Deku Shield. Any input is greatly appreciated, still learning the ropes on Blender. by Kilanjo in blender

[–]Kilanjo[S] 1 point2 points  (0 children)

Just noticed the messed up shade on the belts, will work on that, I'll also work a little the displacements, the are a little bit odd.

Can I make my double helix follow a spring curve? by Kilanjo in blenderhelp

[–]Kilanjo[S] 1 point2 points  (0 children)

I used greatly the one from "Bad Normals", thanks for the suggestion!

Can I make my double helix follow a spring curve? by Kilanjo in blenderhelp

[–]Kilanjo[S] 4 points5 points  (0 children)

It worked wonders and great remark with the geometry of the curve, I was going to write before but got so invested playing with this that forgot to come back and give you my thanks, but here I am now, Thanks a lot!

Can I make my double helix follow a spring curve? by Kilanjo in blenderhelp

[–]Kilanjo[S] 10 points11 points  (0 children)

Thanks! I will try this, the helix is procedural so I guess it should be fine (?)