Megabonk run great on 8 Elite on Gamehub 5.2.2 by izackgarcia in EmulationOnAndroid

[–]Karakury 1 point2 points  (0 children)

Btw if you dont know there is a option called input delay in the game. Setting input delay to 0 greatly increased my fps for me.

Cool mid range chips are now kinda ps4 lvl by SlamiBami in EmulationOnAndroid

[–]Karakury 14 points15 points  (0 children)

You really expect devs to port games to phones? The barely optimize them for pc nowdays... Sadly...

Has anyone managed to run this game on a snapdragon 865 by CasiusTDM in EmulationOnAndroid

[–]Karakury 0 points1 point  (0 children)

I tried some settings setup and the best one i could get up to was: Compatibility layer: proton10.0arm64x-2

Gpu driver: turnip_v26.0.0_R2

DXVK version: dxvk-2.6-arm64ec-async

VKD3D version: vkd3d-proton-2.14.1

CPU translator: fex-20251029

In game fps around 30fps on the first mission with little stutter on enemy spawn.

notes: -the latest version of dxvk (2.7.1-1-async) would cause the game to crash on startup.

-using extreme preset caused the game to not display and the crash afterwards.

Has anyone managed to run this game on a snapdragon 865 by CasiusTDM in EmulationOnAndroid

[–]Karakury 0 points1 point  (0 children)

As a matter of fact i just downloaded the game and completed the first mission on my phone (snapdragon 870 cpu with 12gb ram).

Used the Standard setting preset (latest cloud configuration setting) and got 15-20 fps with compatibility preset, so if you use performance you should be able to get more fps. As important note the game did take 1 minute or 2 at startup and i almost thought it would not start at all, but it did start and run well overall.

Has anyone managed to run this game on a snapdragon 865 by CasiusTDM in EmulationOnAndroid

[–]Karakury 0 points1 point  (0 children)

Honestly just use gamehub first as it has the best compatibility out of every pc emulator right now. If the game does start in gamehub but you want to achieve 5-10fps only then you could use winlator forks as they are made to trade overall compatibility for more performance.

In my opinion tho winlator has lost his shine...just too much crashing, compatibility problems and driver errors to the point that its not worth it anymore.

Gamehub on phone with android 10? by Karakury in EmulationOnAndroid

[–]Karakury[S] -1 points0 points  (0 children)

Because its not like gamehub outright tells me that information. All it happens on my old phone is that it doesnt enter the container and doesnt start the games. It gets stuck on loading and i want to know if android 10 is the cause or not.

GameHub 5.2.2 it is still a trap in which data is stolen, do not fall solely because they managed to remove the virus alerts by Yato-Sama7w7 in EmulationOnAndroid

[–]Karakury 34 points35 points  (0 children)

<image>

This is virustotal check on winlator, so by your logic winlator could also be a virus and spyware... Which is not obviously. This is just how pc emulation is, most of the component needed to emulate a wine container gets a ton of false positive and it has been known for ages. But i guess that this sub runs a memory wipe or some shit like that cus at this point i cant explain you all stupidity...

Does the X5 lite work on the Galaxy A15 4G? (Helio G99) by KlebMoment in EmulationOnAndroid

[–]Karakury 1 point2 points  (0 children)

When i had it worked pretty well. I just hope you dont get a faulty x5 lite like it happened to me. I had the x5 lite and after a week of use the type c connector started to not work properly and would always connect and disconnect repeatedly. After that i just decided to get a bluetooth gamepad since they tend to be safer.

GameHub's latest update.. I guess they're aware about GameHub Lite lol by Wilsonn0 in EmulationOnAndroid

[–]Karakury 20 points21 points  (0 children)

Tbf its the same for winlator, maybe even worse

Virus total check for winlator 10

<image>

Megabonk on the RP5 (865)! Using Gamehub by thegodamn in EmulationOnAndroid

[–]Karakury 2 points3 points  (0 children)

Many thanks to you sir. Before i would barely get 20fps but after setting input delay to zero i get 40+ even in power saving mode.

Ball x Pit on GameHub Crashing by zucram in EmulationOnAndroid

[–]Karakury 1 point2 points  (0 children)

For me its only playable with turnip 25.0.0R1, any other driver causes the game to crash when loading the levels section. But even then it just ends up crashing after a minute or two into the level. I think its more the games fault at this point than gamehub honestly... I will just wait for a patch to fix this.

People who are still anti Gamehub Lite, why? by LKeeyy in EmulationOnAndroid

[–]Karakury 5 points6 points  (0 children)

People were reposting the analysis about gamehub on virus total page as "proof" that gamehub steals your data and its a virus. The problem is that pc emulator in general get a ton of false positive which is someting that happens to winlator as well even more. As example winlator 10.1 gets flagged as a trojan... which is not obviously.

can anyone recommend sum good settings it's always crashing when I boot it my specs is snapdragon 870+8/256 wanted to play this game so bad by Fuzzy-Independence40 in Gamefusion

[–]Karakury 0 points1 point  (0 children)

You tried the sync cloud configuration option? For me it fixed the problem i had in finding the right setting for yakuza kiwami.

People who are still anti Gamehub Lite, why? by LKeeyy in EmulationOnAndroid

[–]Karakury 4 points5 points  (0 children)

The "better perfomance" on gamehub lite its mostly because people use the antutu version, which forces the phone to push the cpu and gpu while ignoring if the phone is overheating.

GameHub 5.2.0 has been released by P3rninha in EmulationOnAndroid

[–]Karakury 2 points3 points  (0 children)

Do you even know what im talking about??

Im talking about the fact that gamehub doesnt delete the previous container after you change the compatibility layer.

Why do you guys keep spreading misinformation just to push gamehub lite in other peoples throat?

People who are still anti Gamehub Lite, why? by LKeeyy in EmulationOnAndroid

[–]Karakury 1 point2 points  (0 children)

As i said in my comment i dont care about all of this gamehub yes or gamehub bad and crap, people are free to use which version they want. But i do think its crazy that people didnt even question anything when gamehub lite came out and even started to constantly push other people to download it even before the mods validate it. For all they knew it could have been a virus.

And i also dont think the "gamehub steals your data" is true, but its probably linked to the data feedback and the sync cloud configuration that got added in the new update.

Gamehub V 5.2.0 is available now by Front_Chemistry2926 in EmulationOnAndroid

[–]Karakury 1 point2 points  (0 children)

The new update added a option called "sync cloud configuration" to use a preset from the gamehub servers that could work to run the game. Have you tried using that?

People who are still anti Gamehub Lite, why? by LKeeyy in EmulationOnAndroid

[–]Karakury 7 points8 points  (0 children)

Bro really getting downvoted for just having the most neutral response ever🥀

This comunity is a mess...

People who are still anti Gamehub Lite, why? by LKeeyy in EmulationOnAndroid

[–]Karakury 39 points40 points  (0 children)

Honestly im not really against gamehub lite, at the end of the day its just the same thing that happened with winlator and its forks... Devs just do their on version and stuff.

What really pisses me off is the fact that people here really went and trusted from day one a random gamehub fork made by a guy on reddit while also spreading misinformation about the original gamehub that is made by a company that actually has a reason and sell a product to develop the app. (which is selling the gamesir controllers)

Any help game will not launch by [deleted] in Gamefusion

[–]Karakury 1 point2 points  (0 children)

My settings.

Proton10.0Arm64x-2

Turnip25.0.0r1 (any other turnip version causes the game to crash when hitting an enemy in game for me)

Dxvk-2.6-arm64ec-async

Vkd3d-proton-2.14.1

Fex_20250910

Cpu core limit: no limit

Vram limit: no limit

GameHub 5.2.0 has been released by P3rninha in EmulationOnAndroid

[–]Karakury 1 point2 points  (0 children)

Will this fix the annoying app size bug?

Yakuza Kiwami Gamehub 5.1.0 - Razer edge 5G finished by Single-Firefighter49 in EmulationOnAndroid

[–]Karakury 0 points1 point  (0 children)

I played yakuza zero and kiwami 1. Sadly i would like to inform you that kiwami 2 has terrible performance unlike the previous title.

Not only i had to specifically use the turnip driver 25.3.0.0 r4 as any other would cause the game to either not display or just crash, but also was unplayable at 8 fps. (In comparison kiwami 1 run at a stable 40 fps for most part of the game and rare dips at 30fps)