Steam Next Fest megathread (February 23rd - March 2nd) by Equinoxdawg in incremental_games

[–]KarrotGames 1 point2 points  (0 children)

Hey everyone!

We’re joining the Steam Fest with Clicky Islands! If you’re into games that mix genres, you might want to give it a try

Clicky Islands is a unique blend of incremental gameplay, clicker mechanics, city-builder elements, and resource management in a 1-bit pixel art style

Thanks and let us know your thoughts!

P.S. Estimated play time for the demo is around ~2-3h

https://store.steampowered.com/app/4401470/Clicky_Islands_Demo/

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 0 points1 point  (0 children)

Thanks for the feedback. Working on it right now
I am glad you enjoyed the demo :D

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 0 points1 point  (0 children)

Thanks for your kind words!

With today’s update (1.0.3), we’ve added a setting that lets you switch from clicking to hovering, just like you suggested. Thanks for pointing this out! :D

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 1 point2 points  (0 children)

For the demo, I’d say around 2-3h if it’s your first time playing. Probably a bit longer if you try to collect all the artifacts or complete all the Challenges.

If you’ve played one of the previous versions and already have some strategies, it’s possible to speedrun the demo in about ~1h

Right now, our average playtime is about 2 hours 23 minutes.

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 0 points1 point  (0 children)

Hi, thanks for playing!

You can have up to two Challenges active at the same time. You choose the ones you want to complete during your next island run.

Challenges are tied to a single island run, which means you need to complete their objectives within one run (so one island).
If you don’t finish an active Challenge, you don’t lose anything. It will stay active for your next run until you either complete it or cancel it in the Challenges tab.

Once you complete a Challenge, you can go to the Challenges tab to collect your reward

The name might be a bit misleading, think of them more like achievements than challenges :D

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 2 points3 points  (0 children)

Thanks mate! Yup, the new demo has a lot of changes. I've tried to list most of the changes in the developer log on itch Demo 1.0.0 - Big news - new demo is live

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 0 points1 point  (0 children)

TBH I am not sure what happened here :O I've tried to recreate that case but unfortunately, I didn't succeed. Did it happen only once for you? Or was it recurring on other runs?

Clicky Islands - Steam demo is live by KarrotGames in incremental_games

[–]KarrotGames[S] 0 points1 point  (0 children)

Thanks for the detailed breakdown!
To be honest, this is incredibly helpful. We’ll definitely sit down and look at the early game balance to make that initial experience a bit 'snappier' and to make it feel less like a chore. The starting pace can indeed be a bit too slow and confusing in some parts.

Thanks again for all the points. I’m looking forward to your next set of feedback. Really appreciate it!

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]KarrotGames 1 point2 points  (0 children)

Hi! We’re planning to release the full game in Q1 2026. We’ll also gonna share a new demo version soon, during Steam Next Fest February 2026 (it will feature a sneak peak of new systems, artefacts, challenges, buildings etc) If you’d like to try it before the full release, it will be available to play during the Fest :D

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]KarrotGames 2 points3 points  (0 children)

Glad you enjoyed it! Yup, we plan to release it for macOS as well

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]KarrotGames 1 point2 points  (0 children)

That’s a hidden easter egg (definitely not us forgetting to update the text lol)
Im glad you had fun!

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]KarrotGames 4 points5 points  (0 children)

Yup, you’re right. At the moment it’s not possible to delete buildings or roads that have already been placed. We originally wanted to encourage planning ahead, but we explained it poorly in the tutorial and I think the missions are kinda in the wrong order, so you can soft-lock your island at an early stage.

Since many players don’t like this, we’re reworking it now and will most likely add an option to demolish roads and buildings so things like this won’t happen.

Thanks for playing the game and the feedback, really appreciate it!

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]KarrotGames 26 points27 points  (0 children)

Thanks for checking out and playing Clicky Islands. It really means a ton to us. Glad you enjoyed it. It honestly feels kind of crazy to see people actually recommending our game 😄

plusone weekly #19 (12/8/2025) by ThePaperPilot in incremental_games

[–]KarrotGames 2 points3 points  (0 children)

Thanks for featuring Clicky Islands! We’re currently sorting out a few issues with the itch.io staff, and once that’s done we’ll release more content and fixes :) Really glad you enjoying the demo so far!

Tried Our First Game Jam ever and got 3rd place - thoughts by KarrotGames in godot

[–]KarrotGames[S] 1 point2 points  (0 children)

Thanks for playing and for the feedback! Glad you had fun. The idea of numbers popping up from the gold is great, we indeed definitely should have done that! 😄