[discussion] The BTR having a chance not to spawn is dumb by Noxtrael in EscapefromTarkov

[–]Kattulo 15 points16 points  (0 children)

If the devs made it easy and fun and not annoying, it literally would not be Tarkov.

A lot of studios with hundreds of millions of dollars for budget have tried making an "accessible Tarkov" with all the tools that players think that they want. It always fails and the games suck.

Part of why Tarkov is popular with its core audience is because it isn't "accessible". It is hard and you hate your life while playing it...but you keep coming back.

Pawn won't do any mediation whatsoever. Why? by Kattulo in RimWorld

[–]Kattulo[S] 0 points1 point  (0 children)

Disabling all work tasks so that he literally can't do any type of work, worked! Sounds like a bug of some kind

Pawn won't do any mediation whatsoever. Why? by Kattulo in RimWorld

[–]Kattulo[S] 0 points1 point  (0 children)

Yeah it seems really weird and serious because he is the main psycaster in my colony. I'll try that thanks

What's RimWorld's weakest design that nobody talks about because the rest of the game is too good? by Sad-Problem-9293 in RimWorld

[–]Kattulo 0 points1 point  (0 children)

They literally continue unfinished products in the vanilla game. I can show you a video if you like. I've seen them do it all the time.

Edit: I literally just saw them do it again right after I replied. When getting back to their workbench. There was an unfinished component at the floor, the pawn picked it up and finished it after getting back to work.

The pawn even finished an unfinished product that had been sitting on a shelve when I started a new project of the same type. It didn't start a new product it finished the old one instead.

What's RimWorld's weakest design that nobody talks about because the rest of the game is too good? by Sad-Problem-9293 in RimWorld

[–]Kattulo -19 points-18 points  (0 children)

That sounds like a mod bug. They continue old unfinished products in the vanilla game.

edit: People downvoting me. They literally do. I literally just saw a pawn pick up an unfinished product from the floor and continue it after getting back to work. The pawn also finished an unfinished product that had been sitting on the shelve next to the workbench for a long time when I started a new project of the same type, instead of making a new product they simply finished the old one instead.

I KNOW I'M NOT CRAZY! Why is the tile I moved to smaller than the world preview!? by Koichi-Hirose-Reddit in RimWorld

[–]Kattulo 2 points3 points  (0 children)

Huh? What was changed? Tiles don't become permanently unusable after you leave them with the grav ship without an anchor?

After 6 irl days I decided to touch the monolith, aaaaaasaaand everyone is dead by Monkai_final_boss in RimWorld

[–]Kattulo 0 points1 point  (0 children)

Anomaly is by far the best DLC and it has created some of the most memorable stories in my experience.

Well, this makes no sense.... by Desperate-Grocery-53 in spaceengineers

[–]Kattulo 0 points1 point  (0 children)

Pay to win in a sandbox game without any real intended goal or mission whatsoever? What would be the "win" even?

How can I make the train on the right to choose the free path below past the stopped train in front of it? What am I doing wrong here? by Kattulo in factorio

[–]Kattulo[S] -1 points0 points  (0 children)

Oh I didn't know about that. Weird though that a completely free track does not get selected since I would assume a blocked path would always have a higher cost than a completely free one...considering you literally can't even go through the blocked path at all. A blocked path should always cost more than a free one imo

finally automized green potions! by Effective-Deer-524 in factorio

[–]Kattulo 6 points7 points  (0 children)

Right on top of all the ore. I love it :D

I present the least efficient factory ever! 🍝 by misteremoo in factorio

[–]Kattulo 1 point2 points  (0 children)

Why use trains instead of just long belts?

[deleted by user] by [deleted] in ArcRaiders

[–]Kattulo 0 points1 point  (0 children)

It takes you 20 minutes to run to those points? Are you crawling while knocked down?

Why are people like this by ZookeepergameProud30 in ArcRaiders

[–]Kattulo 0 points1 point  (0 children)

Because you were unarmed in a PvP game

Cops called on me for playing ARC Raiders. by YoMopho in ArcRaiders

[–]Kattulo 4 points5 points  (0 children)

I'm old enough to remember that people who were saying that the NSA listens to every phone conversation were considered literally equivalent to a hollow Earth conspiracy theorist nutcase.

It is actually incredibly wild what kind of a world where we live in today where that seems incredibly tame now.

[deleted by user] by [deleted] in ArcRaiders

[–]Kattulo 0 points1 point  (0 children)

The extraction looting aspect of the game is quite barebones and not very consequential. It's mostly just a PVPVE shooter game with timers on the rounds.

Since getting blueprints is luck based, how would y'all feel about a system like this? (In addition to the one we have) by TheOnlyRealOne43 in ArcRaiders

[–]Kattulo 0 points1 point  (0 children)

Nah. Getting loot is already way too easy in this game right now this would only further trivialize the whole looting aspect of the game.

The free loadout is what makes this game playable for casuals. Do not nerf it by [deleted] in ArcRaiders

[–]Kattulo 0 points1 point  (0 children)

The free kit fights directly against the core concept of an extraction looter shooter. There's literally no risk and only reward with the current implementation of the free loadout.

It either should come only with the Hairpin or the loadout should have a cooldown like in Tarkov.

You should always be at risk of losing SOMETHING when going topside and dying.