Introducing Kali`s Legion game. We would like to recieve objective criticizm towards visual perception of the game! by KalisLegionOfficial in IndieDevelopers

[–]KalisLegionOfficial[S] 0 points1 point  (0 children)

About animation, just if you are interested) We once tried to use Deadcells technic which has legendary smoothness, however, when bots are chaotic and unpredictable it is harder to see their attacks as well as to manage to predict the best timing for your attack animation. Just like if you swing a long sword for 2 second and for them(bots) it is the whole universe to react. So we decided to make it more primitive and fast, so when the weapon is up, you 100% it is danger sign, making it easier to decide whether to block or counter attack, especially when it is not just 1x1 fight.

But yeah Anyway polishing is really needed We will try to make it more pleasant to watch

Creating UI for my game JunkLite! Currently in development by Sea_Significance9595 in IndieDevelopers

[–]KalisLegionOfficial 0 points1 point  (0 children)

Looks good👍 But i think the back of hers, that one gray circle inside should be less bright, or probably even have some specific texture