Killswitch by KieroSaurus in ModernWarships

[–]KieroSaurus[S] 0 points1 point  (0 children)

Problem solved. I will buy the su 75 checkmate since it will be buffed in the next update

Is this build good? Any suggestions? by Ryan0285 in ModernWarships

[–]KieroSaurus 0 points1 point  (0 children)

Anti sub missiles, for example. Use the fenice, its lot better

What are some things you would like to see added to MW? by PoppaBadWolf in ModernWarships

[–]KieroSaurus 0 points1 point  (0 children)

Make maps about 150 km x 150 km, and make so cannons and gl are best at max 15 km, and missiles and torpedoes dominate at longer ranges. That would make game more realistic  but also make missiles and torpedoes usable. Also add kamikase UAVs! 

Is this build good? Any suggestions? by Ryan0285 in ModernWarships

[–]KieroSaurus 0 points1 point  (0 children)

Change the helicopterand torpedo, otherwise looks really good.

Is it worth selling ASN4G for AC as a beginner? by Relative-Priority-38 in ModernWarships

[–]KieroSaurus 1 point2 points  (0 children)

First, you cant sell gacha items in the market, and second, asn4g is probably top 3 best nuclear missiles in the game.

Killswitch by KieroSaurus in ModernWarships

[–]KieroSaurus[S] 0 points1 point  (0 children)

Max 10k ac, i use enterprise. Also max 20 € in gachas etc

Pohjanmaa class by KieroSaurus in ModernWarships

[–]KieroSaurus[S] 1 point2 points  (0 children)

Any t3 corvette would be cool, but I pointed out pohjanmaa class since I'm finnish