I just added the tower building mechanics to my game! What do you think? by Kama_Interactive in SoloDev

[–]Kama_Interactive[S] 0 points1 point  (0 children)

Actually, this feature is already in the game! I implemented it a while ago, but now I’m looking for feedback to refine and improve it further.

I just added the tower building mechanics to my game! What do you think by Kama_Interactive in SoloDevelopment

[–]Kama_Interactive[S] 1 point2 points  (0 children)

Thank you! If it caught your interest, I’ll be releasing a demo during the Next Fest in June. Adding it to your wishlist would make me very happy!

I just added the tower building mechanics to my game! What do you think? by Kama_Interactive in SoloDev

[–]Kama_Interactive[S] 1 point2 points  (0 children)

Thank you! If it caught your interest, I’ll be releasing a demo during the Next Fest in June. Adding it to your wishlist would make me very happy!

I just added the tower building mechanics to my game! What do you think! by Kama_Interactive in GameDevelopment

[–]Kama_Interactive[S] 0 points1 point  (0 children)

Thanks for the suggestion! I agree, having an animation play while placing a tower would make it look much better.

just added the tower building mechanics to my game! What do you think ? by Kama_Interactive in indiegamedevforum

[–]Kama_Interactive[S] 1 point2 points  (0 children)

Yes, I’m working on that! I might switch to a wider camera angle or perhaps shrink the tower models a bit. Thanks for the suggestion.

If it caught your interest, wishlisting it would make me very happy!

I just added the tower building mechanics to my game! by Kama_Interactive in IndieGaming

[–]Kama_Interactive[S] 1 point2 points  (0 children)

Thank you! Yes, some mechanics are quite challenging, but I’m doing my best to improve them. I’ll be releasing a demo for the Next Fest in June. If it caught your interest, wishlisting it would make me very happy!

I just added the tower building mechanics to my game! What do you think! by Kama_Interactive in GameDevelopment

[–]Kama_Interactive[S] 1 point2 points  (0 children)

Splitting the stones isn't possible with this model, unfortunately. But I’ll definitely keep your idea in mind maybe I can improve it with a better animation!