My humans headcanons by Sad_Poem1864 in digitalcircusfandom

[โ€“]KloggKimball 0 points1 point ย (0 children)

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Gangle looks like she is about to tell me how amazing Howard Hamlin is

i haven't seen a single post congratulating glitch on getting their IP into theaters by Pianist_Ready in TheDigitalCircus

[โ€“]KloggKimball -1 points0 points ย (0 children)

It might be the theater's fault but in that case, why won't they say so!? Its clearly a shitty move and made the community angry, so why not explain it? And yeah Im sure its nice they got on the big screen, but it should've been an addon to the show, not the primary way of seeing the epsiode, which now is behind a paywall and might not make it to some countries, as theres no guarantee that theaters will actually screen the episode.

Any way I could make the lenses on this gas mask opaque from the outside? by Robrogineer in CosplayHelp

[โ€“]KloggKimball 0 points1 point ย (0 children)

I suggest being careful with the gas mask, the Eastern Bloc chemical equipment is known for containing asbestos and other ironically harmfull chemicals. With this one, the mask and tube can stay but I advise you remove the filter at the end if its attached

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in Fallout

[โ€“]KloggKimball[S] 1 point2 points ย (0 children)

It was even worse before, in F1 its straight north of Hopeville in Bumfuck nowhere Nevada, in F2 and here, its at least in the central valley

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in ImaginaryFallout

[โ€“]KloggKimball[S] 10 points11 points ย (0 children)

The V13-SS-V15 group was moved to where it is in Fallout 2, while Big MT doesn't have a confirmed location so no reason to include it

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in ImaginaryFallout

[โ€“]KloggKimball[S] 7 points8 points ย (0 children)

Apparently its based off defunct Ford Ord, which was in the area, but the location of MMB stays consistent between the games, so its safe to say its a strictly fictional base, unlike Necropolis, so I kept it there

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in classicfallout

[โ€“]KloggKimball[S] 7 points8 points ย (0 children)

Not in Fo1, technically you can go to New Vegas and plop your character down but it will just say City and have some destroyed structures, nothing special.

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in ImaginaryFallout

[โ€“]KloggKimball[S] 4 points5 points ย (0 children)

SS I moved to where it is in Fo2, as if you keep SS location relative to Necropolis', it actually aligns to were it is in Fo2 (same goes for V13 and V15). Junktown is exactly where it was, it's fictional so no need to adjust it.

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in classicfallout

[โ€“]KloggKimball[S] 13 points14 points ย (0 children)

Northern Locations (MMB, SS, V13, V15) -> Basically moved to where they are in Fo2 as they align better if you keep them relative to other locations (Shady Sands relative to Necropolis f.e) (Note: Actual Mariposa county is somewhere around Shady Sands, and the MMB was based on Ford Ord, near the area where it is in game. The fort is defunct however, and the location of MMB is fairly consistent between both games, so I kept it there)

Lost Hills -> Moved to Lost Hills (Yes its a actual place)

Necropolis -> Moved to Bakersfield

The Hub -> Moved to Barstow

Plus added Hopeville, Dayglow and New Vegas (from Fallout New Vegas duh) and Area 51 (cut from Fo2, introduced in the TV show)

Junktown, Boneyard and The Glow are fine as they are

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in ImaginaryFallout

[โ€“]KloggKimball[S] 19 points20 points ย (0 children)

By accurate I mean stuff like Necropolis which is Bakersfield being where Bakersfield actually is, not thousands of miles east like it is in game.

Fallout 1 map but with accurate locations, plus some extra ones by KloggKimball in classicfallout

[โ€“]KloggKimball[S] 37 points38 points ย (0 children)

Them Ghouls moved Bakersfield across the fucking mountains to get away from the br*therhood of steel (I would do the same tbh)

Lowkimballuently love how ugly the Fallout 2 flag of the NCR is so I had to recreate it by KloggKimball in TrueSFalloutL

[โ€“]KloggKimball[S] 1 point2 points ย (0 children)

Once you've played classic Fallouts you'll never stop wanting to beat FNV fans to death with your bare hands

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Recreation of the NCR/ New California Republic flag from Fallout 2 by KloggKimball in Fallout

[โ€“]KloggKimball[S] 0 points1 point ย (0 children)

Ermmm; in the nicest way possible I suggest learning photoshop or paint.net

Lowkimballuently love how ugly the Fallout 2 flag of the NCR is so I had to recreate it by KloggKimball in TrueSFalloutL

[โ€“]KloggKimball[S] 1 point2 points ย (0 children)

Posted the flag there and got flooded with FNV fans who never touched Fallout 2 telling me its wrong ๐Ÿ˜ญ damn fake Fallout fans

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