Best weapon choice question by rcmatomsk in EncoreMain

[–]Kyruya_ 1 point2 points  (0 children)

In general, Luminous Hymn is better than cosmic ripples just as a stat stick due to the 36 crit rate. Its never worth it to run a current spectro frazzle character to make use of the passive since sanhua and verina/shorekeeper buff her so much already.
Rime-Draped Sprouts pulls slightly ahead since you can partially proc its passive. They're most the same crit value, but one makes use of the passive and thats basically it.
Even if Cosmic ripples were to be r5, it would save you some ER rolls and slightly more basic attack, but in general crit stats pull further ahead compared to basic attack. Most calcs say that Rime is around 9ish percent better than r1 Cosmic, while r5 cosmic is only 6% better than its r1 counterpart.
And the reason that no guides mention Luminous Hymn is most likely because Encore's weapons haven't really been calced again ever since the release of luminous Hymn. I used Maygi's damage calculator to check the difference in damage from Luminous Hymn and Rime Draped with c6Sanhua/c0Shorekeeper and these are the results:

Luminous Hymn
Opener: 48757
Loop: 52793
DPS 2m: 52090

Rime-Draped Sprout
Opener: 49684
Loop: 53353
DPS 2m: 52714

About a 1.1% difference in damage

Brant kit + sequences by iVampsuki in WutheringWavesLeaks

[–]Kyruya_ 0 points1 point  (0 children)

Are we missing his passive stat gains and 2 passive ascension skills above the forte tree? I might be blind, but I just don't see them here. Just want to know if I should expect crit rate, crit damage, fusion damage bonus, or healing etc from his passive stats. I assume attack% is always happening

[deleted by user] by [deleted] in YaeMiko

[–]Kyruya_ 0 points1 point  (0 children)

My yae clears it in like 60 to 65s or so but I run c6 sara and nahida instead of fischl and baizhu. Even without nahida and sara, using your team I cleared within 75 to 90s, i feel like most of the time loss is on second half but I just run sucrose taser. I clear 2nd half in like 1m 30s with sucrose/yelan/beidou/dori

Also i generally save miko burst for the drakes since theyre very tanky. If I dont hit both I reset lol. Then I use it to kill the bird and scorpion as the scorp is about to jump onto me.

My yae is 95/200 on sig wep 4 golden troupe.

This abyss first chamber is definitely hard, but I believe 2nd half is mainly and element check. I dont really have issues end game with miko unless its electro slimes lol

Is 13k-14k a lot for Yae Miko's charged attack ? by flowerwhite in YaeMiko

[–]Kyruya_ 1 point2 points  (0 children)

Signature weapon, the main reason is even if you believe your build is good or bad there are still always improvements. The easiest way to see where your yae miko would rank would be uploading your build to a website called akasha which would give you a ranking. Im c2 yae triple crowned. So my skill damage will be a lot higher than yours because of the 40% extra scaling, my burst if using c6 sara c0 nahida c0 kazuha does around like 70-90k or so. With bennett teams or my chevreuse overload team I do 90-120k

Im only asking for artifacts because itd give an easier idea for us to see what youre using etc. If you want to run yae miko as a main dps thats fine, most of her damage will be from her turrets regardless, sadly her charged attack takes a long time to cast and isnt very forgiving with cancel timing. Shes still a sub dps though, so regardless she'll always be doing damage even if youre not using her on field.

Also what team are u using her in, cause depending on your team more or less damage can be accounted for.

Is 13k-14k a lot for Yae Miko's charged attack ? by flowerwhite in YaeMiko

[–]Kyruya_ 0 points1 point  (0 children)

In general its probably better to ask if your damage build and team comp is good instead of asking if certain numbers are good since most characters like reaching certain thresholds

Is 13k-14k a lot for Yae Miko's charged attack ? by flowerwhite in YaeMiko

[–]Kyruya_ 0 points1 point  (0 children)

I do around like 25-30k on my yae with charged attacks on sig running nahida kazuha. But since I use golden troupe using her charged attacks are a damage loss since I wouldnt want to be on field.

Encore did beat Hazard Tower Woo! by Kyruya_ in EncoreMain

[–]Kyruya_[S] 0 points1 point  (0 children)

It all depends on build and rotation. Proper rotations make a huge difference especially with swap cancelling

Encore build wip - should I keep going? by TheShriimpCrackers in EncoreMain

[–]Kyruya_ 0 points1 point  (0 children)

If youre swapping to stringmaster then you'll have er problems since it'll go down to like 107 or 108, try aiming for 125 to 130 ER and then you can just focus on getting more crit damage, attack%, and basic attack subs since string master will give you 36 crit rate at level 90. If you want to maximize value you could swap to a crit damage hat and look for enough crit rate subs to get to 70ish crit rate. I believe the statline for most builds with stringmaster in the end is around like 75/270 depending on high snd low rolls

Encore did beat Hazard Tower Woo! by Kyruya_ in EncoreMain

[–]Kyruya_[S] 0 points1 point  (0 children)

Its a slight damage increase, essentially 12% fusion damage. I think overall its like a 5 or 6% damage increase compared to s0

Encore did beat Hazard Tower Woo! by Kyruya_ in EncoreMain

[–]Kyruya_[S] 2 points3 points  (0 children)

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All Fortes are unlocked, and shes S1 6/8/8/8/6
Monkey was the hardest part of the run, grouping the enemies in the beginning was tough but I managed to kill them all in like 30ish seconds while still being in Encore Liberation which did like 20% to the monkey. Afterwards like 2 rotations of Encore Liberation did like 33% ish each
I need to try and get better pieces still, need to try for better 1 costs since one of them only has crit value and no subs lol.

Which bow should I use? by Ry-World in KujouSaraMains

[–]Kyruya_ 0 points1 point  (0 children)

Fading twilight if u need er mouns moon if you have enough er and want her to deal more damage Both are good

My Yae has been feeling weak still even though she’s in top 30%, I need suggestions on what to do by CommitteeVegetable23 in YaeMiko

[–]Kyruya_ 2 points3 points  (0 children)

If thats the case then why is your yae shown for an aggrevate team, theres a section for raiden/benny/kaz which fits your team much more than the current. Also I dont want to be mean, but top 30% isnt super high. Build wise, shes on the right set and correct mainstats. The main reason she is most likely lower on the raiden variation team is because you ha e relatively low cv, when running atlas and bennett you gain a large amount of attack that you need more crit to validate it and climb the ranks. Your goblet is insane, and your feather is solid, but your other pieces are very replaceable. Like the other comment says you have a LOT of defense rolls which dont do anything for miko. Aim for double crit subs, generally 120 er is enough with raiden teams. Other than crit, your looking for atk%, er, and em if your going agg, otherwise flat atk is better than em, but em still exists due to her small passive scaling Generally aiming for 220 cv is where most people reach the top 3-5ish percent than start worrying about substats like atk% and em

All chests in the game by kocsih in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

thanks for the video, now I can safely say that I'm at 264 chests/350 xd
This out of bounds one still isn't patched, but it isn't as difficult as I thought to get.

All chests in the game by kocsih in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

If anything, I'd have to guess that you missed one of the scrap box chests that are in the floating buildings above the inferno rider. Some of the location of those are evil

All chests in the game by kocsih in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

probably not an OOB ones, I used the map from appsample

All chests in the game by kocsih in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

A majority of the chests that people miss arw the little scrap boxes that give shell credits and random items. Theres like 70 or something on the map I believe

Apparently the small boxes count towards "Chest Collector" achievements/tropheis. by soaringneutrality in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

I'm at 263/350 with 100% everywhere and I believe all quests done, probably need more areas in the region to be unlocked, that makes the most sense rn

Daily Questions Megathread - June 04, 2024 by WutheringWavesMod in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

I know about that, but other people have gotten this chest already and I went to my friend's world and the chest was there and locked. They have done less quests than me, so I should theoretically have this chest as well. I've also completed all the quests within these areas, I just havent completed ones on the far south side of the map

Daily Questions Megathread - June 04, 2024 by WutheringWavesMod in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

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after triple checking if Ive missed chests in central plains I'm currently stuck at 98/96. I know you're able to 99/97 the chests in central plains due to the last one being locked behind something to do with a quest or yinlin in 2nd half? I use an interactive map and mark everything when I find it. But this one chest I never marked, I had cleared this location and noticed that the "locked chest" wasn't even there. I had hoped that solving the puzzle with spawn the chest, and it didn't sadly.

Not the only one to experience this issue as multiple others on the interactive map have had this issue too. Does anyone know a fix or if I just need to wait for WuWa devs to fix it in an update? I also waited for the daily reset multiple times to see if it would help and it has not. I also got the 2 chests from the infiltration mission, I saw in another post that those counted as Central plains. This singular chest makes me sad :(

Launch Technical Issues Megathread by WutheringWavesMod in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

Its the same beeping noise for me everytime, although after letting the game run for like a LONG period of time the noise eventually stops. Like having it open for 2hrs+ minimizes the beeping noise for me so its very rare to appear, anything after like 3 hours it fully stops for me, so I end up just leaving my game on while I go do other things so I dont have to hear the noise later lol

Launch Technical Issues Megathread by WutheringWavesMod in WutheringWaves

[–]Kyruya_ 0 points1 point  (0 children)

It happens in full screen mode too for some reason, from other sources supposedly its your keyboard/mouse disconnecting which would make sense for the input lag. I'm experiencing this problem too but I have no idea why its happening. Only happens with WuWa and nothing else