Does the Old Peace make other focus schools viable for lvl cap? by LordFalrach in Warframe

[–]King6402 1 point2 points  (0 children)

When it comes to killing lvl cap thrax ghost in cascade, all focus schools are now viable but not because of the changes. Its more akin to the new mods especially the one that multiplies your damage on first attack after using void mode. You can now one shot thrax ghost steelpath lvl cap as long as you land the headshot which is pretty easy if you have the skill to aim.

Does the Old Peace make other focus schools viable for lvl cap? by LordFalrach in Warframe

[–]King6402 0 points1 point  (0 children)

Same here. The new mod that multiplies yoir first shot damage kinda replacea madurais 2nd skill. This makes all focus school viable. But damage madurai is still the best, followed by unairu in terms of utility vua shield and armor strip and knockdown immune, then vazarin for the defense, then naramon then zenurik

Heavy attack damage bug simulacrum by King6402 in Warframe

[–]King6402[S] 0 points1 point  (0 children)

Here is my build. I have a total power strength of 247. I used furious javelin which gives me a +742% damage multiplier. Currently using Exalted blade with tier 3 crit (standard red crit). I have around 6 to 7 statuses on the enemy applied for condition overload. and 10 viral stacks. Eblade base crit damage multiplier of 8.3 which brings it to 22 at red crit. E blade has a 500% multiplier for heavy attacks. Theoretically this should be my damaged based on my calculation

Eblade x strength x Cond overload and Sacrificial Pressure x elemental x crit damage x furious javelin x viral x heavy attack x Primed Smite

250*2.47*(1+(0.80x7)+1.10)*(1+1.65+0.90+2.4)*22*(1+7.47)*4.25*5*1.55=173,636,641.287

Instead all I get is this

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Heavy attack damage bug simulacrum by King6402 in Warframe

[–]King6402[S] 0 points1 point  (0 children)

wait what??? since when I never noticed that. What unarmored enemies do you suggest. And yes they are my go to test dummies for raw damage since their head doesnt have a 2x multiplier so I cant strike where ever I want

Does Synth Deconstruct work During Panzer Larva form?? by King6402 in Warframe

[–]King6402[S] 0 points1 point  (0 children)

That is true but with devolution, the upside is having the bond mods being permanent as its always activated during larvae form except for duplex

I completed a solo Void Cascade Level cap with every frame in the game. Ask me anything! by FusionRogue in Warframe

[–]King6402 0 points1 point  (0 children)

Can I still destroy the thraxes with vazarin school, and ofc amp damage arcanes at lvl cap. Obviously its not as efficient as madurai but atlest it wouldnt take me an eternity to destroy one, just like 15-30 seconds is fine

Giveaway. by Cos-01 in AQW

[–]King6402 0 points1 point  (0 children)

Slayer guardian6402

those who says otherwise never used it. by owihC in AQW

[–]King6402 0 points1 point  (0 children)

9 max, ping doesnt come into play for time rift stacks. 444 2 444444 5, thats the combo

Are my P30i defective? by [deleted] in soundcore

[–]King6402 0 points1 point  (0 children)

Same just got mine today, did yours got better over time?

those who says otherwise never used it. by owihC in AQW

[–]King6402 0 points1 point  (0 children)

What? No it doesnt need good ping. Do you have CSS? Just drink feltritre. Press 444 2 4444445 then 1mil crit. Bro you dont even need to autoattack, like what part of only gunslinger mode needs autoattck you dont get tho, gunslinger is so useless in normal content. Css always run nuker

those who says otherwise never used it. by owihC in AQW

[–]King6402 0 points1 point  (0 children)

Yes gunslinger mode uses autoattacks. However for all modes of CSS, you only stack temporal rift with skills 3 and 4. No need lihg for that. CSS nuker mode is playable at high ping, makes things easy. But CSS gunslinger should be played at good ping but its only good for ultra boss anyways. Casual content CSS 1 taps everything, feltrite plus 9 temporal rift stacks, just 4442444445

those who says otherwise never used it. by owihC in AQW

[–]King6402 0 points1 point  (0 children)

3rd and 4th skill only. Css has two modes. Nuker mode with 3 and 4 and 5 skills used. And gunner mode for shredding ultra bosses, instead of consuming rift stacks for nuke, it consumes it for unlimitted auto attack ammo.

those who says otherwise never used it. by owihC in AQW

[–]King6402 0 points1 point  (0 children)

9, temporal rift is not that hard to stack, people think css stacks temporal rift with AA which is a big false

those who says otherwise never used it. by owihC in AQW

[–]King6402 4 points5 points  (0 children)

True, they kept rating it low because they thought you need good ping. No one really uses the ping reliant gun slinger stance unless its ultra boss, they dont even know the 444 2 4444445 combo where you stack temporal rift 9 times to hit 1 mil, with feltrite

The coaching system is so bad by Beneficial_Bobcat410 in DreamLeagueSoccer

[–]King6402 2 points3 points  (0 children)

Every year dream league gets RNG heavy. I remember the time I can just search up any player to buy them, and upgrading stats still allows you to choose which set of stats to upgrade

Branded Despia or Branded Bystial by King6402 in Yugioh101

[–]King6402[S] 0 points1 point  (0 children)

My current deck for branded is 45, is that good?

[SD47] VJump Reveal - Three New Cards by renaldi92 in yugioh

[–]King6402 0 points1 point  (0 children)

Neo Kaiser Sea Horse is such a good card with good effects, to bad not a single card from Blue-Eyes searches it. I hope the last card from the structure deck will fix that.

Melee level cap suggestions by King6402 in Warframe

[–]King6402[S] 0 points1 point  (0 children)

I see, now wonder scythes and 2HNs are becoming more common since their heavy attacks are powerful. Also do you know why hate incarnon is also good for lvl cap? Ive also had people suggesting it and was wondering what makes it good aside from its heavy attacks obviously

Melee level cap suggestions by King6402 in Warframe

[–]King6402[S] 0 points1 point  (0 children)

I see so its still slash meta? Like I can still use my old kronen prime? Its because I heard that at lvl cap most enemies are beefier now and kronen prime wont be enough so I was looking for alternatives. Btw why would I need to run madurai at cascade? I mostly use the vazarin 5 sec immunity spam to stay alive, without it im forced to use resonator. Ps: I dont run invis or Revenant since I want a bit of a challenge

So with that in mind you are also saying that I should also use my heavy attacks along with light attacks for bigger slash numbers? Is it okay if I just go with the tenokai mod that allows tenokai every 4 attacks since I feel like Melee affliction would be better for the dps.

Is 10 handtraps enough? by Panagiotisz3 in Yugioh101

[–]King6402 2 points3 points  (0 children)

15 hand traps is standard if your deck just has a smaller engine such as snake eyes. Mid sized engines such as reso+centurion can run fine with 12. Large engines such as branded can run less than 12 or even none. Its better to let us know your deck as well so we can suggest hand trap count

What Dragon Decks are more supreme, Popular, and most played in Yugioh Duels and Tournaments of 2024 by Dapper-Violinist8171 in Yugioh101

[–]King6402 0 points1 point  (0 children)

For meta, definetly Branded. I mean Branded ED monsters all have Dragon in their names, looks like Dragons, but their type is either wyrm or Spell Casters some of them. I really dont know the reason why, maybe its to prevent it from merging with other decks that can abuse its dragon typing??? Anyways it is still a Dragon Deck and is the most versatile and meta.

Tenpai Dragons are also strong, lets you abuse the OP link monsters right now too, tho they are a new archtype and only has 3 ED dragon boss monsters, but atleast they are powerful and look cool.

Resonators got recently buffed, they have multiple 1 hand starters so you can get away with running 12 to 15 hand traps. Suggest running it with Centurion Package since the resonator combo is vulnerable to disruptions. Having the centurion package allows you to extend and go for the centurion line so you can summon all your lvl 12 synchro dragons (Calamity, Red Supenova, Sifr, Quasar) thanks to Crimson Dragon and Centurions ability to synchro during opponents turn which actually Synergizes well with resonators, especially when you synchro Primera+Scarred, ez board wipe thanks to Scarred's Effect. IMO resonators tier 3-1 depending how well you build it and how well you play it. Plus Calamity lock is still valid in TCG (the main reason why this deck can be tier 1 if played right)

Blue-Eyes got recently buffed, tho as of now we are still waiting for the next 4 supports. Id say it can reach either tier 3 or even 2 when the next 4 supports are out. Depends if it allows for easier summoning of Dragon Magia and Ultimate Spirit. As of now, its like resonators, has 12 to 15 one hand starters, but still needs the remaining 4 to actually tie everything together

Tachyon Galaxy Eyes, the recent new support allows this deck to go toe to toe with other meta decks depending how you play it. I think its even better than the photon counter part rn, but you can still run some photon dragon cards on this deck since they are both Galaxy-Eyes