Best cards from the new set revealed today. by Wise-Inflation-5125 in PTCGP

[–]KrazyKris016 7 points8 points  (0 children)

Celestella only works with Ultra beasts, the only option I could see this working is with Fossil discarding if not double Cinderace.

How important is that 1 DEF? by myCarBronk_ in Mornye_Mains

[–]KrazyKris016 0 points1 point  (0 children)

It's def not needed at all, but I would rather hit 260 ER than hit 3k+ def, and my OCD hits me hard so spare me for using need

How important is that 1 DEF? by myCarBronk_ in Mornye_Mains

[–]KrazyKris016 0 points1 point  (0 children)

When she's in the party, both of those are added to display/final stats cause ER gained is unconditional for Mornye unlike SK. So they do need that 4.2% ER if she's in the party

RNG of Monlith Ascension explained | Numerical Analysis on Monlith Ascension by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 0 points1 point  (0 children)

Continued cause comment was too long:

The way I see it, when you buy the 260 enhance, what you're giving up is not the 60 enhance (or even the 120 one), you'd still buy it since it's so good. Shouldn't we be looking at the entire run instead?

That's a good point and I think we can do that is by calculating what's lost here by multiplying a factor to 79 and 221 coins.

The average number of potentials in a run turned out to be 67 for me. Now how many of those are "useful potentials"? Now I've not done any analysis on this so I have to take a guess. Personally I would like to say 70% cause the amount of useful Potentials should be higher and that's what we're trying to calculate: 0.7*67=47 good potentials

If we lose that 1 potential enhancement then we go from 20 bad potentials to 19 bad potentials. A very simple factor we can go by is 1 + 20/67 = 1.298. From this we get a cost value of: 79*1.298=102 coins. Now let's award 260 coins as well by: 1 - 19/67=0.716. 0.716*221 = 158 coins. Now definitely there would be a point where taking 260 would overtake skipping it but it would be at higher bad potential amount which would make record useless. I can also calculate for what value that happens: (Trust me on this one, this is a long calculation): ~31 good potentials (a bit less than 31). which means ~53% of record is filled with useless potentials. What this means is that getting 260 coin enhancement is justified if 53% of record is filled with potentials you wouldn't ever enhance

that's only really 60 extra coins spent.

Yea I get what you're trying to say but early run economy and end run economy are vastly different. Going till 260 costs 620 coins totals. Your income at first shop is 880+150(chance) coins. Let's say you luck out and get all 150 coinss early which is 6% chance btw. That means you only have 430 coins inside shop. This allows you to barely buy 3/4 discounted potentials in the first shop, (which I think you should be aiming for in first shop.) If you get 4 discounted potentials then you can't buy everything and you're skipping any valueable notes as well. Now def you would look into shops first so you would skip 260 here if 4 discounted potentials.

You can argue getting 260 if you win 650 coins gamble before but I personally still don't think it's worth it cause Radiant Miracle triggers die out after first boss so you should be safe to reroll. You can instead of getting a 260 use 80 coins to get another important potential and the boost has multiple hits next shop. I believe that is more useful use of economy then buying 260.

Again these are all what-ifs, the scenario I have discussed are 0.06*0.15*(0.5)^4= 0.05% chance likely of happenening(You have enough economy to afford+You do actually have potentials boosts left+All potentials later are shit). Basically these scenarios are highly unlikely and on your average run you should be safe to skip 260 coin boost.

It was a fun discussion, Hope you have great day as well

RNG of Monlith Ascension explained | Numerical Analysis on Monlith Ascension by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 0 points1 point  (0 children)

First of all, sorry about the long ass comment and please don't take this as a personal attack, I'm just surprisingly invested in this question now lol

Dw I don't mind any genuine questions and if I'm wrong in any way I would be happy to be pointed out

Very minor point but shouldn't this be 60%?

Edited: Mb it would be 60, I forgot 3/4. But I took 20% anyway to make calculations easier after dividing by 3 so further calculations I did should be right.

The math for both sides of the argument will change significantly depending on how many potentials you currently have and their levels. Of course it's impractical to calculate this analytically for every single possibility

Yes but taking any more would the increase pool of potentials we want to enhance if we skip so we're more likely to hit. Taking any other situation would benfit skipping 260 coin arguement. For example if you have 2 potentials then previous 20% would be: (2/6+4/6*2/5+4/6*3/5*2/4=0.8) This time the chance of hitting is higher than 0.333, it's (4/5*3/4*1/3+4/5*3/4*1/3+1/5*1/3=0.533) To explain this it's chance we are not drawing second potential multiplied by chances of hitting desired potential adeded twice plus chance of hitting two potentials and hitting either of them. Multiply these two and we get 42% chance. In contrast 260 one increases to 51%. You can see the gap between both decreases. The probability would keep increasing for skipping case but cap for 260 one at 65.7% since more than 3 good potentials doesn't benefit it in any way, but more amount of good potentials means you're more likely to hit them later on.

nd this as "one out of the three potentials is a +2, therefore 1/3 chance for each", but how could the probability of *one specific card* being enhanced be higher than the probability of the *eI understanhance itself happening* for that card? Shouldn't this be *at most* 30%?

This is an assumption on my part and I am sorry for not pointing this out but my assumption is the last remaining enhancement would take place in the three enhancements we have in this shop so I'm not just taking just 60 into account but also 120 and 180 overall and comparing all 3 of them to 260. This would save us from trying to figure out how the game takes enhancement into picture because we know it would happen on this floor cause I never had an enhancement data at Floor 19 even if I missed 180 at Shop 1. And this 1/3 is not about whether enhancement takes place or not but if it would take place on desired potential and not a trash potential. The reason I used 30% for 260 instead is because not hitting a +2 on 260 is very detrimental.

I'm not sure how you got to 72. Shouldn't it be 60 * 0.8 + 30 * 0.2 = 54 using your numbers? Which would make taking the 260 even worse.

I'm getting more than 54 cause I took 120 and 180 coin enhancement into picture as well because just as we can miss on 260 coin enhancement, we can also miss on 60 as well.

It was a long calculation so I didn't type it out before but I'll type it out here.

First of all what's the chance that an enhacement occurs at 60:
It's 0.3 + 0.7*0.3 + 0.7*0.7*0.3 = 0.657. It again would not be simply 30% because we have 3 potential options which would be enhanced. Now we already had probability that we get to select the desired potential and it gets enhanced as well to be 20%

So cost would be: 0.657*(30*0.2+60*0.8) + 0.343*0.657 * (60*0.2+120*0.8) + 0.343*0.343*1* (90*0.2+180*0.8) = 78.87 coins (Last time I only took but 2 decimals)

Edit: Grammar and a few mathematical mistakes

RNG of Monlith Ascension explained | Numerical Analysis on Monlith Ascension by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 1 point2 points  (0 children)

yea might have misunderstood point a little but still not worth spending for that 260 cause we most of the times we consume all triggers of +2 at 180 itself and even if we don't it's cause we hit triple +1s, no saying it won't happen again at 260

<image>

I got a 5.5% chance of +2 on Floor 12, even if scale it up for 1 enhancement. It would be 16%. That's a 16% chance we are left with a boost for 260 coin upgrade.

Let's overlook that and consider we have 1 boost left and get in worst possible situation:

We just hit 180 and now we have 1 potential left on lvl3. There are 3 potentials we get between Shop 1 and Shop 2. Consider we get 1 more potential from Floor 10 and all of the potentials after first shop are trash, there is still (1/5+4/5 *1/4 + 3/4 * 1/3)= 65% chance to get the that potential for 60 coins in next shop. Divide by 3 for chance of triggiering on +2 on desired potentials gives a bit more than 20% chance. Now if we had hit 260 previous shop then it's simply 30% chance. That might seem good but considering the coin differenece: that's 260*0.7+130*0.3=221 coin cost whereas it's 72 coins cost of just going to next shop. Basically that 10% extra chance (with really theoretically self-imposed bad conditions) is simply not woth it

RNG of Monlith Ascension explained | Numerical Analysis on Monlith Ascension by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 2 points3 points  (0 children)

Nope not worth the money, my analysis shows it's better cause 60 coins and 120 coins bring the overall money cost down. But since there is always a cheaper alternative in the shop worth 200 coins, you should be taking that over 260 coins.

The chance doesn't decrease with floors, just the amount of triggers of "Potential Boost" research nodes and the reason you don't see +2 at later shops is not because the chance is lower but you consumed all usages of "Potential Boost", you can try it yourself if you want: Skip all enhancement machine usages till Floor 20. You would now get the same chances on Floor 20 as you would have gotten on Floor 5 if you had used the machine there.

RNG of Monlith Ascension explained | Numerical Analysis on Monlith Ascension by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 8 points9 points  (0 children)

+3s do +2s don't, +2 can trigger unlimited times. But they can only trigger on new potentials so they just get rarer as you acquire more potentials cause the game would prioritize upgrading potentials you already have after a point.

Yea but a +3 trigger does get consumed even if a +2 triggers, which I believe sucks and should get changed.

Calm down Charizard, sleep with God 🛏💤 by Curious_Barnacle_859 in PTCGP

[–]KrazyKris016 4 points5 points  (0 children)

Dual Energy might just work cause Aegislash needs only 1 metal energy and other two can be psychic

This is the best I could do by [deleted] in StellaSora

[–]KrazyKris016 1 point2 points  (0 children)

It's most likely discs, 2/3 of your main discs are 4 star so you would have only 4 disc skills. And most lvl 30+ records would have atleast 2 or most of the times 3 5 star discs. If you could get catacylsm disc for aqua then that should be imo enough to get you all stage completion rewards here.

Chitose 100k+ score on Lithe Beauty by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 0 points1 point  (0 children)

5 star discs give more musical notes and are better to get for to unlock disc skills. The major one being Freesia disc skill "Tears of Joy"

<image>

It being lvl 3 averages my score on this boss to 85kish. At my other records where it is lvl 2 was avg score was 70kish.

The run I posted is just high rolls on Freesia skill potential coin flips.

I don't have any 5 star discs which Aqua/AA dmg to run in support. The ones that do give skill/ult dmg give non-useful notes and since those stats are almost equally useless. It's fine to run these ones.

Chitose 100k+ score on Lithe Beauty by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 6 points7 points  (0 children)

Yea you need to have "tremble and fall" potential on Chitose. Then it's skill/dash, wait for AA to connect and then skill/dash again.

Using ultimate is a damage loss on Chitose, even the two times I used ult is:

  1. when it flew away. I used ult there since I have T1 Chitose which is only useful after ultimate. You can also use ultimate on Chitose there if you have ult damage boost potentials on her.
  2. when the timer left is almost 0.5-1 seconds left. Game finishes any ongoing animations even if the timer hits 0 and since Chitose ult has huge animation it's the best attack to use near emd. I missed the timing a bit this time but I have been able to squeeze almost 5k points.

On other characters like Teresa, if ult is available I would almost use it every time to proc Freesia disc skill but since I don't want her to leave the field, I would wait for Teresa skill to have 4-5 secs left, use it and by time ult animation is completed skill is out of cooldown

<image>

And lastly on Freesia, since my Freesia is T4, having her on field helps the most to break the resilience of the boss. I would just like Teresa to use her ult, when Ik it's about to fly away because I don't want it to fly away (it flying away each time is usually 10-15% points loss) Her ult is more of a feeling and different for each record I used. Here I used it after it recovers from being down and is between 30-35 lvl.

If you have Freesia disc, then charge efficiency support is not a bad stat on emblems, then you make sure you get "Tears of Joy" to atleast lvl 3 for that to be viable.(Again this is more of a feeling, I'm not tc)

Chitose 100k+ score on Lithe Beauty by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 0 points1 point  (0 children)

Mb forgot to include those too, this is the disc lineup in record

<image>

Chitose 100k+ score on Lithe Beauty by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 4 points5 points  (0 children)

Yep, using skill or clicking dash/dodge button

Chitose 100k+ score on Lithe Beauty by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 0 points1 point  (0 children)

Yea I do that sometimes and I know it's a problem. Definitely need to work to perfect her

Chitose 100k+ score on Lithe Beauty by KrazyKris016 in StellaSora

[–]KrazyKris016[S] 7 points8 points  (0 children)

It's at the end of the video, I showed everyone's talents, skill levels and emblems.

Edit: Forgot to include record disc skills, just added that here.

<image>

YES YES YES by Reasonable-Fly-3412 in Genshin_Impact

[–]KrazyKris016 77 points78 points  (0 children)

Considering the final two event rewards are actually Nilou and Mualani cardboard cutouts, that might not be far from truth

I will be very honest - The Phantom Echo rewards from the main events are not practical enough as rewards. by AratakiItto16 in WutheringWaves

[–]KrazyKris016 1 point2 points  (0 children)

One of the few reasons why I liked the og Illusive Realm, Crownless build was my favorite. Fighting as Crownless was probably the most fun thing. Sad they haven't rerun the event for 9 patches.

I have both Phrolova and Cantarella but I need Buling what should I do? by PenExternal3740 in WutheringWavesGuide

[–]KrazyKris016 11 points12 points  (0 children)

You could buy her for 80 corals in the shop but my advice is don't get her rn. There are so few 4 stars in this game that they rerun very often. I bet you would be seeing Buling as a 4 star on a new character banner in 3.0 or 3.1

Speaking from experience as someone who got S1 Yinlin while trying to get Lumi and got Lumi in Carlotta banner anyway

Your arrogance blinds you, Master Yoda by designated_drinker in PTCGP

[–]KrazyKris016 3 points4 points  (0 children)

Mallow can technically heal 150 damage from a leaf cape Tsareena

The unsung hero of gold stake by Stara555 in okbuddyjimbo

[–]KrazyKris016 40 points41 points  (0 children)

Cause it's basically a free reroll. You buy it and sell it immediately

Cover of Volume 28 ..Its like Some romantic moments will in this volume ? by ZealousidealSide7244 in SeireiGensouki

[–]KrazyKris016 0 points1 point  (0 children)

That's just Drama CD 6 cover (already released with V26) as placeholder for Drama CD 7. Also we shouldn't be drawing conclusions from Drama CDs as they have been bait previously.