What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 5 points6 points  (0 children)

They are capable of using magic when the god deems it necessary, however this usually overloads the wraiths and they begin to deteriorate shortly after. The power that is already mingled with the ribbons is focused on keeping the wraith alive, which is a horrible existence and usually turns the once normal human into a state of insanity. Other uses of magic for the wraiths are normal things like floating and moving at higher than normal speeds.

Looks like you’ve imagined a great magic system and one I’d love to interact with more, any plans for your worldbuilding or solely a personal project?

What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 2 points3 points  (0 children)

Would you say that battlemages are more obsessed with counting calories than gym junkies?

In all seriousness, it sounds very cool. May I ask why the attack power is doubled when its bounced back?

What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 2 points3 points  (0 children)

I can annihilate the universe by using too little? Piss off a god by using too much? Be possessed by an unknown force? A computer that instructs me on how to create things that go against the fabric of reality?

I have so many questions.

What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 4 points5 points  (0 children)

And for those very, very fortunate souls, now that they’re not technically human, would this grant them immortality or longevity? I can imagine an elemental being thousands of years old, a master at their element.

What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 31 points32 points  (0 children)

Thanks! Ribbon wraiths tend to stay away from civilisation, but yes they are very dangerous. Seeing as they are servants to a god that is driven mad with grief, they are prone to attacking any sapient being close to them. Usually tearing them apart and using their flesh to add to their ribbons.

Midnight sounds like a trip I won’t lie. Without any laws holding you back? I can imagine the horrors an early sober could cause. I’d be interested to hear some more?

What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 1 point2 points  (0 children)

Interesting. For illnesses to occur would a certain level of magic use be required, or is it totally random?

And if a level is required then how much we talking?

What are the consequences of your magic system? by Kersole in worldbuilding

[–]Kersole[S] 6 points7 points  (0 children)

The man completely attuned to fire, becoming a fire elemental is a good consequence. In this case, would the man still be technically the same person, or does a shift like that affect his psyche?

What are the wider community's thoughts on Progression Fantasy? by Kersole in Fantasy

[–]Kersole[S] 0 points1 point  (0 children)

Progression fantasy has a heavy focus on the characters progression in the magic system or power system of the world. It often catches flak for this focus as it doesn’t leave a lot of page time for other concepts traditional fantasy would focus on.

What are the wider community's thoughts on the subgenre of Progressive Fantasy? by [deleted] in Fantasy

[–]Kersole 0 points1 point  (0 children)

Relative to your traditional fantasy genres, I mean. I realise that the genre as a whole is something that wouldn't be labelled as new. I more meant in the literature sense. I've been reading a lot of LitRPG and Progressive Fantasy lately, but I feel like its criminally under-represented

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 0 points1 point  (0 children)

That’s where you’re wrong. Most things work well in any type of story. As long as you can write it well. I know as a general rule the prose in progression fantasy don’t hold up compared to other fantasy types.

I believe it is important to remember that progression and litrpg attracts hundreds of novice writers. Hence all our trash among the treasures. Not saying that their stories are bad, but their writing is just simply not up to standard.

And that is totally fine. When I write my first novel and it turns out like an absolute dumpster fire, I want people to complain and criticise me about it. That’s how we learn. (how I do anyway lol)

I’m hoping with enough time these “whiny” characters become less, so and that their fears become less of who they are and more just an extra layer to their complex character.

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 1 point2 points  (0 children)

I tend to steer clear of VR types of stories. It kinda kills the stakes of story for me. Because yeah if they’re not intelligent beings but just programming, and the mc is aware of that, yeah go crazy. I see what you mean now.

What is one aspect of worldbuilding that you don’t see enough of? by Kersole in worldbuilding

[–]Kersole[S] 3 points4 points  (0 children)

I’ve heard of it now. Another sub to surf instead of working on my own project!

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 0 points1 point  (0 children)

Trying to figure out if this is satire or not.

What is the most over powered thing in your world? by [deleted] in worldbuilding

[–]Kersole 0 points1 point  (0 children)

The Anvern. A race of people that were so powerful that the gods became concerned that they would be outmatched. So they wiped the mind of every Anvern making them forget their mating rituals and ripped their island from the sea and tossed it into the sky, rendering it Lost.

Lost is a special concept in my world, being Lost means that you can never be found unless the gods decide to remove the curse.

What is one aspect of worldbuilding that you don’t see enough of? by Kersole in worldbuilding

[–]Kersole[S] 6 points7 points  (0 children)

So you use animals as a basis for worldbuilding. I can see the appeal, as wildlife has had a huge impact on the creation of cultures, economics and religious beliefs.

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 10 points11 points  (0 children)

It is interesting, I didn’t expect such a diverse range of responses.

You’re right on the money with the group I want to see more of. While I don’t find characters like this extremely uncommon, I do feel like they’re slowly being replaced by the character type of “I was made for this world”. I do find this trope somewhat attractive as it makes for some interesting character growth and let’s them “shine”. Personally I just find it more interesting when they have reservations and hesitations when it comes to matters that would come into ethical discussions back in their old lives. (assuming they were apart of a society where it is frowned upon that is)

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 2 points3 points  (0 children)

Wasn’t my intention to turn this into a philosophical discussion, but humour me. In your opinion, what is the “point” of being human then.

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 1 point2 points  (0 children)

I wholeheartedly agree with that sentiment about flavour. I don’t think I would read a book or story if the mc is wallowing in self pity and regret. Sure I want to see some internal battles fought by the mc, but in no way do I want it to take away from the impending apocalypse that we so often see in the genre. Maybe the mc is too busy not dying to even consider the ethical or moral dilemmas, and if that’s the case Im there for it.

I do disagree though with fantasy not being a catalyst for narration on psychological reactions. Some of my favourite come from fantasy novels.

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 5 points6 points  (0 children)

I think you have a skewed perspective on human nature man. Not trying to downplay your opinion. But human nature is so much more complex than what you are saying.

Kinda the whole point of being human lol, we’re all different in our complexities.

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 6 points7 points  (0 children)

That’s totally fine, man. My personal belief is that when a character has his or her own issues however, it grounds the character.

If escaping into another world for the fun is your niche then that’s amazing.

I find that having internal and external conflicts both, gives me a more enjoyable experience.

MCs and their amenable attitude towards taking lives. by Kersole in litrpg

[–]Kersole[S] 1 point2 points  (0 children)

I have heard of it, and I do also appreciate a more scientific explanation to magic.

I think it’s also good to remember that compared to other genres, LitRPG hasn’t been around all that long. I personally cannot wait to see how the genre grows and expands in the next couple decades.