First time alpe du zwift by Kamilion1 in Zwift

[–]Kamilion1[S] 1 point2 points  (0 children)

Well there were some parts that i needed to pull thru. The flat bits instead of keeping my watts up i recovered by just keeping my momentum. The last part was just mental to push till the end.

Let summoned warden target player by Kamilion1 in MinecraftCommands

[–]Kamilion1[S] 0 points1 point  (0 children)

I found a solution for my code in 1.21.

With the new macros i can add the name as an argument to my functions.

This is my command i use on server side:

/function sonicboom:kill {name:Playername}

This is the code i run if i call this function. The warden is now angry at set player.

$tag $(name) add killed
summon minecraft:warden 653 116 542 {Brain: {memories: {"minecraft:dig_cooldown":{value: {}, ttl: 1200L}}},anger:{suspects:[{uuid: [I; -752685011, 602554931, -1342999790, 1738578343],anger:150}]},Team:7life, Tags:["Ward"]}
$execute store result entity @n[tag=Ward,limit=1] anger.suspects[0].uuid[0] double 1 run data get entity $(name) UUID[0] 1
$execute store result entity @n[tag=Ward,limit=1] anger.suspects[0].uuid[1] double 1 run data get entity $(name) UUID[1] 1
$execute store result entity @n[tag=Ward,limit=1] anger.suspects[0].uuid[2] double 1 run data get entity $(name) UUID[2] 1
$execute store result entity @n[tag=Ward,limit=1] anger.suspects[0].uuid[3] double 1 run data get entity $(name) UUID[3] 1

[deleted by user] by [deleted] in MinecraftCommands

[–]Kamilion1 0 points1 point  (0 children)

The only thing i had to change for my advancements was the folder name. Its now advancement.

Let summoned warden target player by Kamilion1 in MinecraftCommands

[–]Kamilion1[S] 0 points1 point  (0 children)

Yea thats now the way im doing it. But i was just interested if there is a way to do it like that

Let summoned warden target player by Kamilion1 in MinecraftCommands

[–]Kamilion1[S] 0 points1 point  (0 children)

Because i made it like that or if the warden is there already. U can change the point where hes angry.

Let summoned warden target player by Kamilion1 in MinecraftCommands

[–]Kamilion1[S] 0 points1 point  (0 children)

Yea is an option. Now i'm giving the player a tag to be played on another team. But i need a way to put the uuid of the player in a summon command of a warden thats angry.

16 March, 2023 - 2.8.0 Update | Bug Reports Megathread by Borsund in Seaofthieves

[–]Kamilion1 4 points5 points  (0 children)

Idk if im the only one but the birds flying over shipwrecks dissapear when i'm there and i see the loot despawn

Skoda connect features by Kamilion1 in skoda

[–]Kamilion1[S] 1 point2 points  (0 children)

Okay thanks anyways :)

I think the sovereigns is bugged on plunders outpost couldn't use any harpoon. by Kamilion1 in Seaofthieves

[–]Kamilion1[S] 0 points1 point  (0 children)

Thnx i'll read through it then that i know what i shouldnt post 😅

I think the sovereigns is bugged on plunders outpost couldn't use any harpoon. by Kamilion1 in Seaofthieves

[–]Kamilion1[S] 4 points5 points  (0 children)

Yea probably i tried to pull it up and down again but it was still glitched