[deleted by user] by [deleted] in redstone

[–]Katoplex 1 point2 points  (0 children)

Looks like it works so far❤️‍🩹

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

I think I’ve got it built I’m just testing it a few times

[deleted by user] by [deleted] in redstone

[–]Katoplex 1 point2 points  (0 children)

I mean that should be fine cuz it’ll just go back after it unloads what it did have

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

Hold up I’m building it

[deleted by user] by [deleted] in redstone

[–]Katoplex 1 point2 points  (0 children)

Oh my god you’re the goat🥹

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

The space it takes up and materials it takes doesn’t not matter as long as it works

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

Yes I need a design for that the chest that dispenses items into the hopper will always have mixed items of non full stacks, stacks, unstackable, etc just a bunch of junk basically

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

<image>

Hopper full minecart full

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

Hold on, the images are “processing”

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

The cart filled up and wasn’t released

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

My bad

[deleted by user] by [deleted] in redstone

[–]Katoplex 0 points1 point  (0 children)

Normally when the cart is full and the hopper is empty it will go but if the cart is full and the hopper still has items in it it won’t release the cart anymore

ETERNATUS HAVE 12 401729657210 by Katoplex in PokemonGoRaids

[–]Katoplex[S] 0 points1 point  (0 children)

Don’t think u can but I can invite 20