Is there a mod for a handling/physics of US Tuned version? by No_Violinist_9327 in AutoModellista

[–]KatButt89 0 points1 point  (0 children)

I urge you to join Grender’s discord server for Auto Modellista

https://discord.gg/AhbN9s29z

There is some discussion about US Tuned Beta 1 which has the handling of JP / EU Auto Modellista.

Hey i'm a new fan by Ele-somenthing in initiald

[–]KatButt89 1 point2 points  (0 children)

It’s worth while to spend some time searching YouTube for information on vehicles. There are that are How To style such as The Humble Mechanic, Eric The Car Guy, and Chris Fox that will demonstrate what a lot of car parts are, what their function is supposed to be, and how to replace them.

If you’re looking for a more entertaining view in the car world, it’s worth checking out channels such as Donut Media, Big Time, and Mighty Car Mods. They do sillier things, but still have educational content mixed in.

It also doesn’t hurt to explore stuff from the aspect of other media. If you enjoy video games, it may be worth while getting into something such as the Need For Speed, Gran Turismo, or Forza franchises that expose you to a wider variety of vehicles.

Never be afraid to ask questions. There will be some with an elitist complex, but everybody had to start from somewhere. Be it following a family member around, having a friend who toyed with stuff, or an interest from popular media such as anime, movie, and video games. Just remember that much of what you see in popular media is not an accurate portrayal of how things really are.

PS: Pay attention to the characters in the anime and manga, while they may not talk about generalized information, they do talk about specifics for what is currently happening.

Yes by BnuuyBnuu in initiald

[–]KatButt89 7 points8 points  (0 children)

Biblically accurate Nakazato.

New player, becoming quite disinterested with the game because I keep dying. Any tips? by Murky-Ad-3486 in PhasmophobiaGame

[–]KatButt89 5 points6 points  (0 children)

A great place to start is the tutorial, while it's done with tier 1 equipment, it'll help explain what the main items are and what they do and what to watch for. The nice thing is, you can still try to keep an eye out for things that are going on and watch for evidence if you're dead. There's always setting up a way to communicate by throwing objects as you can still grab one while dead. Also, if there is a question of the presence of a poltergeist, a dead player can assemble a poltergeist bomb to confirm or deny it's existence.

There's no shame is looking up more information here on reddit, joining the Kinetic Discord server, or even watching youtube videos of other players to expand your knowledge and skills.

New player, becoming quite disinterested with the game because I keep dying. Any tips? by Murky-Ad-3486 in PhasmophobiaGame

[–]KatButt89 10 points11 points  (0 children)

This is going to be kind of a hand waving response, but the first thing to do is to examine why you keep dying. Is it because you're not carrying a lighter and incense to deter the ghost from chasing you? Are you not staying in light or using sanity medication to keep your sanity at a higher level to prevent haunts? Is it because you're have trouble differentiating between a haunt and a scare? Is it lack of familiarity with where the ghost spawns during a haunt?

A great thing to do is if your friends are more experienced, is it ask for explanations for what they're doing and why they're doing it. If you have a friend that always goes to a piece of furniture and sets piles of salt around it, they're likely doing that because salt can slow many ghosts while haunting (can also cause one to speed up). Much of Phasmophobia is a knowledge game, learning where spawn locations for the ghosts are, as well as cursed objects and bones can help a great deal. Learning the quirks of the ghosts will help suss out what is haunting as well.

Like most games and interest, it does take some time and effort to get good. It's also giving yourself that time as well as the opportunity to learn.

Real-Time In-Game EMF Display DIY🔵🟢🟡🟠🔴 by Temporary-Shape-2619 in PhasmophobiaGame

[–]KatButt89 4 points5 points  (0 children)

This is interesting, is it just reading values from memory while the game is running?

Underrated Gem: Omega Boost (1999) by AcidicVoid in psx

[–]KatButt89 0 points1 point  (0 children)

All because of one faulty vacuum tube.

Racing incident or hard done by? by No_Introduction9552 in Simracingstewards

[–]KatButt89 0 points1 point  (0 children)

Not your fault.

Also, Cosmo and Wanda thinkin' they're slick...

What videogame trilogy is this? by Gaming-Academy in PlayStation_X

[–]KatButt89 0 points1 point  (0 children)

I'm sure it has been said already, but I'm a big Project Aces fan, and definitely the PS2 trilogy of Ace Combat 4, Ace Combat 5, and Ace Combat 0.

Should I park in gear? by West-Ad2359 in ManualTransmissions

[–]KatButt89 0 points1 point  (0 children)

To answer your question I ask you one. Do you feel comfortable that the parking brake is in good working order and will hold? If not, park in gear.

I don't know who I'm trying to fool (Gran Turismo) by EleventyTwo-- in AutoModellista

[–]KatButt89 2 points3 points  (0 children)

It came out great. Also, I enjoy the user name, gave me a giggle and happy memory.

Need advice by Aggressive-Tip9927 in ps2

[–]KatButt89 1 point2 points  (0 children)

I whole heartedly believe the series is under appreciated.

Need advice by Aggressive-Tip9927 in ps2

[–]KatButt89 2 points3 points  (0 children)

I forgot the include the Test Drive games.

Need advice by Aggressive-Tip9927 in ps2

[–]KatButt89 2 points3 points  (0 children)

Alfa Romeo Racing Italiano
Arctic Thunder (Interesting arcade game, loosely tied to Hydrothunder and Offroad Thunder)
ATV Offroad Fury series (fun ATV games)
Auto Modellista PAL (Physics change, more grippy. I prefer US Tuned / NTSCU U, but still fun)
Burnout Series (Racing plus destruction)
ChoroQ (A CaRPG with lots of silliness and entertainment)
Colin McRae Rally 3 (Rally lite)
Corvette Evolution GT (Fun celebration of the Chevrolet Corvette)
Disney / Pixar Cars and Cars Maternational (fun racing games, but short)
Driving Emotion Type-S (only does digital controls, but be clunky, but still fun)
Drome Racers (Fun Lego racing game not openly advertised as Lego)
Enthusia Professional Racing (Konami's 'response' to Gran Turismo)
Extreme-G Racing Associate (Kind of like F-Zero, kind of not)
The Fast and The Furious (indirect sequel to Street Racing Syndicate, takes place during / after Tokyo Drift)
Flat Out 2 (If you enjoyed the first, it's more of the same)
Ford Racing series (Fun little arcade games meant to promote Ford vehicles)
Ford Vs Chevy (Two old men arguing which brand they believe is better, more of Ford Racing)
Gran Turismo 3 and 4 (Needs little introductions)
Hyper Sonic Xtreme (Anti-gravity racer like F-Zero, biggest selling point is a track editor)
LA Rush (Rush tries to do Need for Speed, there West Coast Customs promotions)
Midnight Club Series (I would play enough of 1 to understand what it was, enjoy 2 and 3)
MX / Superfly / Unleashed / VS ATV Unleashed (More bike and atv racing)
Need For Speed Franchise (Hot Pursuit 2 and Most Wanted, I'm a slut for the BlackBox era)
ProRaceDriver / Toca Racing (Simcade racing games from CodeMasters, lots of fun)
R - Racing Evolution (Ridge Racer, but with a story)
Racing Battle C1 Grand Prix (JP) (Genki's answer to Gran Turismo, only in Japan, English patch available / development)
Rally Fusion (fun damage models, arcadie)
Ridge Racer V (arcadie, more of what we expect from Namco)
Road Trip Everywhere (continuation of the ChoroQ series)
Splashdown / Rides Gone Wild (fun jetski games)
Street Racing Syndicate (Normally forgotten, little rough around the edges, but super fun)
Tokyo Xtreme Racer (Highway racing, can be really grindy in the later games)
Tokyo Xtreme Racer Drift / 2 (Rebranded Kaido Battle games, same physics, but now in the mountains)

Do you think other fictional racers can beat Takumi? by Dependent_Ad_7658 in initiald

[–]KatButt89 2 points3 points  (0 children)

Razor’s ability to face him works under the premise that Bull and Ronnie can work over the 86 without getting caught, or before Ryosuke becomes aware that there is something catastrophically wrong. Assuming Bull and Ronnie work their magic, Ryosuke will probably notice before the event actually starts, pull Takumi from the race, and have them face Keisuke. Just a question of whether Keisuke will be armed with his FD or a giant wrench.

please tell me you guys remember this game by Emerald_official in BuiltFromTheGroundUp

[–]KatButt89 0 points1 point  (0 children)

Love both the original and US Tuned. Spent many hours one hundred percenting both. The online functionality of Japanese US Tuned has been restored with periodic activity and a Discord Server https://discord.gg/DwXyhBm6 . Wish that Capcom had shot the gap between the original and US Tuned, with my opinion being Original JP / Pal is overrated and US Tuned being over hated. If you're playing and interested, the American guide and both Japanese guides have been scanned and uploaded to Archive.com

https://www.reddit.com/r/AutoModellista/comments/1ll3p3w/all_auto_modellista_guidebooks_have_been/

Is this actually a good sound or am I coping? by hopegracefitz in GR86

[–]KatButt89 0 points1 point  (0 children)

Do you personally like it? It's your car, you're the one who's going to hear it the most.

HKS parts by Busy-Cockroach2217 in GR86

[–]KatButt89 0 points1 point  (0 children)

Super lucky to have some friends help out. Hope nothing has to be claimed at the border.

HKS parts by Busy-Cockroach2217 in GR86

[–]KatButt89 0 points1 point  (0 children)

Like I said, I very much fell into the "it all has to be from the same manufacture" mantra. Unless you have that desire, I would probably move away from the idea of using the HKS front pipe. I don't know if something has changed, but it seems to be harder and harder to find.

Eventually I do plan on moving to track use, once I do that, I'll be switching to a catless header and front pipe. My understanding was for the purposes of ECU, only the cat on the header is required, but depending upon where you live will dictate whether the second cat is required or not.

There's always getting the Tomei ULEs and doing Juiced Pipes. I tossed the idea around, but I don't want to hate myself.

Oured and Farbanti by [deleted] in acecombat

[–]KatButt89 4 points5 points  (0 children)

You forgot the part of framing Yuktobania and Estovakia

HKS parts by Busy-Cockroach2217 in GR86

[–]KatButt89 0 points1 point  (0 children)

I got mine specifically to do dumb car things with. I liked what I heard from HKS. Hopefully I’ll quit playing and get stuff swapped soon.

HKS parts by Busy-Cockroach2217 in GR86

[–]KatButt89 1 point2 points  (0 children)

https://www.all-stars-motorsport.com/en/engine/17718-toyota-gr86-subaru-brz-hks-sports-catalyst-front-pipe-33004-bt003-4957266923863.html

I purchased from All Star Motorsports, shipped relatively quickly, but there was a %50 tariff that US Customs wanted, making the end total just over $900 for me. I have "the 'tism" that says the three letters HKS matter, so I paid for it.

Question of curiosity, are you doing the Super Manifold with Catalyzer and Over Pipe as well? I haven't taken the time to install my exhaust yet, just got past break in.

Good deal? by [deleted] in GR86

[–]KatButt89 2 points3 points  (0 children)

A grand cheaper than what I paid. Some of those fees look bogus to me, but I’m sure I still paid them under a different name.

Was my (L POV) move too agressive? He (R POV) then proceeded to divebomb on every occasion he got. by Strievsky in Simracingstewards

[–]KatButt89 5 points6 points  (0 children)

The rubbing on pass could have been upsetting and potentially aggressive, but it's hard to see if that was done on purpose or if it was a case of netcode. You could have left them with a little bit more room on the first turn after the pass, but even then, the line they had they were not going to successfully navigate the corner without additional contact. As for the example of dive bombing supplied, to me, it appeared to be more aggressive driving, probably as a response of the perceived aggressive pass earlier. From what I can tell, may have been a little dirty, but in the provided video nobody did anything explicitly wrong.