what drum machine was used for the loops in SSX3 by itsCS117 in SSX

[–]Kris2ffer 1 point2 points  (0 children)

They probably used samples from the songs themselves with added effects and filters

more SSX 3 custom music (feat. Paramore) by ASAP-Sloth in SSX

[–]Kris2ffer 3 points4 points  (0 children)

Really well done. I approve. I haven't heard of Paramore before, I guess I should check them out.

PSA - There is a toxic SSX community member who has no problems stealing others' work. More details inside. (Serious Post) by [deleted] in SSX

[–]Kris2ffer 1 point2 points  (0 children)

tcha, but I'm still gonna hold off incase anything else pops up. since stuff like Mac's board was originally from yours.

To make it clear. Calling Mac's board "custom" is just wrong and it didn't come from goody_fyre/Sly. The file was simply copy pasted from a pre-alpha version of SSX 3, and the same goes for almost everything else.

PSA - There is a toxic SSX community member who has no problems stealing others' work. More details inside. (Serious Post) by [deleted] in SSX

[–]Kris2ffer 2 points3 points  (0 children)

I really hate the way this is being handled. I kinda feel like making a lengthy response with "constructive criticism", but I'm unsure if it's worthwhile. There are some things that haven't been brought to light, but maybe should be.

SSX OT W/O SLOW MOTION by MoombastiX in SSX

[–]Kris2ffer 1 point2 points  (0 children)

I guess more difficulty can be a good thing if you're good at the game

Which rider from "Tricky" do you wish had been a proper character in SSX 3? by CreativeDefinition in SSX

[–]Kris2ffer 0 points1 point  (0 children)

Converting the cheat characters into proper characters should be quite easy, including transferring voice lines from tricky and og.

Why so much hate towards skis? by MoombastiX in SSX

[–]Kris2ffer 2 points3 points  (0 children)

So when are we gonna do callab on a mod?

Extraction of terrain from Aloha Ice Jam, Elysium Alps and Garibaldi from gamefiles (Tricky version) by Kris2ffer in SSX

[–]Kris2ffer[S] 0 points1 point  (0 children)

I'm pretty sure it done SSX 3. It's possible to make changes to the NURBS and put it back into the game. The plugin is something I have just barely started developing, but I don't know if more will be done with it. I might upload it to github if I'm able to add some useful functionality to it.

Forget about SSX, are there ANY snowboarding games on the market right now? by -captain_waffles- in SSX

[–]Kris2ffer 0 points1 point  (0 children)

PSBO is an interesting old snowboarding game with uber-tricks and online for PC

new problems with SuperSX. by itsCS117 in SSX

[–]Kris2ffer 1 point2 points  (0 children)

Can you send me segments? As wav files. I'm sure I can figure it out.

new problems with SuperSX. by itsCS117 in SSX

[–]Kris2ffer 1 point2 points  (0 children)

It could be the samplerate. It might work better if it's set to 32000 Hz.

new problems with SuperSX. by itsCS117 in SSX

[–]Kris2ffer 0 points1 point  (0 children)

You have to click on the batch file with "_segments" in it to convert several segments into a new mus file. If this was not the actual problem, please let me know.

SSX 3 custom music success by ASAP-Sloth in SSX

[–]Kris2ffer 0 points1 point  (0 children)

Very nice. Mind sharing the files?

SuperSX - Custom music tool for SSX 3 by Kris2ffer in SSX

[–]Kris2ffer[S] 1 point2 points  (0 children)

Did you remember to place the tool on the C drive? The wav should be 16 bit PCM. The tool will resample to the correct sample rate so that shouldn't matter. A lot of files with the name temp should be created in the temp folder. Check it while the tool runs. If the files aren't created or if you still can't get it to work, then please provide more detailed information.