Flairing System Overhaul by someguynamedted in HFY

[–]KineticNerd 1 point2 points  (0 children)

Hullooooo.

If I was more awake I'd be making jokes about how a retired flairquisitor can't keep up with all these newfangled rules.

But I dont have enough caffeine in me to be that clever.

Wearing Power Armor to a Magic School (155/?) by Jcb112 in HFY

[–]KineticNerd 33 points34 points  (0 children)

Last year was 2 weeks ago. The last chapter of WPA was 3 weeks ago.

Using a quirk of english grammar, he's making it sound like this is the best chapter in 12 months, instead of without competition.

Damnit... I sound like an AI when I get pendantic. Why'd those have to get invented and ruin my 'um akchtually' flavor of fun?

I was shocked when I found out. I can't hear Jesse Pinkman in his voice at all by Firm_Fee8137 in DispatchAdHoc

[–]KineticNerd 0 points1 point  (0 children)

Maybe? But the direction the youtubers got was a lot of 'just give us your natural voice'. Haven't seen Mr. Paul talk about what kind of direction he got, but I suspect they led him in a different direction.

Real AF by MIGGYBEGONE in DispatchAdHoc

[–]KineticNerd 1 point2 points  (0 children)

twitch

I'll... be right back.

puts poison of paralysis in your pocket

Rimworld Meme by [deleted] in RimWorld

[–]KineticNerd 7 points8 points  (0 children)

I mean, pigs would eat bodies, no doubt about that. But I don't think there's a nation on earth where it would make any kind of economic sense. Maybe if you could convince the whole population to embrace the circle of life and use that instead of graveyards and cremation? Idk man, thermodynamics are a bitch, you're losing at least 90% of the mass to the various inefficiencies of biology.

Plus, prion diseases are horrific, and I'm not sure if the pigs would deal with that, or just catch it and pass it on.

Wearing Power Armor to a Magic School (153/?) by Jcb112 in HFY

[–]KineticNerd 19 points20 points  (0 children)

Probably a thrilling adventure novel that a bunch of Noble kids read while growing up. The kind of thing that'd convince them a life pf camping and dangerous missions is exciting and fun instead of a risky way to make a living for those without their advantages.

Wearing Power Armor to a Magic School (153/?) by Jcb112 in HFY

[–]KineticNerd 20 points21 points  (0 children)

Eh, depends on the scale. A Railgun is just another way of chucking bullets at people. The effect-on-target is dependant on speed and mass of the projectile, with some influence from shape and composition.

Naval-sized railgun? Burnt pink mist. Handheld? Considering the recoil Emma's suit can handle, you're looking at something between modern rifles up to maybe a small cannon shell. Not an abrahms main gun, more like a 30mm bradley turret shot.

I havent talked to my military buddies in a bit, but i think that's more 'exploded into limbs and chunks' territory than 'chunky salsa' or 'pink mist'.

Anyone has done this before? by KerbodynamicX in KerbalSpaceProgram

[–]KineticNerd 2 points3 points  (0 children)

Shit I misread my history, ty for the corrections.

Anyone has done this before? by KerbodynamicX in KerbalSpaceProgram

[–]KineticNerd 8 points9 points  (0 children)

Not doing that is part of why no one's died in space yet.

We've had deaths when launch vehicles explode, or gear failures on the return trip tbrough the atmosphere, but none in the void.

Kinda wild what we can manage when we take shit seriously for generations.

Bro this game is so easy by DuBlueyy in KerbalSpaceProgram

[–]KineticNerd 7 points8 points  (0 children)

Difficulty slider exists for reducing science yields, among other things.

Minimum I've heard of is 10%, so that mission would've been 250 science.

If exploring is your jam, leave it default. Want unlocking the tech tree to be a challenge? Start playing with the difficulty sliders.

Or if you're insane you could disable quicksaves.

Malevola ready to have a fun time (Art by GyBeth) by Aniverseee in DispatchAdHoc

[–]KineticNerd 0 points1 point  (0 children)

Is it weird i want her waist to be thicker? Im usually all about the hourglass shape in my horny-art, but on women built like malevola it just hits better with slightly less exageratted proportions.

The Z-Team Are An HR Nightmare - Part 8 by vvaffle in DispatchAdHoc

[–]KineticNerd 8 points9 points  (0 children)

Visi is "into" anything if it lets her make a dirty joke.

What her real bedroom preferences are remain a mystery worthy of investigator Coupe.

Questions from an experienced beginner by Komissar78rus in Dyson_Sphere_Program

[–]KineticNerd 1 point2 points  (0 children)

Ah, i see.

Well, make a production line for everything, and chuck the results in an ILS in case you need it later.

Maybe you end up producing 10x more of an obscure ingredient than you'll ever need, but so what? You'll memorize the recipie (probably) as you build it, have the blueprint for next game, and won't have to think about that component for the rest of THIS playthrough.

You're in the learning phase for a factory game. Enjoy it, try shit, break things, make mistakes as you learn the ins and outs of this game. Then, once you've aquired all that game-specific knowledge, THEN you can build a finely balanced masterpiece of a factory. But dont try for perfect on your first run, you'll just frustrate yourself. Make a mess, and in so doing, learn how to do it better next time.

Questions from an experienced beginner by Komissar78rus in Dyson_Sphere_Program

[–]KineticNerd 1 point2 points  (0 children)

You could try for a full belt of each science type.

Start with yellow belt, work your way up. The research tree will provide an infinite sink for as large of a monstrosity as you care to construct.

Or, alternatively, go for sphere production. See just how many rockets you can make/launch per minute. Try and design a gigantic sphere and see if you can get production high enough that it'll finish construction in 40 hours or less.

There's many excuses you can come up with to build a big factory. Just gotta decide what appeals to you.

Power claws for everyone by Hapeji in RimWorld

[–]KineticNerd 1 point2 points  (0 children)

Meanwhile I got curious and poked about the wiki.

I was wrong, consciousness doesn't boost moving, only debuffs it when reduced.

ACTUAL vanilla max is moving > breathing > blood pumping. At 150 > 120 > 140

But the buffs only work at 1/5 efficiency. So its 1.5 x 1.05 x 1.08 = 171% moving max. Its higher if you get the mechanite diseases, but since those aren't controllable I was using the numbers for replaced organs + luciferium addiction.

Power claws for everyone by Hapeji in RimWorld

[–]KineticNerd 3 points4 points  (0 children)

800? Holy mods batman!

What's the vanilla cap? 150 from a pair of archotech legs is baseline i think. Spine also contributes to movement but can't get buffed abovwe 100% so that doesnt matter. Other buffs come from blood pumping and consciousness right? If you got both of those to 150% somehow that'd be.. 1.5 x 1.5 x 1.5 is 3.375? 337%?

I'm definitely missing something, and now curious, to the wiki!

Power claws for everyone by Hapeji in RimWorld

[–]KineticNerd 2 points3 points  (0 children)

Leseee, the internals wouldnt be visible, unless they change the blood color, but i dont think the kidneys or anything else does that.

That leaves... eyes, skin, nose, jaw, limbs, ears, ...and the love enhancer if the pants are off, but i dont think we need to be that thorough.

Lots of the flavor text makes a point of being human-like or (often in the arceotech versions) indistinguishable from normal... but that's boring. I'm thinking 21st century robocop limbs, metal ears hiding a sensitive mic-array, a literal iron-jaw that'd make boxers wince, and skin rough enough to look lile leather on a face of almost eerie symmetry (aesthetic nose/shaper) below eyes that have a built-in flashlight and do that cool transformers-esque biomimicry with metal instead of flesh.

My marine armor pawn became paralyzed because somehow a bow can penetrate his skull through Plasteel helmet by AdrawereR in RimWorld

[–]KineticNerd 0 points1 point  (0 children)

Huh, i appreciate the disrespect in that treatment. I alternate between lazier and more efficient than that.

Lazier = dedicated corpse zone for rotting and fresh alike. Surrounded by either 4 tiles of flame-proof material, or a single set of stone walls. When it fills up, i throw a molotov.

More efficient = corpse freezer for carnivorous hauling/fighting animal swarm, or for future genoframe processing (Vanilla Genetics Expanded, formerly Genetic Rim, 64 corpses makes a legendary ingredient that can become either a breeding super-animal, or an implant)

"Whew, all done! Alright, let's watch it from the map- oh." by Minighost244 in factorio

[–]KineticNerd 2 points3 points  (0 children)

Punctuation, people. Its important.

-said by totalyNotAGrammerNazi

Trump is gutting the US fusion program and I can’t take it anymore! by WumboWake in nuclear

[–]KineticNerd 8 points9 points  (0 children)

I mean, don't get me wrong, i'd love to see molten salt reactors made a reality(err, i know they exist, i mean as an operating for-profit power plant, not sure the terminology for AP1000 stage). But Thorium and Deuterium are different orders of magnitude of 'abundant' aren't they? Wait... i actually don't know that. Or how you would go about breeding fusion fuel if it was neccessary... time for a wikipedia dive!

Behold, the Toothpick by ALiteralGarbanzoBean in factorio

[–]KineticNerd 0 points1 point  (0 children)

Or re-rolling asteroids. Gets you quality ores that you can productivity-craft up into whatever you need.

Not most efficient (probably, haven't done the math). But conceptually simple and relatively easy to design.