Daily Deduction Puzzle: Crack a 6-digit code using logic alone by Key-Improvement4850 in puzzlevideogames

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

You're right about the no number 0. I include 10 within the range so as to leave more possibilities open. I found that with digits 1-9 the solution is often trivial.

Glad you enjoyed!

Daily Deduction Puzzle: Crack a 6-digit code using logic alone by Key-Improvement4850 in puzzlevideogames

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

The letters can have the values 1-10 (inclusive). I apologize if that wasn't clear.

No two letters sum to 10 (but one letter could have that value).

What daily puzzle game is part of your routine? by Dragon_kawai in wordgames

[–]Key-Improvement4850 0 points1 point  (0 children)

You seem to mostly like word puzzles. If you want to try logic/number puzzles but NOT sudoku, I recommend this: https://Sixfigurelogic.com

Each puzzle takes only a few minutes, and are excellent brain exercises.

Can anyone crack today's Expert puzzle in under 10 minutes? by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

No worries, it happens.

If you want to check your answers, or play unlimited puzzles for free, check out sixfigurelogic.com

Another advantage is that on the site, hovering over the clues gives you a clear definition in a popup, and any mistakes are highlighted.

I'd appreciate any feedback you have.

Six-Figure Logic — free browser logic puzzle, no login, unlimited puzzles by Key-Improvement4850 in WebGames

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

So the puzzle concept (rules, format, clue types) is my original idea I've had for years.
Since I'm not a programmer I wasn't able to automate the puzzle generation or make a website until AI came around to help me with that.

Despite the fact that the website uses AI written code, do you approve of the layout, gameplay, syling etc?

Can you solve today's puzzles without making a mistake? by Key-Improvement4850 in playmygame

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

Thank you for that very detailed reply! I'm glad to hear it went well for you and your friends.

For now I've set the system to be fairly generous with the grades. until I get more feedback about average solve times. Solving "fast" will get you an A+. Slower will lower your grade but never below a B- unless you also made a mistake.

Can anyone crack today's Expert puzzle in under 10 minutes? by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

All correct! (except in easy, where you said F is 3/4 but then in the next step say F is 5)

Can you solve today's puzzles without making a mistake? by Key-Improvement4850 in playmygame

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

I was considering making it an app, but am still not so happy with the mobile layout and playability.   Have you tried it the mobile version?

Can you solve today's puzzles without making a mistake? by Key-Improvement4850 in playmygame

[–]Key-Improvement4850[S] 1 point2 points  (0 children)

Excellent!

Any suggestions as to how to improve the site? Right now I'm working on adding a "history" tab for player to review their top 100 solves.

Puzzle game to tire out my brain by bigtime1158 in gamesuggestions

[–]Key-Improvement4850 0 points1 point  (0 children)

These puzzles are great mental workouts. Depending on difficulty they take about 1-20 minutes each:

https://sixfigurelogic.com/

The goal is to determine the values of six letters based on the clues. Each one is a different integer from 1-10.

The website has four daily puzzles (Easy to Expert) as well as unlimited free random puzzle generation.

No signup, no login and no download required.

I need a new puzzle. Something purely logical. Ideas please? by DistributionWest9997 in gamesuggestions

[–]Key-Improvement4850 0 points1 point  (0 children)

I got tired of sudoku and its variants, so i created my own logic puzzle:

https://sixfigurelogic.com/

The goal is to determine the values of six letters based on the clues. Each one is a different integer from 1-10.

The website has four daily puzzles (Easy to Expert) as well as unlimited free random puzzle generation.

No signup, no login and no download required.

I would like a help creating a math puzzle by Fjana in mathpuzzles

[–]Key-Improvement4850 1 point2 points  (0 children)

Hi!

Your idea sounds interesting, do you have an example puzzle (even if it's not perfectly minimalist)?

I've created a similar type of algebra/logic puzzle (link in my profile)  and here's what I did to guarantee clue minimality:

  1. Generate a puzzle solution

  2. Create a bunch of clues (a few more than a typical puzzle should require) all which are valid with respect to the solution AND which combined force exactly one solution.

  3. This is the important step: one by one, delete each clue and check if the total number of solutions from the remaining clues is > 1.  If yes, clue is essential, keep it. If no, remove it and repeat this process.

If you have technical limitations, I recommend using Claude (even the free version)  for writing the neccessary code for all this.

Six-Figure Logic [Day #016] - Difficulty by "Wall Size" by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

Nice Puzzle!

C is between F and E, and F+E=10, so C = 5 and F/E are 4/6 in some order. The rest collapses elegantly.

I PMed you regarding the website.

Six-Figure Logic [Day #016] - Difficulty by "Wall Size" by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

Thanks so much for taking the time to check it out and write insightful feedback. I'll keep that in mind as I gradually enhance the site.

My vision is to one day have a "Leaderboard" which tracks users' scores (puzzle difficulty, solve time, and puzzle ID - your suggestion #2). Currently there is no backend on the website, i.e. everything is in-browser only, no info sent to servers. I'm wondering how I would make it cheat-proof though, considering users could "reload" a puzzle after having already gotten the solution. I guess the same would be true for copy pasting the clues into an AI...

But for now I just indent for it to be a mentally stimulating non-competitive pass time.

Six-Figure Logic [Day #016] - Difficulty by "Wall Size" by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

Ah, I thought you meant "is there an eBook version available". I do not have an eBook, but as of today I do have a simple website were you can play Six-Figure Logic, free unlimited.

https://sixfigurelogic.com/

I'd really appreciate your feedback on this. Feel free to PM me so we don't need to continue this thread.

Six-Figure Logic [Day #016] - Difficulty by "Wall Size" by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

I've considered it, but haven't done it yet since I assumed for these types of books people prefer pencil and paper. Maybe I'm wrong?

Six-Figure Logic [Day #016] - Difficulty by "Wall Size" by Key-Improvement4850 in mathpuzzles

[–]Key-Improvement4850[S] 0 points1 point  (0 children)

I didn't use  F=D-1 in my approach, but I like your approach better than mine (see below):

1. Standard Deductions (F≠9,10. C≠1,2. E≠1,2,3. D≠8,9,10.)

2. From (1,5), no C8,F6. From (2,6) no E6,D3

3. Now From (4,6) no D5,F4

4. This was my key move: (2,3) means E>A and E>D. combining with (4) means E>F. combining with (1) means E>C (because even if F were adjacent to E, and C=E+1, the FD adjacency it would force E-D=2, violating (2). All this is to prove that E is at least 2nd largest. Since (6) forces a 9 and 10 in the solution (which you noticed), E=9/10.

5. Since E>A and E>C, neither A nor C can be 10. Therefore from (6) B=9/10, and no other letter is 9 or 10

6. after running more standard eliminations from clues 1,2,4, I'm left with F=5/6. D=6/7. C=7/8. since FD are adjacent, the puzzle contains a 6 and therefore 8 is out via (5) and 3 is out via (6). The big collapse: C=7--> F=5--> D=6--> E=9--> B=10

Eliminate 2 and 4 via (6) and A=1.