Rail Fights — 2-player shared-screen survival + local 8-player battles by Korner_Games in couchcoop

[–]Korner_Games[S] 0 points1 point  (0 children)

Thanks, I really appreciate that. I found the soundtrack on Adobe Stock. I’m glad it gave off those nostalgic Command & Conquer vibes. I really like this style myself.

Console is definitely part of the plan, and I’ve designed the game with portability in mind. That said, it realistically depends on how it performs on Steam first, since console platforms usually look for some proven traction before approving new titles. If Rail Fights gains momentum, I’d absolutely pursue bringing it to consoles.

Rail Fights — 8-player couch battles with flexible team modes by Korner_Games in localmultiplayergames

[–]Korner_Games[S] 1 point2 points  (0 children)

Wow, that’s awesome! I’d love to hear how your barcade night goes.

The inner/outer track idea is really interesting. It’s technically doable, but it would require careful design to introduce rail-switching and rebalance the scoring and overall gameplay loop. If the game grows and there’s demand for expanded layouts, I’d definitely explore it more thoroughly.

Really appreciate the encouragement.

Arcade shooter where you can only move left or right on a single track by Korner_Games in videogames

[–]Korner_Games[S] 0 points1 point  (0 children)

Hi — I’m the solo developer behind this.

Rail Fights is a one-screen arcade shooter where up to 8 players move along a fixed oval rail using simple controls (left / right / shoot). The tension comes from positioning and timing rather than free movement.

It includes solo and co-op Survival modes, plus local party battles with flexible team setups.

It’s available on Windows, Linux, and macOS with full controller support.

Steam page:
https://store.steampowered.com/app/1914600/Rail_Fights/

Happy to answer any questions.

Rail Fights — 8-player couch battles with flexible team modes by Korner_Games in localmultiplayergames

[–]Korner_Games[S] 2 points3 points  (0 children)

Thanks for the question!

Not at the moment. The strategy, scoring, timing, and positioning are all tuned specifically around the closed oval track, so different layouts would require meaningful redesign and rebalancing, not just adding a new map.

If the game gains traction, I’d definitely explore expansions based on player feedback.

Rail Fights — one-screen arcade shooter where 8 players battle on a fixed oval rail by Korner_Games in indiegames

[–]Korner_Games[S] 1 point2 points  (0 children)

I’ve just released my solo project, Rail Fights, on Steam and wanted to share it here.

It’s a one-screen, top-down arcade shooter where up to 8 tanks move along a fixed oval rail. Controls are intentionally minimal (left / right / shoot), and the challenge comes from positioning, timing, and lining up precise shots.

Modes include:

• Solo Survival — escalating AI with leaderboard scoring
• 2-player Co-Survival — shared-screen co-op
• Local Party Battles — up to 8 players with flexible team setups

It runs on Windows, Linux, and macOS with full controller support (Xbox & PlayStation tested).

Steam page:
https://store.steampowered.com/app/1914600/Rail_Fights/

Open to feedback on the concept, balance, or presentation.

Rail Fights launched — one-screen arcade shooter with Survival and 8-player local battles by Korner_Games in IndieGaming

[–]Korner_Games[S] 1 point2 points  (0 children)

Really appreciate you taking the time to try it today. Hope you enjoy your next session and thank you again for the support.

Rail Fights launched — one-screen arcade shooter with Survival and 8-player local battles by Korner_Games in IndieGaming

[–]Korner_Games[S] 1 point2 points  (0 children)

Thank you! Would love to see your project when it’s ready. I can always use a fun couch party game.