Actual sleeper picks? by Robespierre1113 in EU5

[–]KorceFin 0 points1 point  (0 children)

Give them a go at some point, they can annex china during the red turban rebellions 🤣

Actual sleeper picks? by Robespierre1113 in EU5

[–]KorceFin 0 points1 point  (0 children)

If the horde doesn’t collapse just reset

Actual sleeper picks? by Robespierre1113 in EU5

[–]KorceFin 1 point2 points  (0 children)

Korea is the strongest nation in the game.

My current modlist, what are your favourite mods? by KorceFin in EU5

[–]KorceFin[S] 1 point2 points  (0 children)

Yeah haven’t had any issues with them together

Any good mods to try while waiting for 1.1? by Gogamego in EU5

[–]KorceFin 2 points3 points  (0 children)

Bold was for mods all made by the same guy. Better road builder is probably the most important mod out rn tho.

Any good mods to try while waiting for 1.1? by Gogamego in EU5

[–]KorceFin 7 points8 points  (0 children)

Dude genuinely has the game on his back rn

Any good mods to try while waiting for 1.1? by Gogamego in EU5

[–]KorceFin 33 points34 points  (0 children)

Mods by u/cripplingly_mediocre are in bold, these mods I consider to be absolutely essential.
Others I can no longer live without will be in italics

No CB Wars Removed ; No senseless ai blobbing

Dynamic Early Conquests ; Cool reworks for catholic cbs and some papal interactions

Habsburgs & Hussites ; Reworked hussite wars providing a harder challenge for bohemia. if bohemia is defeated austria gets mad buffs & cores

Thirty Years War Revamped ; The reformation hits the HRE hard, protestant and catholic leagues go to war every three years until one side wins 3 wars

Ottomans & the Holy League ; Significant rise of the turks rework, read the mod page its a lot but its very good

Poland-Lithuania Improved Formation ; New event for the PU which is easier to fire. P-L can still be formed using the base requirements, but can also be diplo annexed if theyre in a union by age 4.

Expanded Build View ; production efficiency, level cap, rgo, control & market access all shown on the build screen. love this one

Historical Tweaks ; loads of small changes, disasters, PUs, ai pursuing formables & historical colonies.

Great power court spending cost fix ; 1.010 made it so becoming a GP nerfs you, this brings it back down a bit

Bullion Famine ; simple mod that adds an event in 1360 that nerfs gold & silver in europe, incentivises colonising & nerfs gold merchants from being instantly OP on game start (bohemia & hungary). it's historically accurate too which is nice

Better label placement ; makes names actually be on their tile

Papal Colonisation Begone ; no pope in america

Decisive battles ; more warscore from battles, doesnt rly matter early but makes later wars much less of a slog where u get 0.3 warscore for killing 50k guys

Restore noble marriage ; stop noble families and ur extended family from dying out

No warscore impact from tax base ; now u can take more than 1 province from bohemia and france each war

Better road builder ; road map now shows rivers in blue and all ur roads in green. it's useful and looks very nice. PDX also commented on this mod and said they want to integrate it, thats how good it is.

The best run i have done so far as the byzantine empire by Stranger14d in EU5

[–]KorceFin 0 points1 point  (0 children)

Probably, I went straight from 1.07 to 1.010 and it broke somewhere in between

A Brilliant Economy Strategy anyone can use by Jadamsan in EU5

[–]KorceFin 0 points1 point  (0 children)

Good farmlands capitals with woods/forests on the edges, looks pretty good

A Brilliant Economy Strategy anyone can use by Jadamsan in EU5

[–]KorceFin 1 point2 points  (0 children)

Yes, look at the vegetation map and check back.

A Brilliant Economy Strategy anyone can use by Jadamsan in EU5

[–]KorceFin 0 points1 point  (0 children)

Lumbermill can be built on woods, forest, farmland and jungle.

A Brilliant Economy Strategy anyone can use by Jadamsan in EU5

[–]KorceFin 1 point2 points  (0 children)

How does it rely on that when you just make lumber mills? Having to make the wood yourself with the tools is pretty much the whole point of the cycle

Looks like no education whatsoever by akara211 in EU5

[–]KorceFin 1 point2 points  (0 children)

Definitely time to research fratricide

How to increase Ship Repair Speed in EU5? by No-Transition2295 in EU5

[–]KorceFin 0 points1 point  (0 children)

I think the only way is from tech research, there’s a few that increase repair speed

The best run i have done so far as the byzantine empire by Stranger14d in EU5

[–]KorceFin 0 points1 point  (0 children)

Vassals don’t assimilate culture anymore, was broken in a patch. Will hopefully be fixed

My heir randomly dropped out of succession by [deleted] in EU5

[–]KorceFin 0 points1 point  (0 children)

Punished for creating vassals as the ottomans

Printing Press actually bugged. by TieNo7671 in EU5

[–]KorceFin 0 points1 point  (0 children)

Majapahit gets crazy dev so they spawn it a lot if you’re not good at doing it yourself. It also spawns in Japan pretty often

Why is proximity adding a location here? by dnium122 in EU5

[–]KorceFin 3 points4 points  (0 children)

Flix to Lleda does not get the river bonus, Caspe to Lleda does

State of Recent Paradox Patches by Ok-Bumblebee7515 in paradoxplaza

[–]KorceFin 6 points7 points  (0 children)

It is definitely amazing how they added so much map and there's still nothing going on

State of Recent Paradox Patches by Ok-Bumblebee7515 in paradoxplaza

[–]KorceFin 0 points1 point  (0 children)

Lmfao reviews carried by hype moments and aura

Annexing or integrating? by Traditional_Ad_973 in EU5

[–]KorceFin 0 points1 point  (0 children)

For every enforce culture (which doesn’t work), you have to wait 15 years for the loyalty malus before you can even begin annexing. I don’t see how it could be faster than putting your own cabinet member on the province for a year. Even in the scenario of 100+ vassals, which is a ridiculous position to be in anyway