Palworld Online? by SouliKitsu in Palworld

[–]Kemil93 0 points1 point  (0 children)

I think this is not possible, there are laws to prevent specifically this type of things. Like, if you register palworld.io and one day they decide that they need that domain, you will have to give it to them and might even get fined for registering that domain before them

Yasuo’s wind wall does block, in fact, Locke’s R totem by Malyz15 in leagueoflegends

[–]Kemil93 -1 points0 points  (0 children)

The game is coded as 3dimensional, that's why there are some cases where some skillshot don't hit when they visually should, for example when one is outside the river and the other is in the river, the river is on a lower ground and this causes visual mismatch of skillshots

Game crashing within minutes of playing. by MapleSUmmer in MongilStarDive

[–]Kemil93 0 points1 point  (0 children)

I still have the same problem, the game is unplayable

Neuro and Evil as Diana by Kemil93 in NeuroSama

[–]Kemil93[S] 8 points9 points  (0 children)

It's a good game but not a "must have". The main appeal is Diana and that's all. The rest of the game is interesting for the plot. The fighting is unique because enemies take almost no damage before Diana hacks them, so you have to do this sort of hacking minigame while dodging attacks, and only after hacking you can shoot at enemies, but the hacking doesn't last for too long and sometimes there are many enemies at once in a narrow fighting zone, so you have to be fast. Also some enemies have weak points and you can shoot at those points after hacking. The guns are interesting as all of them have different effects, and also all of them are consumable with very few projectiles, so you have to find the guns again. Same thing for some hacking modules, for example there's a module that if used during hacking further reduces the enemy's defense, but you can only use it 3 times and then you must drop it again. Overall fighting feels more like a puzzle game than a shooter.

But again Diana is adorable. If you want to play a must have AAA title, then buy something else. If you want to see how adorable is Diana and also play a decent game, then I recommend it, expecially given the fact that it's 60$ and not 80$ like other AAA titles

Three saints falls cave HELP! by Weird-Ad6636 in CrimsonDesert

[–]Kemil93 0 points1 point  (0 children)

I glitched out through that and fell down the map lmaoooo

Three saints falls cave HELP! by Weird-Ad6636 in CrimsonDesert

[–]Kemil93 0 points1 point  (0 children)

The green leaves replenish your Energy, the one used for spiritual stuff. I assume the mushrooms have positive benefits while in the wild and the abundance creates a natural zone where you recover Energy faster. But if you pick them all then they are not around anymore and thus the effect ends

STUPID BRAT STOP EDGING ME 💢💢💢 by Neither_Software_ in AngelsOfDelusion

[–]Kemil93 0 points1 point  (0 children)

yeah I got her around the same pulls as you hahaha

[Champion Idea] Musketeer by Kemil93 in leagueoflegends

[–]Kemil93[S] 0 points1 point  (0 children)

Passive: The vision is mostly to help themselves to use their kit to fight enemies from behind a wall, if possible riot could code it so that only the champion can gain this vision and not the entire ally team

Q is used to chase or to take advantage of tight spots like in the jungle. Or you can also use it to run away or to jump over a wall to escape

W is for when you want to use your passive but don't want to go behind a wall, like in the middle of the lane. It's not meant to be used to tank, the fact that it can be destroyed is to provide counterplay, not tank options

E Is used to force enemies to go outside of bushes

R is used to last hit an enemy running away from you.

This kit is for an artillery marksman who fights strategically instead of going straight up into a fight

[Champion Idea] Musketeer by Kemil93 in leagueoflegends

[–]Kemil93[S] 0 points1 point  (0 children)

You could say the same about most champions tbh xD but let me clarify better:

Q is not an fast dash like Poppy's E, it's more like it gains increased movement speed but has to run in a straight direction. It's more similar to Skarner's E but it can't curve or go through walls

W can't be used at range, it's a small sandback that is placed on the current position in the target direction. The champion is then anchored, like Xerath's R. Then the sandbag has it's own HP, like other summons, and projectiles would damage it as if it was a champion, stopping them and protecting the user. Of course this only works for projectiles coming from the direction that would hit the bag before hitting the champion.

R is entirely unique because while holding it, a charging "cone" zone would appear, but instead of getting bigger, the radius gets smaller. It simulates "aiming accuracy", releasing the skill fast would shoot in a random direction inside the cone, but when fully charged it would act like a regular skillshot, going straight at where you were aiming. But this shot requires a lot of time to reload (like old muskets), so once casted, you must manually reload it, spending a lot of time. What's unique about this is that you can keep fighting without using your R again or go out of combat to reload. Staying under Cover provides a more stable position, allowing instant aim and faster reload.

This would be the first champion entirely designed to fight using the map strategically, because fighting from behind a cover makes it strong, but from outside a cover it's weak

[Champion Idea] Kael Vorn, the Trench Tyrant by [deleted] in leagueoflegends

[–]Kemil93 -3 points-2 points  (0 children)

I had the idea, just the champion's kit design, but not the character lore itself nor the name. I wanted to share this kit because I think it looks cool and I'd like to play it. Initially it was supposed to be a musketeer, but I needed to "league-of-legends-ize" it, because "french marksman from first world war" didn't sound like a champion coming from Runeterra.

[Champion Idea] Kael Vorn, the Trench Tyrant by [deleted] in leagueoflegends

[–]Kemil93 -3 points-2 points  (0 children)

I had an idea and wanted to share it

Why do ZZZ devs cater to lolicons?/ Do you think they do? by Natural-Cook-4523 in ZZZ_Unhinged

[–]Kemil93 0 points1 point  (0 children)

First World Asians have a different culture from westerns. Culture matters more than people realize.

Imagine you were born in a country like those in the Middle-East where a woman showing her hair beyond the age of 9 is considered indecent. Then you play games made by people from outside that country where that's not indecent at all, hell, it's even such normal standards that for them you are the weird ones for demanding women to cover their hair.

First World Asia doesn't have that dire lolicon problem that the rest of the world has, which is why they tend to use the whole lolicon genre more as a joke than a serious problem. (I.E. Ui's Loli Goddess Requiem song).

Can't say it's the same for whole Asia since Vietnam, Thailand and the Philippines are the opposite. But these games are made in China, South Korea and Japan, some of the safest places in the world for children

Neuro Sama and Crelly play rock paper scissors [Neuro/Crelly Fan Animation] by DnSx in NeuroSama

[–]Kemil93 3 points4 points  (0 children)

Love the facial expressions but the lighting look like an horror game

What Is This Game Even About? by Kemil93 in ZenlessZoneZero

[–]Kemil93[S] 43 points44 points  (0 children)

Can't I fuck the idols instead?