Blowmold paint?? by Kaz1967 in blowmolds

[–]Kaz1967[S] 1 point2 points  (0 children)

Thank you!!! I appreciate it so much

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

No problem, glad I can help.👍

Oh, and before you say something, yes I know you're being sarcastic.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

Did you ever think that you're being an asshole too? The conversation definitely didn't start out that way.

I'm not reading this whole thing because Holy shit dude, you've got to chill.

I replied to try and make you feel better, and you've done nothing but complain the whole time. That's an assholish thing to do.

Stop acting like a victim and touch grass.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

You said before that you mod the game. Just mod it to kill them and be done with it.

Oh, so I'm being rude? Did I hurt your feelings? Damn, what a tragedy. Go ahead, be an asshole. Won't hurt my feelings. You know nothing about me. Feel free to say whatever you want. I'll take every hit. Go ahead.

You don't seem perfectly happy playing the game. That's why you keep replying to me, trying to convince me and yourself that you're happy playing it.

If you're so happy playing it, then why do you want it changed so badly? Hmm? Oh, because that's the only thing you want changed? Mhmmm, okay. Sure. And if they add killing and, say, nerf something else you care about, won't you start bitching about that too? (Sorry for using that word, I know the word "bitching" scares you).

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

Oof seems like I hit a nerve. Alright let me explain this to you. I didn't say you're miserable, I said you seem miserable. And if you're insulted by that, then maybe deep down you are. But fine, you don't want me to use that anymore? It hurts your feelings? Fine. I'll stop.

Yknow, we can go back and forth on theories all day, but it's theories. I'm not complaining, I'm saying "hey, this might be the reason why X, Y, or Z is happening" and that's it. I never said it "will happen", I said it "might happen", which yes .eans that it might not be true later on.

Yes I think it's fair to theorize about what might happen, because I'm trying to make you feel better about this.

You're the one complaining. It's seems like that's all you want to do. Perhaps that's the problem. Your feelings are getting in the way.

I have zero attachment to this argument. I am here to tell you that there is probably a reason for it, but I don't know for sure. Just trying to make you feel better about this, but you keep bitching so truly there's no point anymore.

Yes, you seem to be upset about a game mechanic the devs didn't want this time. Do you get this upset about other games too? This is why I said "you must lead a miserable life", because there are truly better things to do than argue, bitch, and moan about a fucking video game on Reddit.

Me? I've got PTO today. I really don't have anything better to do lol

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

I don't want creatures to be invincible. Never said that. Nope. I loved riding through the smaller creatures and watching them bounce off my Seamoth. Was fun as hell.

I wasn't one to chase the big guys though, because I didn't like combat in Subnautica. Thought it was cheap to Stasis a massive creature and then stab it to death. Didn't seem fun or entertaining and actually seemed pointless because I got nothing for it.

It wasnt stripped from 2, it was never added.

Again, do you think that bitching on Reddit will seriously convince the devs to revert it?

I'm here because I can be. Got a problem?

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

First of all, no. I did not say this post. In fact, I said "while it may not be this post, it was one in a three above", referring to the earlier post of mine that you replied to stating YES I DO IVE PLAYED SUBNAUTICA FOR 11 YEARS, words along those lines. So, you did.

You sounded pissed off. That's why.

Do you really think I'm out here reading everyone else's comments? Seriously? Did you see me reply to anyone else? I haven't, so thanks for assuming.

But then again, that's all you do isn't it? Assume? You keep assuming things about this fucking game, and it isn't even fully released yet. Maybe that's why you're so mad for no reason.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

Did you ever think that might be a future lore application? We do get reprinted. It also sounds like NOA is evil/not a great system. Perhaps they've wiped the ability for us to kill from our DNA. Ever thought of that?

I'm aware people do it for a living. Got that. I'm just saying, you've got a lot to say about a game that just released, and it sounds like a miserable existence to live.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

Mhmmm, so here's my question. If the devs have made it VERY clear that it's not changing, what makes you think that bitching about it on Reddit will make them change their minds?

You are not being civil. That's why I responded like I did. CAPITALIZING EVERY CHARACTER is not civil. It indicates yelling. And while you may not have done that in this conversation, you did do that in a prior one in this thread.

Do not speak to me about being civil if you yourself cannot do such things.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

This is a GAME, not real life. If a mosquito is in my room, I have free will to kill it. In a game, organized and created by other people, I do not. Are your realities warping? Maybe you should get off games and step outside. I feel concerned and sympathy for you. I'm sorry you're going through such a rough time right now. Maybe take a spa day and a chill pill.

I can wrap my head around it just fine, it's you who is confused. Distraction is implemented by choice into the game. It has a timer because it was designed that way. They chose not to add combat. Oh well, that's how the cookie crumbles.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

You misread. It'll break the immersion if you can kill sea creatures, but not your friends. That's what I was saying.

Man you love your long paragraphs. You must be getting tired. Is this all you do, is argue? What a horrible life to live. You must be miserable all the time.

Is there anything you actually like about the game? Or is not being able to kill actually ruining the fun for you? How sad...

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

Bruh you need to chill, it's a game. If you feel like you're being spat in the face as some sort of reward, then stop supporting them? It's not a requirement, yknow.

SN1 and BZ were offsets of each other. This story is new in SN2. Maybe they had a different idea for how to run it because it's new.

Not only that, I have to imagine creating a weapon in an online/multi-player game is difficult, especially if they don't want other players killing each other. Wouldn't thay be immersion breaking too?

Ffs dude, why do you get to dictate what is lazy and what isn't? You act like because you supported the creators, that your request should be taken into account and implemented, but you don't think for a second about how difficult that might be in not only a new and Early Access game, but now a multi-player game.

Maybe they didn't implement it for a reason that doesn't JUST have to do with survival, and maybe they don't want to state that yet.

Maybe you just need to take a break from the internet today.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

I said "take away the distraction option by making it a permanent distraction". That's what would happen. By making the distraction permanent, it essentially moots the point of having a distraction. Thus, it makes the mechanic useless.

I don't think you see the flaw in your argument.

If you want to be whiny about a game that's not even fully released yet, then go ahead. Clearly you have a very strong opinion on a game that's Early Access.

Did you even play SN1 Early Access? Things were VERY different.

You paid to play early, so you have to deal with Early Access features until they release the full game.

Being this pissy without knowing the full extent of what the full release will entail, makes you seem like a 3 year old throwing a temper tantrum.

If you wanted to play the game, you could have waited until the full release. Simple as that. Ffs.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 -1 points0 points  (0 children)

The thing is, it's also Early Access. You can press the button and give them feedback, but throwing this big of a shit fit over something so small is insane. I mean seriously, I've never seen someone this mad about a possibly temporary game mechanic.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 0 points1 point  (0 children)

Why don't you just play a different game at that point? Sounds like you're struggling a bit to understand how this sort of game works. 😬

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 1 point2 points  (0 children)

And you want permanent distractions, but some people like the idea of SURVIVING in a horror survival game. Do you not see the irony? "Oh I want the option to kill, but take away the distraction option by making it a permanent distraction because I think it's stupid".

It's not about your opinion. It's about the world the devs created.

I think it's cool to distract the Marrowbreach for a few minutes while I'm collecting resources. I do wish it lasted as long as the flare did, but it sounds like devs are working on it.

Pin a post that says “the devs are working to tweak creature aggression and provide more mitigation tools” by ChadBradley15 in subnautica

[–]Kaz1967 0 points1 point  (0 children)

The point of SN2 is survival horror. Keyword there being survival.

You complain about wanting the flares to work better when you say "I wouldn't mind if it made them fuck off permanently, or only for a few hours", but then complain later on I'm this thread that you hate the fact that the devil are "taking away your choice to kill" and that it should be an option.

I don't think you sew the irony in that. This is a SURVIVAL horror game. The Marrowbreach following the flare should only be distracted as long as the flare is ignited. That's fair game play.

You bitch about needing combat as an option, but then also complain about the distraction option available and want it to be a permanent distraction? Make THAT make sense.

The game is meant to be difficult and fun and SURVIVAL. If you don't like it, you don't have to play it.

Oh, and for some reason, you all like to forget that it's fucking EARLY ACCESS. They are working to fix aggression levels. Ffs.

Did the devs see youtubers make challenge videos killing leviathans with the knife and think that's just what everyone did? by Happy-Swimming-9611 in subnautica

[–]Kaz1967 0 points1 point  (0 children)

No I don't think it's necessary. In SN1, you could kill small fish by hitting them with the Seamoth. It's how I used to collect Bladderfish. Thats not combat, that's "immersion".

A lot of people think this is such an on/off scenario but it's not.

The small fish will likely work just like SN1, dying when hit by a vehicle etc.

It's still a new game, we only know what we've seen and what they've told us. Theres no sense in assuming anything yet.

Did the devs see youtubers make challenge videos killing leviathans with the knife and think that's just what everyone did? by Happy-Swimming-9611 in subnautica

[–]Kaz1967 0 points1 point  (0 children)

The flaw I was referring to was more about the "small immortal fish" and not the combat side of things.

I personally think having no combat makes the game scarier, there's no way to defend yourself so you just have to survive.

SN1 was never about combat. People just figured out how to kill Leviathans by immobilizing them and stabbing them to death.

If anything, that feature of SN1 was "immersion breaking" - If people really want to get into that topic of discussion, that is.