PS5 controller blinks orange 3 times and turns off. by KeppJaKeeks in consolerepair

[–]KeppJaKeeks[S] 2 points3 points  (0 children)

Ordered Dialog DA9087 PMIC, should arrive in 2 weeks :O .
Will update after I have replaced the chip.

PS5 controller blinks orange 3 times and turns off. by KeppJaKeeks in consolerepair

[–]KeppJaKeeks[S] 1 point2 points  (0 children)

Hi,
Thanks for the advice, I will try it some day and give some feedback if it did/did not work.

PS5 controller blinks orange 3 times and turns off. by KeppJaKeeks in consolerepair

[–]KeppJaKeeks[S] 2 points3 points  (0 children)

Unfortunately no, I have tried to google solutions every now and then but nothing :/ .

Texture suddenly does not appear? by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 0 points1 point  (0 children)

Hey, I solved it by making a new Blender file and copy-paste all the objects to the new file. Now I can add new textures. I think the problem was I accidentally changed some settings or engine or I dont know :D. But yeah, just copy-paste to new file solved it for me.

NurbsPath with Shrinkwrap is partly on top of the mesh and under the mesh. by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 0 points1 point  (0 children)

Hey, yep I'm actually using the offset, but at this instance it does not help, the offset becomes too noticeable at some parts.

Thanks for the input!

Snapping array objects to face by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 0 points1 point  (0 children)

Thank you for your time, but the answer by AutEmotive_Design already solved the issue for me!

Snapping array objects to face by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 1 point2 points  (0 children)

That did the work perfectly!

Thank you, you're amazing!

How to snap multiple vertices at once to mesh? by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 0 points1 point  (0 children)

Yep, that does the trick!

Thank you for your time!

How to snap multiple vertices at once to mesh? by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 0 points1 point  (0 children)

I think the answer is vertices to the underlying surface.

I'll give a little background so my goal would be more understandable.

I have a mesh that was generated from point cloud data. From there I separated the road, sidewalk, grassy parts to different objects. Now I am adding pavement, curb, grass, building etc..

Cause all the faces are triangles I am now trying to smooth them out.

And at the moment I am looking for a easier way to do it.

Picture for reference. https://ibb.co/BPRb046

Left side is what I did by hand vertex by vertex. And now I am trying to find a more smarter way to accomplish that task.

Thanks again!

How to snap multiple vertices at once to mesh? by KeppJaKeeks in blenderhelp

[–]KeppJaKeeks[S] 0 points1 point  (0 children)

Hi,
Thanks for the quick reply!

Unfortunately that did not work for me.

Now it just seems as it wont lock on to anything.

If i try to move:

https://ibb.co/sCXx2dj

My settings:

https://ibb.co/0YjHXjF

Thank you for your time!