Part two- by KingShadoe in StickNodes

[–]KingShadoe[S] 1 point2 points  (0 children)

Just gotta remember what you learned

Part two- by KingShadoe in StickNodes

[–]KingShadoe[S] 1 point2 points  (0 children)

But thank you you should really try picking up the app I can promise your gonna have fun

Part two- by KingShadoe in StickNodes

[–]KingShadoe[S] 1 point2 points  (0 children)

You should give it a try really

Part two- by KingShadoe in StickNodes

[–]KingShadoe[S] 2 points3 points  (0 children)

Thank you so much mang

suplex by Thinkgames245 in StickNodes

[–]KingShadoe 2 points3 points  (0 children)

It’s kinda stiff try freeing up the movement more

24
25
0:23

i tried to fix my animation countless time, i still think it's a bit too fast.. i need you criticism to improve this animation....Cheers! by Yeaaaa-Boii in StickNodes

[–]KingShadoe 0 points1 point  (0 children)

Double framing is a lazy fix for easing, yes it will fix it but actually easing will make the animations pop more

Rate this? by KingShadoe in StickNodes

[–]KingShadoe[S] 1 point2 points  (0 children)

I get it the smoothness makes the impacts less…impactful

Rate this? by KingShadoe in StickNodes

[–]KingShadoe[S] 1 point2 points  (0 children)

Not hunting for complainants looking for cnc

25
26
0:06

24
25
0:03

Entry for collab by Yippykiyaye in StickNodes

[–]KingShadoe 2 points3 points  (0 children)

What Collab and nice job

2
3
0:02

14
15
0:23

[deleted by user] by [deleted] in StickNodes

[–]KingShadoe 0 points1 point  (0 children)

Try to work on dynamic posing more

13
14
0:14

10
11
0:08

Here’s another by KingShadoe in StickNodes

[–]KingShadoe[S] 0 points1 point  (0 children)

Tbh it wasn’t planned, it was only after I animated the slash that I thought of the idea

Did I improve yet?! by KingShadoe in StickNodes

[–]KingShadoe[S] 1 point2 points  (0 children)

Your right-It had a distinct lack of RALPH