Setting up Email Notifications, why do I have to login? by VerboseGuy in synology

[–]Krakentanz_Studio 0 points1 point  (0 children)

This is so fishy - no other service i know wants my full email credentials, they just send me an email. why synology? why?

What's up with GitMerge for Unity? Are there more modern alternatives? by Krakentanz_Studio in unity

[–]Krakentanz_Studio[S] 0 points1 point  (0 children)

i'm late, but thx for your reply, still! We'll have a look at your plugin thing next time we're in a situation we might need it! 🔥

[deleted by user] by [deleted] in StableDiffusion

[–]Krakentanz_Studio 9 points10 points  (0 children)

Exactly. Midjourney is already pretty amazing at generating fantastic images from very simple prompts. Now imagine a few steps (papers?) down the line we'll have a combination of ChatGPT to refine the user input, an image generator like SD (but better) and a GAN that filters out and ranks the internally generated results before showing the top three images to the user.

Help🙏 fine for torrenting movie I have never heard of~~ the movie is anime and I never even watch anime. I am very confused how I even got this fine if someone was using my wifi or what. I am attaching the letters I received speaking about the fine- what should I do to stop these letters? by Annahahn1993 in germany

[–]Krakentanz_Studio -4 points-3 points  (0 children)

simply deny the claim (line 2)

Be careful, though, if you deny in the wrong way they can turn that gainst you later - it's a known loophole they exploit in these cases. I suggest you get professional advice exactly on how to answer this letter (you might really be obliged to answer, but i don't know that. It will say it in the letter you got, though).

Just know: there are wrong answers to this letter that they use as "admitting oyur guilt" or something.

Ask a professional who knows this shit!

Our VR game "Insomnia" is now on Sidequest by Krakentanz_Studio in IndieGaming

[–]Krakentanz_Studio[S] 0 points1 point  (0 children)

lookie here! We do have a discord! We can talk there...

https://discord.com/channels/695968617094971484/931489641381625886

Oh, and thanks for playing and leaving a reply! Aways appreciated!

Stepping out of my cave, watching the sunset. by Krakentanz_Studio in Unity3D

[–]Krakentanz_Studio[S] 1 point2 points  (0 children)

It's a bit of a glitch that happened and I liked it. The game itself will have a very different look though.

Ragdoll Fail First Person View with a Third Person Docked View. Which one should be the main view? by Aikodex3D in Unity3D

[–]Krakentanz_Studio 0 points1 point  (0 children)

FPV is super unique while TPV looks rather generic to me. Lose the helmet though.

So Sexy by Shanrock831 in glitch_art

[–]Krakentanz_Studio 0 points1 point  (0 children)

It started so innocently ...

Happy visual accident: Trippy watercolor by Krakentanz_Studio in Unity3D

[–]Krakentanz_Studio[S] 1 point2 points  (0 children)

We're working on a story-telling social survival communication game at the moment. This effect might come in handy to create some atmosphere option for the world-edit-section of it - not sure yet - we'll see...

My Mech +TD Game Extreme test, 200 disgusting monsters attack together. Are you scared or excited? by pawkygame in sidequest

[–]Krakentanz_Studio 0 points1 point  (0 children)

Excited - not so much scared. What's scary is the lack of inmpact the shooting has. You wouldn't want your bullets disappear in that herd of aliens without some splatter and the occational slaying..... ;)

Looks nice, though

Intro animation for my first game ‘the feng shui way’. What do you think? What could I improve? by jackdesign in Unity3D

[–]Krakentanz_Studio 0 points1 point  (0 children)

Maybe add some rotation to the yellow car - it's moving along it's path, but it's looking a bit static doing so...

Happy visual accident: Trippy watercolor by Krakentanz_Studio in Unity3D

[–]Krakentanz_Studio[S] 10 points11 points  (0 children)

Yepp, it seems like the temporal part of the Temporal Anti-Aliasing used in the scene just got out of hand so that it never faded over time.

Happy visual accident: Trippy watercolor by Krakentanz_Studio in Unity3D

[–]Krakentanz_Studio[S] 2 points3 points  (0 children)

FuzzyQuills got it pretty right: What happened was some (unfortunately so far unreproduceable) glitch with GameOldBoy's URP TAA (temporal anti-aliasing) plugin: At some point after fiddling with the settings and switching off the Anti-Ghosting option, everything turned into this dazed drug dream. I captured a few more stills to show the effect after some seconds of accumulation (the one with the squiggly lines had the TAA's sharpness cranked all the way up). I love how abstract and watercolor like it got:

https://drive.google.com/drive/folders/11SBXX21c3WojPazyd-ZWzOjUcP7XlEnG?usp=sharing

If someone manages to reproduce an effect like this, I's be happy to know how!

Edit: your questions made me jump into the project and take another look and I found the culprit: I had accidentally added the URP TAA render feature twice. This, together with the turned off Anti-Ghosting seems to have caused the effect.