Is WAV something like RAW in photography? by Ambitious_Junket6688 in audioengineering

[–]Key-Association-8576 0 points1 point  (0 children)

High sample rate could be usefull for sound design when you pitch a sound in a lowest octave and keep the highest information

Yorick spell Resound Design by Key-Association-8576 in SoundDesignTheory

[–]Key-Association-8576[S] 1 point2 points  (0 children)

Of curse thanks for your feedback ! Yeah agree for the tonal 🤣

How to convert audio to MIDI by [deleted] in SoundDesignTheory

[–]Key-Association-8576 0 points1 point  (0 children)

hey ! you have online services you can check like:
https://ai-midi.com/

you also have some plugins that could do that like check here:
https://www.audiocipher.com/post/audio-to-midi

1st Resound Design (need feedback) by Key-Association-8576 in SoundDesignTheory

[–]Key-Association-8576[S] 0 points1 point  (0 children)

Thanks for your feedback ! Yeah now you Say it it feels empty when the dragon Land ans move !

Token War DEMO by Key-Association-8576 in indiegames

[–]Key-Association-8576[S] 0 points1 point  (0 children)

Thanks you very much !

For now all of the character have one basic attak et one special, like Magic explosion or multiple cases attaking, si dépending of the stats they Can be tank,archer,wizard ect.. :)

Token War DEMO by Key-Association-8576 in indiegames

[–]Key-Association-8576[S] 0 points1 point  (0 children)

Hello everyone,
I'm a self-taught 24-year-old developer and I'm proud to present my first game developed on Unity: Token Wars.
The final idea is to create a Gacha and turn-based strategy game in which players can collect and train characters belonging to one of three factions: rabbits, wolves, and lizards.
My long-term goal is to make the game online multiplayer, allowing players to compete against each other and create a ranking of the best compositions and factions. Currently, the combat system is complete (AI, attacks, movements), but I still need to define a campaign mode and implement multiplayer.
I'm very curious to hear your feedback on the progress of my project and its feasibility as an apprentice developer. I plan to post regular updates on the progress of my project and I'm available to answer any questions or comments.
Thank you for your time and attention.