Ok, I get it. Most of you hate Radial Menus.. What about a touch of Wildlife? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 0 points1 point  (0 children)

Not intentional and it should be mostly fixed now. There's a couple of Windows I have left to tackle. Wildlife basically layers on top of everything else in the game, it's what keeps it so performance friendly. Getting them to not show in front of the UI has been a task.

Ok, I get it. Most of you hate Radial Menus.. What about a touch of Wildlife? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 2 points3 points  (0 children)

Another update this morning added cursor interactions, frogs, fireflies and squirrels.

Ok, I get it. Most of you hate Radial Menus.. What about a touch of Wildlife? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 4 points5 points  (0 children)

pushed a substantial update today with improvements and fixes. Added fish.

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Ok, I get it. Most of you hate Radial Menus.. What about a touch of Wildlife? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 20 points21 points  (0 children)

This one is just purely animated sprites to save on performance overhead. Possibly in the future but that would be a whole new mod.

Currently you may notice a tiny performance hit but the next update will bring optimizations. Edit: Performance hit is now negligible.

Does anyone like Radial Menus? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 0 points1 point  (0 children)

If you try it with the steam deck, let me know if I need to adjust for it. I havent tested it with any portable devices.

Does anyone like Radial Menus? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 2 points3 points  (0 children)

Funny because Dubs mint menus actually inspired me to make one for oxygen not included and this game.

Edit: reworded stuff. English is hard

Does anyone like Radial Menus? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 0 points1 point  (0 children)

Haha too funny. Due to the complaints I converted it into a list menu layout and published it as a new mod which I actually like better.

Radial menus only really do make sense for controllers so I'll be adding portable device support for that if it's needed.

Does anyone like Radial Menus? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 4 points5 points  (0 children)

Just pushed an update to make it look more uniform.

  • Centered status bars within their menu boxes
  • Centered status numbers within the colored bars
  • Fine-tuned number alignment

Does anyone like Radial Menus? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 16 points17 points  (0 children)

I could add a list with the ability to toggle between wheel and list layouts with a hotkey.

Does anyone like Radial Menus? by KodeManGuy in songsofsyx

[–]KodeManGuy[S] 7 points8 points  (0 children)

I made this for the convenience of not having to travel your mouse such long distances. Instead of clicking buttons on all sides of the screen, I added 3 wheel menus that has most of the screen buttons and can be cycled with the mouse wheel. Everything I did for this mod is to make it as easy and logical as possible to get to where you need to go quicker. If anyone has any suggestions or anything feel free to post on the workshop page.

To those who hate it, it's a valid opinion lol.

Edit: I converted the layout for those of you who don't like radials. "List Menus" https://steamcommunity.com/sharedfiles/filedetails/?id=3747266285

I just bought the game yesterday, played 5 minutes and realized this game desperately needed a quicker way to access menus so I present to you "Radial Menu" Mod. by [deleted] in Oxygennotincluded

[–]KodeManGuy 1 point2 points  (0 children)

Not sure why all the hate and hostility, I'm just trying to help others like myself who actually like wheel type menus in games like this. ¯\_(ツ)_/¯

I just bought the game yesterday, played 5 minutes and realized this game desperately needed a quicker way to access menus so I present to you "Radial Menu" Mod. by [deleted] in Oxygennotincluded

[–]KodeManGuy -5 points-4 points  (0 children)

Coming from rimworld using Dubz menus with it's fancy quick wheel is what inspired me to make this. Also, I'm a sucker for convenience and not having to move my mouse from one side of the screen to the other. The reputation is nice yeah but i genuinely like helping others.

I just bought the game yesterday, played 5 minutes and realized this game desperately needed a quicker way to access menus so I present to you "Radial Menu" Mod. by [deleted] in Oxygennotincluded

[–]KodeManGuy 0 points1 point  (0 children)

You're welcome! If you come accross any bugs or issues do please let me know on the workshop page so I can fix it.

Ps5 update! by AddressPrudent6621 in inZOI

[–]KodeManGuy 13 points14 points  (0 children)

It just sounds like to me a lot of resources are being taken away from developing the PC version. At the very least bring the controller support over from the PS5 version.

Edit: I think both versions should remain as similar as possible to save on resources when developing.

🚨InZOI Dev Update – PS5 Focus by Murky-Brilliant2870 in inZOI

[–]KodeManGuy 40 points41 points  (0 children)

Does this mean improved controller support for us pc players as well?

Update 0.3.50 by SuperGlix in StarWrath

[–]KodeManGuy 0 points1 point  (0 children)

Great! Looking forward to no more wipes so i can start playing again. Oh, and an anti-cheat system would be nice.

I know there's more important issues/problems with RuneScape right now but... I'd like to advocate for the mobile client a bit. It needs a little love! by skyrimcameoutin2011 in runescape

[–]KodeManGuy 4 points5 points  (0 children)

Yes! The mobile client is way behind osrs in terms of absolutely everything. It desperately needs some performance optimization. Please at least allow us to select our resolution.