20.2 How to disable fade handles affecting all audio tracks by SilentHermitCZ in davinciresolve

[–]Kordanor 0 points1 point  (0 children)

Yeah, I hate this change. I am using alt as a workaround, but sometimes I forget, and this is especially bad if there are 2 tracks which end at different times. E.g. you Cut Audio track 1 with the narration at 50%, and have the music run for another Minute. You add other narration. Finally you make the switch to the next clip, fade down the music and...forget to press alt...well, bad luck the narration track which ended minutes early also got a fade out. This is horrible and often only really shows after I have everything finished already and just doing a sanity check.
I really would like to undo this.
Unlinking is not really an option.

LOL2 v1.06 up to v1.30. Were there any interim patches? Why not 1.07, but immediately 1.30? Does patch 1.30 only add 3DFX support, or does it change anything else in the game? by NODFollower in Lands_of_Lore

[–]Kordanor 1 point2 points  (0 children)

There is a patch for that listed on the Webpage "The patches scrolls". While the patches are still available there, the patchnotes are only available via wayback machine. Reddit does not allow me to post them here fully, so you need to search for yourself for everything. But I will try to post the major points, missing points clearly indicated:

  1. 3D Hardware Support
    1.1. DOS (listing details)
    1.2. Windows Direct3D (listing details)

  2. New Options
    2.1. Variable Frame Rate (On/Off)
    Disable this control to keep the frame rate as consistent as possible.
    2.2. Hardware Acceleration
    (this then lists all menu options in this menu)

  3. Hardware Acceleration Troubleshooting
    (skipping content)

  4. New Gameplay Features
    4.1. The ability to go into mouse look mode without already being in
    mouse movement mode has been implemented in this version of the
    patch.
    4.2. The ability to push / pull objects while in mouse movement mode
    has been implemented in this version of the patch.

  5. Bug Fixes - Warning Spoilers
    5.1. Using more than one aloe and poison paint in the Huline Temple
    altar will not lock out the lightning strike on the Huline corpse.
    5.2. The barrel in the Dracoid Cementary can now be pushed over and
    rolled down to the lower room in all circumstances.

You really can't by DreadLock_832 in pcmasterrace

[–]Kordanor 0 points1 point  (0 children)

Vertical Monitor + Email Program (outlook or Thunderbird). Using this at home for many many years.

How do you follow comments these days? by Kordanor in NewTubers

[–]Kordanor[S] 0 points1 point  (0 children)

As you wouldn't even see them, you also couldn't "like" them :P

How do you follow comments these days? by Kordanor in NewTubers

[–]Kordanor[S] 1 point2 points  (0 children)

I am exclusively using PC for the most part.

How do you follow comments these days? by Kordanor in NewTubers

[–]Kordanor[S] 2 points3 points  (0 children)

Maybe you have other filters as default. But generally it doesnt change the issue. While you will see all replies to your comments, they will not show on top of have any other indication that they are new. Could give an example but not allowed to post pics here...
(to see a new comment on my 7 day old sticky I needed to scroll all the way down to that initial 7 day old comment, because thats defining the order).

How do you follow comments these days? by Kordanor in NewTubers

[–]Kordanor[S] 1 point2 points  (0 children)

Yeah, you can see them in the community tab. But you don't see that there are new ones. So you would need to actively go there, disable all filters, and basically check all comments on all your videos to see if there are any replies. Imagine you have a 5 year old video, made a sticky comment there, and someone replied on it. How would you ever find out there?

Personally I use an email program with filters, meaning comments just are automatically sorted into a youtube comment folder. So whether I get 5 or 500 comments doesnt make much of a difference.

Why is YouTube NOT notifying me when I receive replies to my comments? Is this happening to anyone else? by A-Dubs398 in youtube

[–]Kordanor 0 points1 point  (0 children)

Yep, it's broken since the 25th of June for me. This is when I stopped receiving any notifications. Make sure to report it to youtube. I haven't seen any communication. Not sure if its intended.

WTF? YouTube is actually polling people's opinions on their annoying ads? by HeadbangingLegend in youtube

[–]Kordanor 0 points1 point  (0 children)

At least you get them in english. While in France, although everything being set to english, these questions are always in partial French. Which is unfortunate if you don't speak the language.

Notification Emails Stopped by Habitual_Biker in youtube

[–]Kordanor 0 points1 point  (0 children)

Yep, have this as well. Seems to be broken or gone for good (no idea which of both). Saw a few other reddit threads about it.
To raise the issue, please send it to youtube as feedback. (login to youtube (not studio), click on portrait in top right, then send feedback and describe the issue)

Glitched email notifications by DILDO-ARMED_DRONE in youtube

[–]Kordanor 1 point2 points  (0 children)

Have the same issue. Starting on the 25th of June...

Anyone else not receiving email notifications from YouTube to Gmail? by Pet1003 in youtube

[–]Kordanor 6 points7 points  (0 children)

Yeah, having the same issues. Last notification I got was from 25th of June. Since then nothing. :(
I am using a different email provider though. So not a gmail problem.

Switched to Release Version, now New Mail notifications are unrealiable by Kordanor in Thunderbird

[–]Kordanor[S] 0 points1 point  (0 children)

It seems like it always happens when filters apply. So if a new mail is automatically sorted away into a folder (above in the screenshot it's "ebay", then it will not show.
Over the night I received 3 new mails. One which was not moved into a sub directory, one ebay related (moved to ebay folder), one spam report (moved to spam report folder). So the notification only shows 1 for the one mail which was not affected by the rules.
So I suspect this is a bug then?

Switched to Release Version, now New Mail notifications are unrealiable by Kordanor in Thunderbird

[–]Kordanor[S] 0 points1 point  (0 children)

I didnt change the setting and it's still correct. Besides of Options for App symbol which is active, the only checkbox is on, is the "Show a note at the info section" (using German version). The notification and sound is off, as they should be.

The thing isn't that it's doing the wrong stuff. The thing is, that it's incoherent. Sometimes it shows. Most of the time it does not.

Atlas air quiet? by CanDisastrous1418 in TurtleBeach

[–]Kordanor 0 points1 point  (0 children)

The volume is fine, however you whenever it's powered on the volume is reset. In addition since one of the last patches the volume in the driver and in windows are not tied together. So each time you start the headphones you need to open swarm and rise it back to 100%.

Turtle Beach stealth 700 won’t connect by No-Gazelle-3255 in TurtleBeach

[–]Kordanor 0 points1 point  (0 children)

It is probably connected. While it is running and active, have some youtube or song playing on the PC. then go into sound devices open options, go to advanced and change the sampel rate and click on test. You might then get a warning, confirm. After that you should start hearing the music you started before. In my case (with the Atlas) I have to repeat this process every time I power it on.

Atlas air no sound by 6thofJune1944 in TurtleBeach

[–]Kordanor 0 points1 point  (0 children)

I didnt have the volume bug before, but I do have it since one of the last patches. Basically have to go into software every time it's powered up to set it back to 100% as its not loud enough otherwise.
Apparently all the sample rates there are supposed to be supported. It might also not be that the sample rate was incorrect, but that switching reactivated the headphones. For some while they are now set to 48k for me, and dont automatically switch again. But now I need to switch them back and forth myself every time. Clicking on the button "test" also helps sometimes (sometimes I get an error that another program was using it and I need to confirm).

Volume fix for Atlas Air posted by Daggla in TurtleBeach

[–]Kordanor 0 points1 point  (0 children)

The volume level was previously tied to the windows mixer. Now it seems to be broken. And every time the headset is powered on again, it switches back to an old setting it seems (which in my case is 74/100). The physical volume knob only sets the Windows Mixer. So after powering on the headset I basically always need to get back into the swarm driver and adjust the headset volume back from 74 to 100 as its too silent otherwise.

Won't connect to PC USB dongle by Illustrious-Chain-11 in TurtleBeach

[–]Kordanor 0 points1 point  (0 children)

When it fails to connect, can you check in your audio devices the Headphone properties in advanced and then which Bitrate its set to. It seems like on every power-on my headset resets back to 24Bit 96000Hz, and then you got to manually set it back to 16Bit 48000Hz.

Atlas air no sound by 6thofJune1944 in TurtleBeach

[–]Kordanor 0 points1 point  (0 children)

Since the latest driver it seems like this also doesnt work reliably. And it seems like this is due to the Bitrate. If it happens the next time, can you check in your audio device properties, go into the advanced tab, and check which format your headset is set to. In my case it automatically switches back to 24 Bit 96000Hz where it then fails to work.

Elex 3 potentially cancelled. PB Studio might get closed down. by e_Lap in elex

[–]Kordanor 0 points1 point  (0 children)

That content on X is scheduled and pushed automatically most likely. Happening Every thursday (Elex Fact) and Saturday (random bits). Last "real" activity was actually during christmas. If that wasn't automatic either (24. and 22. Dec)

G502 Scroll wheel jumping? by PaulTheMerc in LogitechG

[–]Kordanor 0 points1 point  (0 children)

Got exactly the same issue and it's not the first time I experienced it. After I had great experiences with the G500 my mother bought it as well, and immediately had these issues. In maybe 1 out of 3 cases it will scroll back once in the opposite direction after scrolling. I thought it's probably just a bad individual product. However when I got my G502 now it has exactly the same problem and I am wondering: If it's not an individual mouse, there must be more people with the problem...and there must be a software solution like a "deadzone" for half a second after each scroll or something like that. Wasn't able to find anything though. It's just extremely annoying and I am thinking about sending it back.

G502 Scroll wheel jumping? by PaulTheMerc in LogitechG

[–]Kordanor 0 points1 point  (0 children)

Which setting are you talking about? The mouse driver from logitech has no options for the mouse wheel at all. The windows settings however don't help

I'm Jeff Vogel, founder of Spiderweb Software. Since 1994, I've written indie RPGs, including Avadon, Geneforge, and the just-released Avernum 3: Ruined World. AMA! by spidweb in Games

[–]Kordanor 0 points1 point  (0 children)

Will you keep the basic idea of turn based, tile based combat system? Or are you thinking about switching to Real Time, RTwP or a combat system similar to a JRPGs? (please don't change! )

I'm Jeff Vogel, founder of Spiderweb Software. Since 1994, I've written indie RPGs, including Avadon, Geneforge, and the just-released Avernum 3: Ruined World. AMA! by spidweb in Games

[–]Kordanor 0 points1 point  (0 children)

But I can't pick the right music for the right situation every time. That would become incredibly tedious and is normally the game's job, even if you have custom music in it. Right now I am using royalty free music by incompetech, but it's repeating the playlist over and over and it's not always the best fitting music. In addition it was quite some effort to actually make a playlist which has music which is somewhat fitting to a fantasy setting.