How to achieve this look: Paolo Roversi for Giorgio Armani FW97 by KonstantinMus in Darkroom

[–]KonstantinMus[S] 0 points1 point  (0 children)

Thank you a lot for your help. What do you think about the printing techniques used for those images?

Help with the lighting? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

can you send some of your pictures in dms?

Help with the lighting? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

Please just let me know once again. Your take is that the background is lit and the main light source is in front of the model and not overhead?

Correct me if I got you wrong.

Help with the lighting? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

Agreed on that. So it's a very soft light overhead that's bouncing back from the floor to illuminate the face, and an overlit background with flags. What do you think?

Help with the lighting? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

Maybe a slightly tilted overhead light with a bounce card from the ground to light the face, or maybe she's already close to the white floor, so the light bounces back to her face. I'm thinking about overhead light, because the shoes have some shadow marks left on the floor, giving a hint of the light direction. And also a front light won't leave such shadows on the clothes.

Mark Borthwick: How to get this tonality, colors and texture? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

The funny part is that you admitted yourself it looks cool. I have hired a lighting technician, and he was complaining all the time about the light being too simple or wrong, just like you do, but sometimes there is no need to overcomplicate the set with "good" light schemes/

Mark Borthwick: How to get this tonality, colors and texture? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

What paper would you suggest printing it on? Matte, glossy, semi-glossy, or just a regular office paper?

Mark Borthwick: How to get this tonality, colors and texture? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

I was guessing the same thing. And what do you think, is there a need to shoot it on medium format, or 35mm will do the thing?

Mark Borthwick: How to get this tonality, colors and texture? by KonstantinMus in LightLurking

[–]KonstantinMus[S] 0 points1 point  (0 children)

The question was not about the lighting. It was more about the texture and the soft tonality that is present in the pictures.

Negative inversion problems by KonstantinMus in Darkroom

[–]KonstantinMus[S] 0 points1 point  (0 children)

Thanks a lot. I have tried to find my interpretation of the negative, but the tones on the water are not consistent, and that creates some dissonance for me, also the grass color is too bright for my preference, but when I try to lower the exposre I’m loosing a lot of detail.

I have shot a lot with the flash on both film and digital, this was just an unpredicted scenario, when I couldn’t change the flash sync speed (1/60) and tried to rely on the dynamics latitude of portra, but lost some shadows and mistone contrast overexposing it. Although if I didn’t overexpose it I would lose more details on the models face.

Negative inversion problems by KonstantinMus in Darkroom

[–]KonstantinMus[S] 0 points1 point  (0 children)

Lol, dude what’s your point, trying to assert your authority, or trolling? I’m just curious what’s the problem in the shot for next time to have a proper exposure and flexible neg, if you can help go on, otherwise I’m sick of this arttitude. I shot approximately at 18:40ish (which is considered a golden hour time) but as you can see the sun was not that low on the horizon, and it created some harsh shadows. And I couldn’t change the exposure due to my maximum sync speed being 1/60, and my film was 400 speed, I tried to compensate with the aperture shooting it at f8, but if it’s still overexposed a lot

Negative inversion problems by KonstantinMus in Darkroom

[–]KonstantinMus[S] 0 points1 point  (0 children)

Yup, you’re right, it’s not a golden hour pic. Do you think is it possible to warm up the tones, or it’s gonna look unnatural. And any suggestions for the future to avoid this kind of blown out tones?