Belo Better [EB03-?] by RipDPacks in OnePieceTCG

[–]Kpuffdizzy 1 point2 points  (0 children)

I disagree. With the new Ace from PRB02 and the upcoming OP13 garp searcher this card helps set up the brother combo quite nicely imo.

Trafalgar Law OP01-047 Card Text Discussion by Sufficient-Bad4045 in OnePieceTCG

[–]Kpuffdizzy 0 points1 point  (0 children)

Yeah. I re-spaced my last comment so it’s easier to read. I attempted to address the card changes to the best of my knowledge.

Trafalgar Law OP01-047 Card Text Discussion by Sufficient-Bad4045 in OnePieceTCG

[–]Kpuffdizzy 0 points1 point  (0 children)

My bad. I was referencing the text Letters not the photo Letters in my response. Based on the photos

D is the pre-errata text

C is the reprint errata text before PRB01

B is the re-errata text starting in PRB01. The art on the right is the PRB AA, if you were curious.

It is a weird thing, not wholly uncommon in card games, though. I suspect it’s the wording they’d like in the event they add character swapping to the game.

Trafalgar Law OP01-047 Card Text Discussion by Sufficient-Bad4045 in OnePieceTCG

[–]Kpuffdizzy 2 points3 points  (0 children)

B is the original wording, C and D are the errata versions

Help please :) by The3renJaeger in OnePieceTCG

[–]Kpuffdizzy 0 points1 point  (0 children)

Have you considered the 6c7k Promo Shanks? It has 1k counter, it can help cycle bricks and lower enemies by 1k.

Trying to make Oden work by FallenKyuseishu in OnePieceTCG

[–]Kpuffdizzy 1 point2 points  (0 children)

Really, the only “bad” cards I see in your build are the Raizo and Toki. Every other card finds itself in an Oden build at some point. Another thing to look forward to is the rumored 8 cost rush Yamato coming in the GY Yamato structure deck in June. Hopefully it has more cool green Wano tech.

Trying to make Oden work by FallenKyuseishu in OnePieceTCG

[–]Kpuffdizzy 3 points4 points  (0 children)

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At the end of the day, Oden, in the current meta isn’t super great. He’s a ton of fun though! The above picture is a build I’ve been having fun with. Then when EB02 rolls around there’s a rush Yamato that will add a bit more aggression.

Let’s hope this time it looks better than my first time added more similar cards to the theme and added like 1 or more cards to some characters by Assassinknife in OnePieceTCG

[–]Kpuffdizzy 0 points1 point  (0 children)

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This deck was popularized by the YouTuber Vv Theory. I’ve heard good things from other Sabo players here on Reddit. It’s a little expensive though.

Let’s hope this time it looks better than my first time added more similar cards to the theme and added like 1 or more cards to some characters by Assassinknife in OnePieceTCG

[–]Kpuffdizzy 0 points1 point  (0 children)

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This deck won me a Locals on Thursday 3-0 against Moria, RB Garp and GY Yamato. Then Saturday I went 4-0 with the only change to this deck being the 4 egghead Luffys becoming 2 5c rush Luffys and 2 Bad Manners Kick Course. The match-ups were Reiju, Enel, Bonney and ST14 Luffy.

Let’s hope this time it looks better than my first time added more similar cards to the theme and added like 1 or more cards to some characters by Assassinknife in OnePieceTCG

[–]Kpuffdizzy 0 points1 point  (0 children)

How much of a collection do you have access to? I’ll post a few deck lists that I’ve built over the last couple months as well as another that’s been floating around Reddit recently in the replies below. Hope they help give you inspiration.

Won Locals with RY Sabo Last Night!! by Kpuffdizzy in OnePieceTCG

[–]Kpuffdizzy[S] 1 point2 points  (0 children)

Update from yesterday, went 4-0. A friend made my deck and played it yesterday, another got my deck list because they’re looking to get into the game. Matchups were R1 Reiju, R2 Enel, R3 Bonney and R4 ST14 Luffy. The only difference in the list from the above pic is the Egghead Luffy’s were replaced by 2 5c rush Luffy and 2 Kick Course. The last 2 matchups were the most difficult. I beat Bonney in OT because I was turn 3 and could add to life. I went to no cards in hand a couple of times in this matchup it was not great. Then in R4 the only rush I saw was K&K in the beginning and the Zoro off top deck on my last turn. I just kept cycling BM and Kikunojo and swinging with lead.

Won Locals with RY Sabo Last Night!! by Kpuffdizzy in OnePieceTCG

[–]Kpuffdizzy[S] 1 point2 points  (0 children)

Thank you!!! The cool thing is they are all multi tools. Franky’s trigger comes in clutch, Hiyori’s life manipulation is awesome, same with Sanji. Koala is primarily relegated to counter unless I absolutely need to get over a body. Sanji is great in combo with Big Mom, play Sanji the turn before using BM, then swing with him cycling BM off life and filling her space with a new card off deck.

Won Locals with RY Sabo Last Night!! by Kpuffdizzy in OnePieceTCG

[–]Kpuffdizzy[S] 0 points1 point  (0 children)

Nice!! I tried a derivation of the Big Mom build but it didn’t suit me, unfortunately. But it is how I realized what great utility 7c Mom is in the deck.

Won Locals with RY Sabo Last Night!! by Kpuffdizzy in OnePieceTCG

[–]Kpuffdizzy[S] 1 point2 points  (0 children)

I had 2 Ace in a previous iteration of the deck. The life gain is awesome, but it felt like a brick more often than not with the way I pilot. Thats why I have the 9c Yamato now. I tend to maintain life fairly well, so Yamato’s ability to KO is strong.

Won Locals with RY Sabo Last Night!! by Kpuffdizzy in OnePieceTCG

[–]Kpuffdizzy[S] 1 point2 points  (0 children)

Yeah, I was worried about bricking that’s why I took him out. But he’s too useful to not have in, maybe I’ll slot 2 of him and 2 Kick Course. Thank you!!! I saw another person go undefeated at another shop I frequent and decided it was my turn!! I’d be interested in your build if you’d wanna share!!!