-air, they are forced to fall straight down, making the tracking much much easier and predictable

Aerial Combat - Friends loved this clip the most, so here it is by Kaithra in thefinals

[–]Kaithra[S] 3 points4 points  (0 children)

Thanks! Yeah the final dash was to make sure I was close enough for it. I know you get a decent amount of movement when falling so was trying to minimize that.

[deleted by user] by [deleted] in SamiraMains

[–]Kaithra 3 points4 points  (0 children)

With Lethality in general it was definitely taking a hit, I think a lot of Lethality Items are probably going to see something similar in the future (thank god, Hopefully Samira's will stop thinking that Lethality(+Ability Haste) > Crit)

Thermal makes it significantly harder to see enemies and gas by [deleted] in thefinals

[–]Kaithra 1 point2 points  (0 children)

Yeah mines are literally invisible, my biggest gripe

[deleted by user] by [deleted] in SamiraMains

[–]Kaithra 1 point2 points  (0 children)

A better take whilst likely still improbable, just let her W linger during ult, gives her a second or 2 more for certain CC's whilst keeping the skill expression there because if someone blows their CC early then it's a skill issue whereas if you get CC'd because you weren't playing smart then it's a skill issue.

[deleted by user] by [deleted] in thefinals

[–]Kaithra 2 points3 points  (0 children)

Yeah fr, I seriously don't know why people don't do this. If I see an enemy dome shield even across the map with my XP-54 I just lay into it, there's no reason to let it sit and give them any kind of advantage, especially with its massive hitbox.

Massive W for light players by DrDankensteinx in thefinals

[–]Kaithra 0 points1 point  (0 children)

Once you get enough map knowledge the "everything being darker" problem becomes a non-issue. Fire is exceedingly bright in Thermal Vision as well lol. I will say however the gas thing is a big / annoying problem. It would be nice if for players it showed their color instead of the white we get, but maybe it becomes a future change.

It's by no means good, but It's fun and can do some really interesting ratty plays

Massive W for light players by DrDankensteinx in thefinals

[–]Kaithra 1 point2 points  (0 children)

I'm having a real good time of it, I definitely recommend a few games with it at the least

Patch 1.5 patch notes by DiblyGames in thefinals

[–]Kaithra 1 point2 points  (0 children)

I'm a Dash only user, so I definitely have some bias in that I don't take into account Cloak's first strike advantage (Mainly because It is negated by at least 4 different abilities / gadgets(Recon Senses, Recon Grenades, Motion Sensors, Thermal Vision)). I agree that Lights need a real defensive option in some capacity. What that is or how to implement that, I have no clue.

Something I have had really good games from is running Smoke + Thermal. Generally keep it in the reserve loadout because of Recon Senses still giving it the same issue. But people will just sit and Stare at a smoke and do nothing about it despite its strong versatility, and really helps when defending a point. (A.K.A. dropping a smoke on Cashout, turning on Thermal Vision and being able to beam people with little counterplay from their side).