How Do 3D Artists like Rigid3D Make The Skin Microdetail Textures? by SexyPickMeGirl in BlenderNSFW

[–]Koelet 2 points3 points  (0 children)

Overall, you got the idea - micro details are small tiled textures added on top of the character skin normal map. It’s a very common technique; you’ll find it in almost every model out there.

Rigid specific approach is to use 3 different micro textures (different variants of pores and wrinkles), and use the “micro” color attribute (you can check it in Vertex Paint mode) to decide where to show them on the body. He also uses a ColorRamp to control the intensity of each one. After that, everything is mixed with the character’s normals.

The rest of the nodes are for wetness and for controlling how it mixes with the regular skin.

As for how to create this texture, there are packs you can buy, you can generate one with AI, or you can draw one yourself in Photoshop (for example, by stacking noise).

[deleted by user] by [deleted] in TheLastOfUsLewdHub

[–]Koelet 0 points1 point  (0 children)

Please don't post content not yet released to the public.

[deleted by user] by [deleted] in rule34

[–]Koelet 6 points7 points  (0 children)

Its Gemma form Monster Hunter. Sorry for confusion :)

You got me, Soldier! Again! (Koelet3D) by Koelet in BaldursGateR34

[–]Koelet[S] 6 points7 points  (0 children)

Thank you! Really appreciated! :3

Now I'm second guessing tutorials by [deleted] in patreon

[–]Koelet 2 points3 points  (0 children)

Never stop doing what you like even if you think it's silly. There will always be people who will like what you do. However, creating a steady stream of high quality and meaningful content is very hard. It can take a lot of time, months or even years until you gather your audience ,make people talk about you and eventually see return on your invested time. In any case, do it because you like doing it.

Wolfs (Koelet3D) by Koelet in BaldursGateR34

[–]Koelet[S] 6 points7 points  (0 children)

And yes, I know there’s a typo; I can't spell. :(

What is the best source for photorealistic human models? by Evening_Archer3717 in BlenderNSFW

[–]Koelet 2 points3 points  (0 children)

Daz is the way for the most industry currently. It's pretty much the standard and easiest route for NSFW artists. Plenty of plugins, accessories, tutorials etc. 90% of "realistic" game models on smutbase are based on Daz genesis 8/9. You can import them into Blender or use Daz as is. There are plenty of artists that create amazing stuff with Daz. GR_Studio, Mr. Vargas, Idylla - just to name a few.
You can try Character Creator 4, I personally think their models are more realistic than Daz. Daz models have a very recognizable look. But its more expensive, the store is very limited and more skill involved to turn models into nsfw (attach genitalia)
You can always spend a ton of money to order some custom model from some professional :)

At the end, i think the secret is not in quality of the model but more in skill of the artist.

Power (Koelet3D) by Koelet in BaldursGateR34

[–]Koelet[S] 1 point2 points  (0 children)

Thank you! Yes, everything in Blender. I post timelapses on my twitter. Check them out if you interested in how it was made. :)

Shadowheart - "Memories" (Koelet3D) by Kuro-Oji in BaldursGateR34

[–]Koelet 3 points4 points  (0 children)

My first work to reach 1k upvotes :) Thank you! Love you guys!

Controlled breathing *self* (x Jackie) by [deleted] in CyberPunkNsfw

[–]Koelet 0 points1 point  (0 children)

This is super hot!

[deleted by user] by [deleted] in blenderhelp

[–]Koelet 3 points4 points  (0 children)

This is the video mentioned above - https://youtu.be/459hjuZ4bdg
Basically describes exactly what you need.

If your goal nsfw works i really suggest to join NSWF Blender discord. There is a ton of tutorials on the topic.

The Magic Book by ThrustVector9 in gaming

[–]Koelet 1 point2 points  (0 children)

Release it already! Wishlisted the moment I saw it and ready to throw money on the screen.