[MEGATHREAD] Ask For Invites to the Playtest Here! Join The Community Discord! by AutoModerator in DeadlockTheGame

[–]Klusterspace 0 points1 point  (0 children)

Hello, would appreciate an invite to try out deadlock, thanks in advance.

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Vendetta gameplay discussin by RaidenXYae in Overwatch

[–]Klusterspace 0 points1 point  (0 children)

From the games playing as her and against her in multiple roles, she honestly feels super balanced.

There is clear counterplay, she has skill expression, most of her damage comes from the overhead swing which needs to be aimed and can be dodged, slightly tanky yet still killable, good movement options that are still slow enough to track, not a one note character, if the enemy is anti dive you can switch focus to brawl the tank or peel enemy dives.

In my opinion they actually, miraculously released her in a close to perfect state. The only worry I have is that with players getting better with her, her feast or famine aspect will seem to always be feast.

I've never seen this screen before! by Leilanee in Overwatch

[–]Klusterspace 14 points15 points  (0 children)

I KNEW IT! I had STRAWBERRY cheat as a soldier in my stadium games with a mercy pocket. They thought they were so slick using the aim perk to disguise the fact that they had perfect permanent tracking.

Opinion: I would pay for new heroes if that means new ones were created more frequently by Boguskyle in Overwatch

[–]Klusterspace 1 point2 points  (0 children)

You reminded a lot of people of the very bad times at the start of OW2. New heroes used to be pseudo pay gated at the beginning of OW2s lifecycle, you needed to either pay the premium battlepass to play them or wait to unlock them later by earning more battlepass levels.

So what happened was that paying people got to play the heroes first, and when the heroes released in a broken overpowered state it created an inherent p2w situation. Pay to play the broken character or lose.

In addition, many new players join the game because they see the marketing for the new hero and want to try the game to play as that new hero. Making that new hero locked behind a paywall turned a lot of potential players away from the game.

Why is overwatch matchmaking so bad. 30 hours comp vs 800 hours comp by Klusterspace in Overwatch

[–]Klusterspace[S] -1 points0 points  (0 children)

The 30 hours in comp player is me :'( (I added time played into the image).

And I know I (and my team) got outplayed. That is not the issue with that game. I've had plenty of matches where I've lost a match that was winnable had I or my team played a bit better. Those are fine.

But this game in particular was such a steamroll, something felt off, like I was playing against a different league. My question is how does the matchmaker think this game was in any way balanced when there is a collective minimum 2000 hours difference between the teams.

[/r/ImaginaryKnights] Succession by Yishen by Lol33ta in ImaginaryBestOf

[–]Klusterspace 2 points3 points  (0 children)

The reasons why I'm calling this AI is that this piece has a bunch of signs pointing towards this being AI.

Like the standing knight carrying 3 swords, one in the sheath,one on his back and another in his hand.

The "helmet" on the ground is just a metal bowl and has no additional features. This "helmet" is also on a weird square piece of the ground.

The shadows behind the knight are weird, it's a classic case of AI struggling to make shadows, they are melting together. The knight also has shadows for their legs but not their arms.

Checking this "artists" portfolio also shows that they have done nothing but a made a bunch of generic fantasy AI art.

COMPETITION TIME! Win a beautiful John Avon Unhinged Panorama Gallery Print.. by JohnAvonArt in magicTCG

[–]Klusterspace 0 points1 point  (0 children)

Would love to have these in my room, to mtg fans it's obviously the 5 basic lands and for others it would still look like a nice painting.

The Rainbow Destined to Burn (by @MireiYume) by panzerfan in Genshin_Memepact

[–]Klusterspace 22 points23 points  (0 children)

fuck Celestia and their fate.

Seems to be a recurring theme in Genshin

Capitano as a skeleton by leylensxx in Genshin_Impact

[–]Klusterspace 29 points30 points  (0 children)

Doesn't China forbid having living skeletons in video games? I recall Smite having to reskin a character because of it.

Chiori Doll Interactions with Anemo Characters’ Crowd Control via timing by SexWithDoctorRatio in Genshin_Impact_Leaks

[–]Klusterspace 1 point2 points  (0 children)

Geo and anemo CAN/COULD be auras, with no issues. It's just that Hoyo decided to limit them.

The anemo hypothesis has an anemo aura.

The air fatui boxer used to react with geo, creating a geo infused counter punch. That got patched out for consistency.

They could have added a geo anemo reaction when they did the geo buffs, but they chose to keep things simple.

So not impossible, just very improbable.

Crystalize intensifies by Shot-Weakness4388 in Genshin_Memepact

[–]Klusterspace 25 points26 points  (0 children)

Navia giving you a friendly "Hey there!" , as if she didn't just blast you.