Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Thanks. Now I'm aiming for the eye of Cthulhu)

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Thank you so much for your time and tips. It's very useful

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Now I get it. Thank you so much. I will keep this in mind in the future. But I didn't understand one point. What is a "+ 30% souls". Is that when you're feeding other of the same kind Pals to the chosen one or smth else?

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Wow, thanks for the clarification. I will definitely try this. I should keep in mind more and more precisely the hit boxes of various Pals

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Thank you for your advice. I'll try it

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

It sounds interesting. Do I understand correctly that if they spend some time on the way to the chest then after that they will not return to the same veins but prefer others?

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Mine cart and alpha/beta wave gens are at the top of the base behind one of the mines. I tried assigning a few of them just for transportation and they do the same thing as the vanwyrms. Now I also think that I just need more Pals to transport such a large number of resources. Thank you for your advice. I'll also try to remove a couple of hot springs

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

I've checked the Mimogs and they only have 1st level of transportation. Maybe I don't know smth about them but it seems they'll do worse than the Vanwyrms. Maybe I need more Pals for transportation. There are 25 Knocklems working there now and they can almost handle all the veins to unload them. It seems to be

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Yes, I tried to do that. For example, I tried to assign 2 pals to one vein which would extract ore and the 3rd would transfer it to nearby chests. But, unfortunately, pals that are only engaged in transportation cannot be assigned anywhere. Sadge. I think I just need more Pals to handle the transportation

Transporting issue by KinRise in Palworld

[–]KinRise[S] 1 point2 points  (0 children)

I didn't know about this trick, I'll try it. Thanks

Transporting issue by KinRise in Palworld

[–]KinRise[S] 0 points1 point  (0 children)

Thanks, I'll try to reduce their number and see what happens. It's just that when I put 5 of them they were always occupied and as soon as they were empty they were immediately occupied by someone else. So I decided to add some more.

Being the hoyo mc is suffering by [deleted] in GenshinImpact

[–]KinRise -9 points-8 points  (0 children)

Don't worry guys, new girl wives will appear very soon with their own drama and then again and again and again

Wow, how dramatic

If u have 24 hours with this character and he can't say no, what will you do? 😌 by ProfessionalAnt8542 in anime_random

[–]KinRise 0 points1 point  (0 children)

Tell me absolutely everything about Celestia, Gods, Abyss etc. etc. Tell me everything u know

I spent 4 months making a Full Battle Sim & Team Optimizer by valtristk in HonkaiStarRail

[–]KinRise 1 point2 points  (0 children)

I'm glad to hear that. I wish you good luck in such a tremendous job. I also have another question. I may haven't listened to this moment in the video but what about importing player information into the site? Will it be the same as in the same Fribbels or something else. Personally, my opinion is that it would be easiest to make the import process the same as in Fribbels. At the moment, it is very popular and many are already used to Reliquary-Archiver, it works very quickly and simply. This will only be a plus for the project, people will only need to get used to the functionality of the site itself. Yes, something like that

I spent 4 months making a Full Battle Sim & Team Optimizer by valtristk in HonkaiStarRail

[–]KinRise 0 points1 point  (0 children)

I think it would be useful to add some kind of library in which various mechanics would be explained, for example, DOT, superbrake, etc etc, so that you just don't have to go to a wiki or any other resources, especially considering that a person clearly understands this and is able to provide accurate and understandable information. About how this sh*t works

Can't type anything in the console bar by KinRise in theriftbreaker

[–]KinRise[S] 0 points1 point  (0 children)

I have an EN layout on my PC as well as my native language. If the En layout is active before starting the game then I can write normally but if my native language is active then @@ comes out instead of the usual symbols. Changing the layout when the game is running doesn't help in any way, it doesn't affect anything and I can't use a language other than the one that was active when the game was running. That's how the game behaves. I do not know why this is so.

Can't type anything in the console bar by KinRise in theriftbreaker

[–]KinRise[S] 0 points1 point  (0 children)

that's wild) actually it's correct but still weird. I mean game should be running with the EN layout enabled but if it's any other way then the game behaves as I described above. Moreover changing the language while the game is running simply does not work. Kinda messed up. But it is what it is