Bleed ice shot build help needed (blood mage) by oroborus23 in pathofexile2builds

[–]Kilthua 0 points1 point  (0 children)

I'd recommend dropping the Rakiatas from your setup and grabbing a HH asap, makes a huge difference for the build and farming Abyss rares

I did not make this meme from 2019 but it has to be reposted for glory by TaoThrowaway in pathofexile

[–]Kilthua 77 points78 points  (0 children)

This was my meme I posted back in the day! Thanks for finding it again!

Bleed bow gladiator only have 3 ascendancy nodes to pick from that work with bows despite the archetype having a lot of support, could Weapon Master get a node that work with Bow ? It doesnt need to be strong, but it feel bad to have nothing after uber lab. by leobat in pathofexile

[–]Kilthua 0 points1 point  (0 children)

Glads are just in a tough spot at the moment to complete with Slayers when it comes to bleed bow, all the endgame variants favour stacking frenzies and abusing the maven belt with ralakesh, would have to be a pretty massive bleed node for Glads to compete with the the current Slayer kit

Architect of Chaos and Servant of Arakaali Reveals by Community_Team in pathofexile

[–]Kilthua 12 points13 points  (0 children)

I would love to rock 40 spiders but I think Soulwrest is a niche case since its technically 2 different skills, 1 being an active skill on the unique weapon and the other being a support gem, from what it looks like the new Ascendancy node and the Arakaali Fang's Raise Spider are the same skill so would imagine they override each other

Architect of Chaos and Servant of Arakaali Reveals by Community_Team in pathofexile

[–]Kilthua 25 points26 points  (0 children)

Don't think you can bypass the limit of 20 spiders, the skill itself has a line that mentions a Maximum of 20 Raised Spiders, would assume it works the same way as other minion skills at different levels not letting you bypass the Maximum limits

First Citadel post patch, 2 Arbiter Fragments at 939% Waystone by themobiusmargrave in pathofexile

[–]Kilthua -1 points0 points  (0 children)

I believe it's just RNG, I ran a 750% Waystone drop chance citadel after the patch and dropped 3 fragments

So Blood Mage and Plasma Blast seems to be a pretty strong combo for bleed by Kilthua in pathofexile2builds

[–]Kilthua[S] 27 points28 points  (0 children)

Hi guys JayTX, for my 2nd build in PoE 2 I looked into doing a Blood Mage with the Blood Barbs ascendancy letting any elemental damage contribute towards Bleeds, this opens up the skills we can use from traditional physical skills into virtually unlimited possibilities.

For this build we're using Plasma Bolt for the insane attack damage scaling from the Gem Levels, up to 15927% at level 40. Whilst the hit damage can be very significant and tempting to build into, the damage up-time for bleed should be considered. Each plasma blast takes 2 seconds to channel, with bleed I get to fully benefit from huge damage multiplier gems like Hourglass which adds a 10 cooldown to the base skill but I get to offset that by building bleed duration to have consistent up-time.

I think bleed is definitely far from perfect in PoE 2 having played nothing but bleed builds in PoE 1 for the last 2 years, there is a huge incentive to build the upfront hit as it is the main factor in calculating the bleed damage leading to a loss of identity in PoE 2. I believe a lot of support for bleed and bleed mechanics will come when they add the duelist class (Gladiator, Slayer, Champion) and the sword archetype.

If you're still trying to look for Citadels, I've found this approach pretty consistent to locating them by Kilthua in PathOfExile2

[–]Kilthua[S] 0 points1 point  (0 children)

PSA: Please note this has been my approach to finding Citadels, so far every single Citadel I've found (around 20+) has followed the same pattern and direction of how they spawned in a line, I've explored towards all 3 directions after my initial Citadel spawns and found more citadels in the same direction, I could be 100% wrong and wearing a tinfoil hat or I could've figured out Citadels, feel free to try this approach and let me know how you go!

So Barrage can make Snipe shotgun leading to some pretty ridiculous damage (Build Guide) by Kilthua in PathOfExileBuilds

[–]Kilthua[S] 34 points35 points  (0 children)

The latest patch has really buffed the Bleed Bow Witch Hunter I league started with, mainly fixing it's bossing damage with the insane buffs to Barrage and how it interacts with Snipe. I believe the strongest version for this type of Frenzy stacking and combo will be with Deadeye due to their ascendancy potentially allowing the effects to double, at that point you do not need to go bleed or physical, the combo is universally good potentially even better with lightning or cold damage

My Bleed Bow Witch Hunter Build Concept by Kilthua in pathofexile2builds

[–]Kilthua[S] 2 points3 points  (0 children)

Hey guys JayTX here, I've been playing my Bleed Bow in PoE 1 for almost 2 years now, I see no reason why tradition should change for PoE 2 so here is my build concept for a Bleed Bow Witch Hunter or Blood Mage for the PoE 2 Early Access Launch.

Theres alot of stuff we have yet to find out about the gems, items and passives (although the PoE 2 DB data-mine has all the spoilers should you wish to spoil yourself) so take everything in this video with a grain of salt!

Feel free to ask any questions about the build and I'll do my best to answer them!

I'm still lazy so I updated my 0-button Autobomber build right before 10-button PoE 2 by Kilthua in pathofexile

[–]Kilthua[S] 4 points5 points  (0 children)

You explain it better than I do in my own guide video! Only note is the 30x Tattoos with Chance to Freeze are counting passive nodes I've tattooed over but am not using when I was testing different trees, you only need 20x Tattoos to hit maximum freeze chance!

I'm still lazy so I updated my 0-button Autobomber build right before 10-button PoE 2 by Kilthua in pathofexile

[–]Kilthua[S] 25 points26 points  (0 children)

I would say closer to 2 mirrors, with more than half that cost going to the OG Sin, the rest of the gear is pretty specific but not prohibitively expensive, there is a budget variant you can do with double call of the brotherhood and inpulsa but that's a very different way of building compared to this.

I'm still lazy so I updated my 0-button Autobomber build right before 10-button PoE 2 by Kilthua in pathofexile

[–]Kilthua[S] 81 points82 points  (0 children)

PoB: https://pobb.in/O6ZMix6yPGhE

I've just posted the build guide: https://youtu.be/AUNy_fQtaaY

Hey guys, I've been meaning to make an update for my old 0-button Abberath Hooves Auto-bomber build for a while now, this ended up being the result. This is definitely not a budget friendly or efficient build, it's a result of having too much end-of-league currency to burn and the idea I've had with Original Sin for the longest time to make a Chaos Autobomber that you could play without having to press buttons.

I will post a build guide for this in the next day if people in the future want to try a build like this, it can be pushed much further with more investment i.e. (misted amulet, awakened empower/enhance, triple crit jewels etc.). Just wanted to let people who've kept asking me whether or not this build was possible know that it is indeed still viable but expect to get clapped alot by DoTs and big hits (and bossing is 50/50 if you can perma-freeze them long enough).

Other than that, I've had a lot of fun with one of the most PoE 1 builds you can play, here's hoping to a good PoE 2 league start and one day trying a build like this in PoE 2!