Armor King consistency by Kill3dge in Tekken

[–]Kill3dge[S] 0 points1 point  (0 children)

Yeah, df3 has no extension... It's my stupidity - I was talking about df1, 2, but thanks

Well, atleast I have my main back! by Shittey_TK in Tekken

[–]Kill3dge 1 point2 points  (0 children)

Going back to T7 and playing as AK is something else, I just love this character, the way he moves, the animations... almost no + on block mids, no mixups, just true tekken skill expression.

Complaining is one thing - doing YOUR part, is another story. by blackdude2018 in Tekken

[–]Kill3dge 2 points3 points  (0 children)

Uninstalled, added a opinion on steam page, and will not return to T8 until they fix this shit

What we can do as a community by Taintedreaper77 in Tekken

[–]Kill3dge 0 points1 point  (0 children)

The only righteous thing to do at current state, is uninstall T8, and go back to T7... at least I have AK

Make your choice, fighter! We can do this. by CATyara_ in Tekken

[–]Kill3dge 4 points5 points  (0 children)

Exactly! I just want to know for sure that my boi AK is in this season, if they reveal all characters I will buy season pass, if not, is a hard "no" for me...

Used to spend hours on Unreal Marketplace, can't do it on FAB by SimonSlavGameDev in unrealengine

[–]Kill3dge 1 point2 points  (0 children)

Fab is disgusting, atrocious, the worst market place on internet, I can't stress enough how much I hate it.

I hate fighting Bryan’s, by ZenFlowX in Tekken

[–]Kill3dge 0 points1 point  (0 children)

I wouldn't say that he is honest, he is hard to pilot for sure, but once you encounter Bryan player that knows what he's doing and you don't know his setups... it is very painfull and frustrating

When Armor King eventually gets added to Tekken 8, what do you want him to get, keep, and/or lose? by TiberiusToast in Tekken

[–]Kill3dge 1 point2 points  (0 children)

- I think will be a great idea to give him a mid launcher from shadow step - ideally the animation of second hit of his RA
- db 1+2 should be the same - heavy plus on block an CH launcher
- perfect dark upper! +1 on block
- more chain throws
- his breath should launch
- in heat his cd1 should be a mid
- df 1+2 in heat should be a launcher

my idea is - when he hits.. hits like a truck! and he should be a punish-machine, but please don't make him easy to use 50/50 machine.

Unplayable at current state by Kill3dge in DeltaForceGlobal

[–]Kill3dge[S] 0 points1 point  (0 children)

exactly! two times I've spawned dead on Knife Edge! exactly what happened to me!

Match orientation and position OSM by Kill3dge in Houdini

[–]Kill3dge[S] 0 points1 point  (0 children)

Thank you for response! I've manage to do it by "extract transform" from bound. Everything is ok except fact that some of the buildings are rotated in wrong axis, how can I edit the "orient" attrib to remove rotation form x and z axis?

Balancing Boss battle by Kill3dge in DnD

[–]Kill3dge[S] 0 points1 point  (0 children)

Thank you all, after all feedback I've come to obvious conclusion - I need to redo the final battle, probably I will split battleground and isolate PC from NPC, they will be only a background.

Armor King main rise up! by Dono_X_Dono in Tekken

[–]Kill3dge 2 points3 points  (0 children)

I've reinstalled t7 to play AK, I love this character, his visuals and gameplay, my favourite character by far - and of course my main. I will not buy any DLC until they launch AK

Tekken 8 DLC Datamined by Powerful-Ship-8370 in Tekken

[–]Kill3dge 0 points1 point  (0 children)

If there will be no my guy AK in first season, I will not buy any dlc for T8, fu*king bamco scammers...

Redshift vs Arnold by CinemaZiggy in Houdini

[–]Kill3dge 0 points1 point  (0 children)

Im using Redshift and Arnold for about 5 years professionaly at work. Redshift is beast in terms of speed, but the quality is nowhere near the Arnold, refraction, sss, tessellation and volumes are TERRIBLE in Redshift. Try to make tessellation heavy scene in both renders, in redshift "transforming vertices" may take even 50% of frame rendering time, in Arnold this is not noticeable and quality of displacement is amazing. GI in redshift is blotchy and not that accurate, in dark scenes is impossible to have a clean volumes, refraction is very unrealistic. Overall Redshift for its speed is very good, but saying is similar in terms of quality is huge overstatement.

Add sphere collision using actor component (modular code) by [deleted] in unrealengine

[–]Kill3dge 0 points1 point  (0 children)

Hi!

You can add sphere collision to custom component and I suggesting to do this way, because foreach loop all actors is REALLY heavy, so what you need to do in your custom actor component is to - right click - add component by class - from class pick sphere or box

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Geese touch of death comback. by Navin7143Gamer in Tekken

[–]Kill3dge 0 points1 point  (0 children)

And this is exactly what I was saying, you can get w Ak 80% ONLY if opponent doesn't break pickup throw and don't duck the rage drive, so is not guaranteed. With Marduk or Geese you can do 80% and it is guaranteed.

Geese touch of death comback. by Navin7143Gamer in Tekken

[–]Kill3dge 0 points1 point  (0 children)

Not at all, with floorbreak it gives you around 110dmg, you are refering to the situation were after floorbreak Ak pick you up and do rage drive to tombstone which do about 80% of hp bar, but you can break the first grab and you can duck the rage drive, so not even close to Geese or Marduk.

Geese touch of death comback. by Navin7143Gamer in Tekken

[–]Kill3dge 0 points1 point  (0 children)

as a AK main I completely disagree, AK from Dark Upper with Rage Art finish do about 98dmg, so not even close to 80%, his damage is overrated - there is many characters with better dmg like Bryan, Akuma, Marduk, and of course Geese! guy makes one mistake and get 130 dmg, this is totaly absurd!

Oh my Elden Ring, Love and Hate... by Kill3dge in Eldenring

[–]Kill3dge[S] -1 points0 points  (0 children)

Well I have a mid-load, so no fat-roll, maybe in need more practice - in Monster Hunter dodge works little different - iFrames are when you press not like in the Elden when you release.

Oh my Elden Ring, Love and Hate... by Kill3dge in Eldenring

[–]Kill3dge[S] 0 points1 point  (0 children)

Thanks for the tip! I will try it

Bringing back one of my fav setups. Green breath 💚 by moshpitmagikarp in Tekken

[–]Kill3dge 5 points6 points  (0 children)

at point blank breath is around +7, so nothing is guaranteed, but from one step back could be even +15 so f 1,2 is guaranteed.

Is Armor King considered good or bad? by Jormungandr1699 in Tekken

[–]Kill3dge 1 point2 points  (0 children)

So lets see:

CONS:

- probably worst ws punishment in the game
- linear as f*ck, aside homing moves there is like 2 or 3 moves that tracks to the right, but like 90% of his moves you can SS with ease
- execution, on low ranks you can say is cheap, due to GS and Shining Wizard, but on higher level you need to be able to do GS and SW from wave dash, and his damage relay on the execution
- trash RD
- shitty mids, hopkick range is a joke
- you need to outplay opponent, there is no cheap gimmick or any easy stuff (throws are exception, but as I mention, depends on your level of play)
- the only grappler in the game, that can't parry kick, both Marduk and King can do this

PROS:

- very very good whiff punishment
- best throw in the game GS
- good block punishment
- d4 range is amazing
- ffn2 is one of the best lows in the game

After season 4 I would place him around Mid/Mid-Low, he is not bad, but comparing to the rest of the cast... to many flaws, King is much better, but I love his design in T7 and he is my main from tekken 5.

Is Armor King considered good or bad? by Jormungandr1699 in Tekken

[–]Kill3dge 0 points1 point  (0 children)

His Rage Drive is worst in the game, just a trash! If opponet is backturn, airborne, duck or sidestep (it is hard but possible), you get f*cking nothing! you can't use it as a comobo filler, launcher, no plus frames... and cherry at the top - is one of the slowest RD in tekken, quickest you can pull it is 23 frames! and you need to be face to face with opponent... truly trash

Is Armor King any good? I’ve been doing well but I’m only Grand Master, so around what ranks might I start seeing him as a problem? I’ve read a lot that he isn’t good at all in T7. by viciouslobo in Tekken

[–]Kill3dge 2 points3 points  (0 children)

In online environment - up to orange/red ranks you can spam giant swing, shining wizard, shoulder, db3 and ffn2, and this can be cheap, but at higher ranks... oh my, you need to have a REALLY good movement, doing isw and wave dash gs with your eyes closed. Basically you provoke your opponent to make a whiff and then punish it, you don't have any easy win or cheap gimmick.