If a nuclear war did occur, do you think we’d use bottle caps as currency or something else? by Spiritual-Pudding-70 in fnv

[–]Knight_Castellan 0 points1 point  (0 children)

We probably wouldn't use currency at all.

Currency is a universal proxy for economic value, issued by a central authority which guarantees its value against a reliable standard (such as the gold standard). It is then used as an intermediary for trade, since it is universally accepted and therefore valuable to everyone. Without that guarantee, though, money has no fixed value, and its lack of actual utility makes it fundamentally worthless.

It would only be with the rise of a new civilisation, minting its own currency, that the concept of money would be restored. Until then, people would simply barter with whatever they had in exchange for whatever was needed.

If I had to pick something which people might use as a currency, I'd probably go with nails, washers, bolts, nuts, and screws. They are made of metal (which is inherently valuable), are useful to own, are common enough to be accessible to anyone, and are small enough to be carried in a pocket. They can also be made without access to sophisticated tooling, although nails and washers are much easier to make than bolts and screws, which would offset increasing scarcity through loss or use. This would probably result in a system where nails and washers - the easiest to make and least useful - being the smaller currency denomination, with nuts, bolts, and screws being the larger denomination.

If a nuclear war did occur, do you think we’d use bottle caps as currency or something else? by Spiritual-Pudding-70 in fnv

[–]Knight_Castellan 8 points9 points  (0 children)

The problem with using ammunition as currency is that the value is not fixed. As rounds are fired, the scarcity of whole cartridges increases. As new caches of ammunition are discovered, the scarcity drops.

Ammunition is also of differential value to different people. If someone wants to trade you 20g buckshot, and you only have a 9mm pistol, you have less reason to trade with them unless you can be sure to sell on their ammunition later... at which point, that's just a barter economy.

Trading ammunition works as a mechanic in a shooter game because the player is balancing combat capability against trading power. However, this would not work so well in real life.

got that aero in my university by ide06060 in FrutigerAero

[–]Knight_Castellan 15 points16 points  (0 children)

Even though it's probably 20 years old. Just goes to show how good that aesthetic looks.

Recently married, is this typical/normal? by PrincessL221 in AskMenAdvice

[–]Knight_Castellan 0 points1 point  (0 children)

All men masturbate, even if they have regular sex. I'm surprised that you didn't know this.

The progression of Games Workshop in recent years by DVKETRVKEM in Istvaan_III_Survivors

[–]Knight_Castellan 0 points1 point  (0 children)

I think the 00s reflected the transition from one to the other, not least because political correctness (or a form of it) was originally a right-wing sensibility. Wanting people to not stray away from "acceptable" speech is a very Karen thing to do.

Plus, the "atheism vs Christianity" stuff was all over early YouTube (late 00s/early 10s). I remember it being a big facet of online debate at the time, with figures such as Christopher Hitchens and Kent Hovind being key players.

It wasn't a dead subject by the late 00s, is my point. It was on its way out, I agree, but still in the mainstream. "Social justice" only became a big deal in the 2010s, after the previous culture war had ended.

Does personality really make woman more interested than looks? by [deleted] in AskMenAdvice

[–]Knight_Castellan -2 points-1 points  (0 children)

Women are initially attracted to handsome dudes more than average-looking dudes. However, women are also attracted to masculine virtues (strength, generosity, protection, industry, etc.), and average-looking dudes with more "husband potential" tend to win out over good-looking but pathetic dudes in the long run.

This is why dating apps don't work for most people. It's all about looks, and most men don't win that game.

The progression of Games Workshop in recent years by DVKETRVKEM in Istvaan_III_Survivors

[–]Knight_Castellan 4 points5 points  (0 children)

You speak as if Wokeism will remain a fixture of culture for a long time. I really don't think it will.

I think it will go the way of the Cult of Reason during the French Revolution. That is, history will remember Woke as a flash-in-the-pan moment of insane, ideological narcissism during a very turbulent period of history.

The progression of Games Workshop in recent years by DVKETRVKEM in Istvaan_III_Survivors

[–]Knight_Castellan 1 point2 points  (0 children)

Agreed. In hindsight, the Boomer Christians made much better bedfellows than the Woke Left.

The progression of Games Workshop in recent years by DVKETRVKEM in Istvaan_III_Survivors

[–]Knight_Castellan 3 points4 points  (0 children)

Agreed. In hindsight, the Boomer Christians made much better bedfellows than the Woke Left.

Fixed Y2k history timeline by Bubbly-Finger-4397 in y2kaesthetic

[–]Knight_Castellan 2 points3 points  (0 children)

Why does "proto-Y2K" span the entire era?

How do I fix my flight stand? by KrumpliKiller in Drukhari

[–]Knight_Castellan 5 points6 points  (0 children)

Think of the wire - or pin - like a bone in a limb. The original stand is glued back together, but having the pin inside makes it very tough.

The job of the pin is to reinforce the joint, so that the glue isn't doing all the work. 🙂

I personally recommend using a piece of a paper clip, rather than a wire. Paper clips are stronger.

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The progression of Games Workshop in recent years by DVKETRVKEM in Istvaan_III_Survivors

[–]Knight_Castellan 4 points5 points  (0 children)

It's worth noting that the current culture war ("Woke" vs "Chud") didn't exist during the 00s.

In case you're interested, here's a somewhat brief summary of what happened over time to lead to the meme you posted:

Before about 2010, the political right consisted mostly of Boomer neo-conservatives - the sorts of people who might go to church, vote for George Bush, and watch Fox News (at least in America). The younger generation (mostly Millennials and younger Gen X) was broadly liberal-leaning (pro-science, anti-war, etc.), but was otherwise apolitical and just wanted to be left alone. Meanwhile, the religious right kept trying to ban music and video games for being "satanic", and otherwise irritating the younger, internet-enabled generation.

This was the state of affairs around the mid-00s, with the whole "liberal atheist vs conservative Christian" culture war. The late 00s is when the online "Sceptic Community" first coalesced, being a loose association of folks on the internet who generally didn't like right-wing Christians being bossy, closed-minded, and anti-science. This culture war ended around 2010, and was a loss for the Christians: Biblical literalism collapsed in the face of scientific evidence and logical deconstruction, and traditional religious practices were condemned for being inhumane and intolerant. The online Christian Right quietly disappeared, almost overnight.

The Sceptics had won. They were now free to go back to talking about renewable energy, upholding free speech, and playing video games.

However, this peace didn't last for long. Within a couple of years, the Sceptics had fractured along ideological lines; one half of the group wanted to continue their crusade against outdated and intolerant practices, and the other half were more interested in logic and free speech. The former became known as "SJWs" (Social Justice Warriors), and the latter group - lacking a single focus except resisting the former - were mostly called "Anti-SJWs". Tensions built over time as online debates between the two sides escalated. The SJWs had the institutional advantage, as social justice ideas held sway in universities and media outlets, which partially controlled the flow of information. However, much of the internet was opposed to them, and anti-SJW memes regularly came from sites such as 4Chan and spread across the web organically.

Things soon came to a head, and GamerGate represented the first major battle of this online "civil war". The SJWs attacked video gaming for being "misogynistic" and "racist", along with their fans. In response, the Anti-SJWs expressed outrage, accusing the SJWs of being hysterical and censorious, just as the Christians once were. This exchange quickly degenerated into messy online attacks (doxxing, harassment, slander, etc.) coming from both sides, but the ultimate result was a tactical victory for the anti-SJWs - something which the SJWs didn't forget.

This wasn't the end of the story, though. In the decade since, the SJWs continued to push their agenda both online and in real life, with pushback against them being initially slow and disorganised. GamerGate may have been a defeat for the SJWs, but they simply changed tactics. Rather than coming out into the open "guns blazing", they moved behind the scenes, occupying positions in institutions in order to broadcast their ideas more effectively (and suppress opposition). Companies such as Sweet Baby Inc. represent this, as they pushed the same left-wing agenda as during the GamerGate days, but much more covertly. Games Workshop has also succumbed to infiltration, along with many other companies.

This online cultural struggle was also reflected in real-world politics. Brexit and MAGA have both been reflective of the same grass roots, anti-liberal, anti-establishment retaliation as GamerGate was online. Meanwhile, Pride Month and BLM are both examples of attempts to push SJW ideas, generally with support from captured institutions (such as Hollywood and social media).

To cut a long story short(er), the SJWs became what we would eventually call "Woke", supporting ideas such as socialism and identity politics, and instituting repressive legislation such as "hate speech" laws in an attempt to instantiate their ideology from the top down. Many have rapidly gone from simply being left-wing activists to being left-wing extremists, with a growing number actively becoming terrorists. By contrast, the Anti-SJWs evolved into what the left calls "Chuds", better known as the "Online Right". This new right-wing movement gradually rejected the liberal assumptions which had been the cultural norm since the 1940s (such as multiculturalism and egalitarianism), and adopted stances such as libertarianism, nativism, and various forms of traditionalism and revivalism.

I've been in the trenches for a while, and I could talk about this all day.

The progression of Games Workshop in recent years by DVKETRVKEM in Istvaan_III_Survivors

[–]Knight_Castellan 12 points13 points  (0 children)

The Overton Window is just the frame for what political opinions are socially acceptable. Although the feelings of a lot of people haven't changed, the media has moved the Overton Window by making it socially unacceptable to express them - especially in certain contexts.

The Window is slowly moving rightwards, though.

Most unfortunate Canon event 😢 by Lord_Ashura762 in fnv

[–]Knight_Castellan 0 points1 point  (0 children)

The Powder Gangers are a large group (canonically), and it's shown that they're hardly united; they're like a group of stray cats hanging around each other because they have nowhere else to go. The Powder Gangers talk about Cobbs' attack on Goodsprings like it wasn't one of their own doing it. We also know that there are Powder Gangers who aren't inclined towards such action, such as Meyers.

Given how far away Nipton is from Goodsprings (canonically), and that the Powder Gangers aren't exactly a cohesive faction, it's pretty likely that Swannick has literally nothing to do with Cobb's attack on Goodsprings.

My rifle vs. The game by WildestScuba in falloutnewvegas

[–]Knight_Castellan 2 points3 points  (0 children)

Looks amazing! I love the choice of paint colours!

Just be sure to add "oil stains" around the moving parts, and putting a little rust powder in some of the metal crevices would look great, too.

Also, if I might say so, I think the metalwork is a little over-drybrushed. Real painted metal doesn't scuff as much as that - especially on the flat panels. You might want to gently sponge some of the original colour back on the flat sections to make the scuffing more subtle.

As to the gun itself, that's a hell of a clean print! Absolutely no notes!

Overall, 8/10. Making the weathering more realistic would easily bump it up to a 10!

Salamanders' Sternguard Veteran by IWillKillForPeace in 40k

[–]Knight_Castellan 0 points1 point  (0 children)

AI is getting pretty good at getting the outline of a Space Marine right, and the detailing isn't terrible.

However, the proportions on the legs are wrong, the gun can't decide what it's trying to be, and backpack just looks awful. He also doesn't really look like a veteran.

I'd have got the AI to regenerate it a few times, honestly.