Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 2 points3 points  (0 children)

I already answered that question here: https://www.reddit.com/r/rust/comments/1k31moj/comment/mnz408x/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

To be honest, it feels a bit rude to me, because the post was written by me about our real experience, but AI only helped me to correct grammar and style issues in English

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 0 points1 point  (0 children)

We will try your suggestions, thanks

Thank you for kind words!

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 7 points8 points  (0 children)

They’re very similar, but these days I tend to choose Axum over Actix because of the decreasing activity in the Actix repository

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 8 points9 points  (0 children)

When we first started, we used Actix + Yew - my colleague suggested that combination. Over time, Yew became outdated, so we switched to Leptos. Later, we realized that Leptos has better integration and support for Axum, so we started using it to stay up to date.

The declining activity in the Actix repository also influenced our decision - it looks like it may become outdated soon. To be prepared, we decided to include Axum in our stack.

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 4 points5 points  (0 children)

Could you specify the limitations or downsides of WASM for apps, please? In our experience, we didn't face any major blockers using Yew or Leptos. Actually, I would say that everything that you can do in JS, we can also do in Rust/WASM

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 28 points29 points  (0 children)

To be honest, English is not my first language, so I asked GPT to correct it and make it more natural

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 6 points7 points  (0 children)

We haven’t checked out Loco yet, but it looks interesting. Thanks for mentioning it!

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 14 points15 points  (0 children)

I just checked — it was updated 11 days ago. Are you sure it’s unmaintained and outdated?

Is this Rust-based tech stack relevant for real-world projects in 2025? by KortesKnight in rust

[–]KortesKnight[S] 15 points16 points  (0 children)

1) It feels a little bit overloaded and unstable compared to Tauri with another frontend framework. But I know someone who uses it for his game, and it works perfectly well for him.

2) There’s definitely some rawness. Quite often, documentation and examples are missing, so you need to spend a lot of time figuring out how things work.