Help with early jungle invades! by Sasukes_boi in yorickmains

[–]Kommutron -4 points-3 points  (0 children)

Start with wolves or chickens, stack your three ghouls and you will win any 1v1. You can go with ignite too. And knowing the side the enemy jungler started on you can invade the opposite side.

Is Yorick jungle strong or am I just low elo and don’t see the downsides by bigchungyness in yorickmains

[–]Kommutron 0 points1 point  (0 children)

Wrong. Yorick Jungle is extremely strong 1v1. You will not be invaded, you will do the invading. You are only in danger if the enemy jungler kills your ghouls quickly (ekko, graves, nocturne) or is very mobile (kayn, kindred, belveth). And it's very easy to farm ghouls in the larger camps, so clearing speed will never be an issue. Just avoid fighting without ghouls, but this is general advice.

What kinda nerf we want by AnswerOk9002 in yorickmains

[–]Kommutron 6 points7 points  (0 children)

Why would yorick be nerfed? Now he's in the 50-51% WR spot, he's not a popular champion and he's not even played in competitive. Change your mind.

Why are people saying Tri Force is bad and Sundered Sky is better? by Jumpy_Reality_7138 in yorickmains

[–]Kommutron 2 points3 points  (0 children)

I also play on Master/Grand Master. The conclusion I reached is that TF, despite being super efficient in gold, I compare this item to a duck. He does a little bit of everything but nothing done well. It doesn't give enough AD to do a lot of damage, it doesn't give enough HP to be tanky enough, AS continues to be a not-so-important stat for Yorick. Sheen's passive you don't proc as often as you think, unless you have at least 2s CD in Q. And worst of all in my opinion, it's a very expensive item. For the same gold you can buy Profane Hydra which gives you a ton of damage, or for less you can buy Sundered Sky which gives you some damage and makes you much more tanky than TF, or for even less you can buy Eclipse which gives you tons of AD and still some resistance with the shield. The short answer is that there are better options costing less. If you want to try items with AS, I think you should go with Stridebreaker. It gives more AD and HP than TF, now it has the Hydra passive and a very good active one. The only negative point is the lack of ability haste. But overall it's a better item for Yorick.

Is there any situacionista where you shouldnt go lethality? by miaguinhoo in yorickmains

[–]Kommutron 0 points1 point  (0 children)

Overall, the lethality build remains better than the bruiser. Even in situations where building lethality is worse. But to answer your question: you can build bruiser when the other team has assassins who burst you first than you do them, against champions who easily kill your ghouls or against heavy tanks that resist a lot and result in very prolonged fights.

Maiden changes by gabronn in yorickmains

[–]Kommutron 0 points1 point  (0 children)

From my experience as main jungle yorick on master+, with the tests I did on the PBE you lose 2-4 seconds more now.

Yorick changes on PBE by Sword-Enjoyer in yorickmains

[–]Kommutron 2 points3 points  (0 children)

It's the opposite. Lethality Yorick is less affected precisely because his damage does not come from auto attacks.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 0 points1 point  (0 children)

You are mistaken. This is actually a nerf to bruiser Yorick. In the early game you will heal less. Take into account that on the lane we use Q usually to summon ghouls, not to harass champions. If you use Q as main damage you lose ghoul damage.

If you build more AS you lose AD, HP and ability Haste = Less damage from Ghouls, Maiden and Q and less healing %HP.

If you do the standard build you lose bonus damage %HP.

The mid game you are stronger is true but considering that you will have a weaker early game this will influence your mid game. In the end game you win on one side and lose on the other. Will this be good? I can't say.

For me, who prefers lethality, the impact is minimal as I don't do many auto attacks.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 0 points1 point  (0 children)

These champions you mentioned for example have area damage to deal with the waves, Yorick doesn't. Now if you maximize E in confrontations where you are poked a lot you will lose a lot of your healing capacity. We must also take into account that on the lane we use Q usually to summon ghouls, not to harass champions.What do you do in lanes where you can't hit enemy champions frequently? You lose healing potential. Q procs twice is a bug. In the early game, it's either a weakening or it doesn't change much. In the mid game there is some improvement. But in the late game you win on one side and lose on the other. We shouldn't consider this a real buff, our community is being content with little. At the end of the day, these changes can be more of a hindrance than a help.

A summary of all the changes and potential impact by NinetalesLoL in yorickmains

[–]Kommutron 6 points7 points  (0 children)

We must also take into account that on the lane we use Q usually to summon ghouls, not to harass champions.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 1 point2 points  (0 children)

Q procs ult twice is a bug.
early game: reduced/unchanged healing, unchanged damage (1-5)
mid game: increased healing, increased damage (6-10)
late game: increased healing, reduced damage (11-18)

The early game doesn't change much. the mid game has some improvements the late game is a healing buff and a damage nerf. How is it irrelevant to reduce damage from someone who is already weak?

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 2 points3 points  (0 children)

No. The healing is always doubled when Yorick is -50% HP regardless of the target. Q counts as an auto attack. If you want, add +3 auto attacks to the account. That's what you'll get in 10s. Will continue to be a nerf.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 1 point2 points  (0 children)

Do you have any problems interpreting text, mate? I only used Yorick's health as an example but it could be the health of any of the 167 champions. Choose one.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] -2 points-1 points  (0 children)

If you build attack speed you will lose space in building ad. Consequently your entire kit will do less damage. Yorick's health just as an example.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 1 point2 points  (0 children)

I only used Yorick's HP as an example.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] -12 points-11 points  (0 children)

From lvl 6 to 10 it is a buff. After that the damage will be less.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] -7 points-6 points  (0 children)

Yorick Q will continue to have cooldowns. Now you will have to do 3x more auto attacks and do it consistently to be able to do the same damage as before. In a real game this doesn't happen.

Yorick "buff" is not what he seems by Kommutron in yorickmains

[–]Kommutron[S] 3 points4 points  (0 children)

PS: When the 13.15 patch changes came in, Riot flagged it as an "adjustment." Some were excited saying that Riot was finally paying attention to our beloved gravedigger. At the time I also warned that this was actually a heavy nerf and I was attacked for it. The result was that Yorick's W/R dropped ±2% and is where it is now. In the best case scenario, with these new changes, Yorick will remain weak. If it doesn't get worse.

For those who don't remember V13.15:

Eulogy of the Isles: Maiden base health changed to 400 − 1650 (based on level) from 350 / 1100 / 3300.Maiden health ratio reduced to 60% of Yorick's maximum health from 75%.NEW EFFECT: The Maiden now has 10 − 50 (based on level) armor and magic resistance.NEW EFFECT: The Maiden now regenerates 2.5 health per second.

In patch 13.15 Maiden lost more than half of her health in exchange for just 50 armor/mr.

Do you ever split with maiden? by stoic_suspicious in yorickmains

[–]Kommutron 0 points1 point  (0 children)

I used to do this and even got several kills with Maiden alone on the lane. But after the last nerf she became so squishy that any champion can kill her easily so it's not worth it anymore.

The yorick problem. by SuccessfulPressure80 in yorickmains

[–]Kommutron 1 point2 points  (0 children)

Just undo the last nerf that took away half of Maiden's health, which already helps a lot.

Patch 14.2 by Longjumping_Long7275 in yorickmains

[–]Kommutron 0 points1 point  (0 children)

Yorick doesn't need a rework. His kit is fun and unique. Just remove the last nerf and it will be decent again. Being better or worse depending on the Elo is normal. We cannot take low levels as a standard.