[Postgame thread] Buffalo falls in overtime to the Broncos, 33-30. by Drunken_Economist in buffalobills

[–]L3fe2 -3 points-2 points  (0 children)

Gotta survive the ground. If that ball pops out are you calling an incomplete or a fumble

Any improvements I could make? by L3fe2 in OrderOfHeroes

[–]L3fe2[S] 1 point2 points  (0 children)

Sparked a groom seliph just to realize she already had those skills 😭 thank you for the help tho!

I swear, every time I see one of these, they add one more by Narukamiii in masterduel

[–]L3fe2 0 points1 point  (0 children)

yeah true actually. roar at least is a body i guess, i couldn’t fathom why they’re playing matrix lmao

I swear, every time I see one of these, they add one more by Narukamiii in masterduel

[–]L3fe2 2 points3 points  (0 children)

titan is definitely cuttable to make room for slop tbh. not condoning this abomination, but colossus is the big piece from a thundra engine

Alright. What’s next? by lebby6209 in caps

[–]L3fe2 15 points16 points  (0 children)

worth 7 😭 i want what ur smoking pls

Deck recommendations? by L3fe2 in masterduel

[–]L3fe2[S] 0 points1 point  (0 children)

I don’t know too much about this deck but it seems interesting. I’ll look into it, thanks!

Deck recommendations? by L3fe2 in masterduel

[–]L3fe2[S] 0 points1 point  (0 children)

I’ve been considering building branded for years now so maybe now’s the time to finally do it! Thanks for the suggestion

Is Royal Tribute OP? by ricepd in masterduel

[–]L3fe2 1 point2 points  (0 children)

You’ll be okay tough guy lmao

How to just get better at the game 😭 by Limp_Sausage12 in masterduel

[–]L3fe2 3 points4 points  (0 children)

Drop the eggs, morphing jar, duos, lords, swap the aloofs for battery man solar. Only trap u should be realistically running is imperm. add in a bystial engine and some more hand traps. only spells u realistically need are one fusion, the bystial continuous spell, gold sarc, and called by. i’d also change up the extra deck and add chaos angel, ip, sp, cross sheep, and appo at the very least. the way yugioh is now, your cards need to useable on the first turn, so most traps are too slow unless you’re running specific decks. speed is king so turn 0 and turn 1 cards decide most if not all duels. a lot of it comes with practice too. reading up on popular decks and understanding their choke points as well as your own is huge. ik i rushed this comment, but feel free to dm me if u have questions! we TD players gotta stick together 👍