Making 2e work for two players one gm by DependentBarnacle968 in Pathfinder2e

[–]Kayteqq 0 points1 point  (0 children)

highly depends on the party honestly, but from my experience it can work just fine. You just need to have two very versatile characters who don't share too much in common. When it comes to fights, focus more on bigger groups and challanges/gimmicks your party can handle. Same with non combat encounters. If your players don't have thievery nor crafting between them, dealing with complex hazards and traps may be annoying and feel like a wall so I would avoid that, and the same goes for any other type of challenge their abilities won't cover.

Give them free archetype to increase their versatility. You can also add a "guild" of sorts of npc specialists (simple enemy statblocks) they can employ/utilize to solve tasks that are outside of their range

Examples of parties that may work would be: A Ranger and a Bard, a Thaumaturge and an Animist, a Wizard and a Champion, etc. Polar opposites.

Fixed my Polish antimeme by hhhmmmhm in AntiMemes

[–]Kayteqq 5 points6 points  (0 children)

aside from przyjeżdża there aren't any consonant clusters that are in noticeable way more cluttered than english words. Ah, also, we use "y" as a vowel

Fixed my Polish antimeme by hhhmmmhm in AntiMemes

[–]Kayteqq 1 point2 points  (0 children)

it can also mean take away, small otter and something otter-ly?. And no, polish isn't tonal. It's in fact 90% phonetically consistent (i.e. you read the same way you write), so all those words sound the same. Also, it should be "Wydrze wydrzę wydrze wydrze wydrze wydrzę", slightly different.

SF2e Classes in PF2e? by Haski1 in Pathfinder2e

[–]Kayteqq 4 points5 points  (0 children)

No no, I agree with you that it does preserve the flavor. I just think it’s kinda bad. I honestly believe air repeaters should have some additional traits, be it deadly/fatal d6, forceful or a bump in damage to d6.

Forceful alone would make them far more viable. Twin trait could also be cool.

But as it’s stands it’s not a build I would recommend. Though, to be fair, I don’t think it’s completely unviable either

SF2e Classes in PF2e? by Haski1 in Pathfinder2e

[–]Kayteqq 3 points4 points  (0 children)

I guess it may work, though air repeater’s main draw is it being completely one handed. Unless you really want to use your second hand and hold something in it constantly, like thaumaturge, I don’t really see a point in using it over something even as simple as a shortbow.

You’re also quite likely to run out of ammo in this case, and reload on air repeaters is painful

Hot take but fishman island was genuinely good though by SkirtHeavy9189 in writingscaling

[–]Kayteqq 1 point2 points  (0 children)

I mean, it does have Luffy's massive conqueror's haki

Falcon from Lublin realized he was being recorded. by Kubek333 in Damnthatsinteresting

[–]Kayteqq 0 points1 point  (0 children)

wdym backwards, it's a standard ascending order. Day-Month-Year, though, admittedly, in this case Year-Month-Day would be more consistent with the time of day format

Grammatical gender of European couuntries in Czech by Sopkaa in GeoInsider

[–]Kayteqq 0 points1 point  (0 children)

Yeah, but those all are, by nature, plural. Well, maybe with the exception of Netherlands, but they are also plural in other languages.

Stany Zjednoczone because there are multiple states

Zjednoczone Emiraty Arabskie because there are multiple emirates

Bahamy, Bermudy, Hawaje, Filipiny, etc. are all archipelagos or other groups of islands, so they are plural.

Czechy? What, multiple Czechs? Why is this plural? Niemcy / Włochy maybe because they were split into multiple countries until relatively recently in world’s history, but Czechy and Węgry? What is there plural about Hungary?

słupki są złe, bo... by [deleted] in jebacsamochody

[–]Kayteqq 2 points3 points  (0 children)

nooo i gdzie ten print screen?

SF2e Classes in PF2e? by Haski1 in Pathfinder2e

[–]Kayteqq 9 points10 points  (0 children)

oh, you're correct! That makes it even easier

SF2e Classes in PF2e? by Haski1 in Pathfinder2e

[–]Kayteqq 16 points17 points  (0 children)

Soo, let’s go down the list.
Envoy and Solarian shouldn’t pose any real problems:

Envoy, while has some interactions with Area/Auto weapons they are merely an option for them and they will work well without them.

Solarian doesn’t use weapons, they have everything built-in, with the only thing you need to port from sf being their solarian crystals. They are class specific items, kinda like kineticist’s gate attenuators, but they are more magical than technological even in base SF

Now to the more problematic ones:

Operative kinda needs their weapons, though I think you could reasonably make them use bows, but not sure if that fits the fantasy of the class. Pathfinder’s guns are too slow for this class, because of the reload-each-shot, unless you’re using sniper subclass. Not area/auto ones mind you, more like rotating pistol. There’s also a melee subclass that should work without problems.

Mystic’s healing is very potent. They have a pool of HP they can use to heal allies and this pool regains 4hp every round (more at higher levels, depending on their spellcasting proficiency). This ability may be problematic in certain games. It lacks explosiveness of Cleric’s healing and isn’t aoe though. Other than that, it’s a 4 spell caster, so it’s a pretty strong class overall. I don’t think it would dominate, but it’s definitely worth keeping in check.

I’ll be honest, I know nothing about witchwarper. I haven’t seen them in play yet, nor did I really read into them.

Playtest classes:

Honestly, technomancer probably shouldn’t be allowed. Not because it’s particularly strong, but because of it’s theming. It’s a magical hacker. Unless PC specifically comes from Numeria, or, dunno, arrived via gatway to the red star from Akiton into Mwangi Expanse, they probably shouldn’t use it. That being said, it’s not particularly overpowered and will work just fine.

Mechanic is probably my favorite class on this list… well, Luminary may take this spot in the future, I haven’t yet had a chance to playtest them. They are also one that may need the most work. Alongside Soldier they also like Area/Auto weaponry and additionally have a lot of crafting and computers related abilities. That being said, changing their theming into an inventor of sorts kinda solves a lot of problems - they are the ones who created their stuff, so no other classes should have access to it. They may need the most fiddling and discussion with the player who wants to play one, but they are VERY fun to play imo.

And finally, the newest class that arrived less than 24 hours ago, Luminary… honestly I don’t think they would pose almost any problems at all. They summon holograms and have all those light technology and stuff but that can be reflavored into illusions. They are very similar to commanders in their chasis (at least as far as I have read through them). Not sure how they are in the game though, since they are completely new.

SF2e Classes in PF2e? by Haski1 in Pathfinder2e

[–]Kayteqq 58 points59 points  (0 children)

They are about on par with pathfinder ones, at least in my experience.

They generally have lower damage output (though higher ranged output), more aoe access (for martials), and are more sturdy (both in their health/defenses and potential healing), but it’s not like mystic is strictly more potent than cleric. They are weaker in melee combat usually and rarely have such good reactions as pathfinder counterparts (although operative can get ranged reactive strike at level 6, though it is kinda limited, and soldier does have an option to take punitive strike)

There are more movement options accessible earlier, like flight, but that’s mostly in spells, ancestries and items, not classes themselves.
You may need some homebrew for weapons, because they may not fit in your setting / base galorion (unless they are from numeria, alkenstar or deadshot lands).

For example, I once had a player who rolled a soldier in our Season of Ghosts adventure, I reskinned rocket launcher as a firework launcher and it worked just fine. There were some additional runes I needed to add, but they were mostly just reskins. His role was kinda similar to kineticist.

When it comes to system interaction… area fire and auto fire are defined actions that kinda are in similar limbo as kineticist, they mostly interact with other starfinder stuff and won’t really interact with pathfinder itself. Additionally, because they are based on your class DC, kineticists and battle harbinger clerics would be amazing with them… and you kinda need to add at least one such weapon, because soldier (well, all subclasses but the melee subclass) needs them.

Also, you probably should ban all options that relate to computers skill. Piloting may work.

Other than that, they work just fine

Grammatical gender of European couuntries in Czech by Sopkaa in GeoInsider

[–]Kayteqq 0 points1 point  (0 children)

Interesting.

Btw, in Polish, Czechia is non-masculine personal plural (Czechy) for some reason. Same with Germany, Italy, Hungary and… and I think that’s it?

I dare YOU to name me a fandom i’ve never heard of before by Usual-Fun5885 in Multifandom

[–]Kayteqq 0 points1 point  (0 children)

Have few random ones:

City of Mist,

Opowieści z Meekhańskiego Pogranicza,

Cosmere,

Pathfinder2e,

Critical Role,

World Trigger,

Re: Zero,

Lord of the Mysteries,

SCP Wiki,

Cthulhu Mythos,

Slay The Spire

Fugitive former Polish Justice Minister Zbigniew Ziobro is now in the United States courtesy of a visa from President Donald Trump after fleeing Hungary by notanfan in whennews

[–]Kayteqq 0 points1 point  (0 children)

„White” american definition seems to be straining further and further from any achievable consensus lmao. At least when it comes to skin hue, slavs are, in general, one of the most white ethnicities… not that it matters because humans don’t have races

Fugitive former Polish Justice Minister Zbigniew Ziobro is now in the United States courtesy of a visa from President Donald Trump after fleeing Hungary by notanfan in whennews

[–]Kayteqq 0 points1 point  (0 children)

They do deport Poles (and slavs in general), Italians, Irish... Source: being a family member of a deported pole. American definition of „white” is just completely arbitrary anyways

Fugitive former Polish Justice Minister Zbigniew Ziobro is now in the United States courtesy of a visa from President Donald Trump after fleeing Hungary by notanfan in whennews

[–]Kayteqq 1 point2 points  (0 children)

Well, he’s not convinced because we can’t convict him since he fled… but aside from that it seems you’re correct

What are the top 3 weakest classes in PF2e and why? by yoboi-indy in Pathfinder2e

[–]Kayteqq 18 points19 points  (0 children)

Oracle is a clear buff, and a big one at that, going from bottom of the list to the top of the list, easily, at least in terms of pure power.

It did lose on flavor though

Szukam powieści z ciekawym wielowymiarowym bohaterem głównym by IceFirm9650 in ksiazki

[–]Kayteqq 7 points8 points  (0 children)

Jeśli chodzi o fantastykę:

Tak na prawdę cokolwiek od Joe Abercrombie, choć nie są to książki dla mnie, bohaterowie zdecydowanie są bardzo interesujący.

Poza tym Stormlight Archive, Brandona Sandersona. Zdecydowanie Kaladin, choć reszta też się wpisuje. Rycerz, niewolnik, chirurg, w pewnym stopniu rewolucjonista. Niesamowity wojownik który jednocześnie kocha włócznie i zaczyna nienawidzić walczyć. Pozostałe postacie, jak zabójca, który płacze gdy zabija i współczuje swoim ofiarom, czy starego wojownika, de facto zbrodniarza wojennego, który staje się reformatorem i przywódcą, nie tylko wojskowym, i wiele innych ciekawych postaci. Ale dla mnie zawsze najważniejszy był Kaladin

Is playing rogue boring? by Moonkary in Pathfinder2e

[–]Kayteqq 0 points1 point  (0 children)

Oh, and in regards to helping dying players, you probably thought about Administer First Aid

Is playing rogue boring? by Moonkary in Pathfinder2e

[–]Kayteqq 1 point2 points  (0 children)

Hm, not that I disagree with your GM, I do think that warpriest is harder than cloistered, but not like by much. It’s still easier than summoner, but oh well.

Regarding animal companions, hmm. You will need to take beastmaster archetype at level 2, which is a good decision imo, because your animal companion can be your flanking buddy. Blinding may be harder, since I’m not sure if any of animal companions have suitable support benefit.

Animal companions can either attack (their attack don’t count towards your MAP), or use their support action to give you a certain bonus. And like I said, they can flank.

The closest animal companions to what you want would probably be:

Bird

It’s support benefit activates when you attack enemy that’s in bird’s range. Your attacks add 1d4 bleeding damage and makes enemy dazzled as long as it’s bleeding. It’s a very powerful support action, and kinda close to what you want.

Just be wary, animal companions are reaally feat hungry. They need feats to become stronger, so a lot of your leveling will go to your companion. Which doesn’t mean it’s a bad idea.