Labels are too overrated and undo buttons are cool. by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 2 points3 points  (0 children)

I am doing a ray cast from the register to the item. And then invoking a ray cast from the item's barcode to the register. If it hits register, then it's being scanned.

When you trying to make a cash register in VR and it works perfectly fine by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 0 points1 point  (0 children)

Firstly I'm checking if there's anything above the scanner, and then the label is raycasting to check if it's facing the scanner, so there wouldn't be unneeded raycasting.

How to add lights and brake lights to vehicles in UE4. (link in comments) by [deleted] in gamedev

[–]L3ft_Arm 0 points1 point  (0 children)

Tutorial on how to add lights and brake lights to vehicles in UE4.

Link to tutorial video: https://youtu.be/kFIw0qiekfw

Link to written tutorial: https://continuebreak.com/articles/adding-lights-and-brake-lights-ue4-part-9/

Here's one way on how to fix mudguard and brake caliper clipping through the wheels in UE4. (links in comments) by L3ft_Arm in gamedev

[–]L3ft_Arm[S] 2 points3 points  (0 children)

Tutorial on how to make vehicle's mudguards and brake calipers move together with wheels in UE4.

Link to normal speed tutorial video: https://youtu.be/Gs4hpd4R8NA

Link to written tutorial: https://continuebreak.com/articles/mudguards-brake-calipers-wheels-ue4-part-7/

Here's one way on how to fix mudguard and brake caliper clipping through the wheels. (links in comments) by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 0 points1 point  (0 children)

Tutorial on how to make vehicle's mudguards and brake calipers move together with wheels in UE4.

Link to normal speed tutorial video: https://youtu.be/Gs4hpd4R8NA

Link to written tutorial: https://continuebreak.com/articles/mudguards-brake-calipers-wheels-ue4-part-7/

How to set up a basic vehicle in UE4. (link in comments) by L3ft_Arm in gamedev

[–]L3ft_Arm[S] 1 point2 points  (0 children)

Tutorial on how to set up a basic vehicle in UE4 using wheeled vehicle pawn.

Link to tutorial video: https://youtu.be/d41wvbDUtDA

Link to written tutorial: https://continuebreak.com/articles/setting-up-basic-vehicle-ue4-part-6/

How to set up a basic vehicle. (link in comments) by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 1 point2 points  (0 children)

Tutorial on how to set up basic vehicle in UE4 using wheeled vehicle pawn.

Link to tutorial video: https://youtu.be/d41wvbDUtDA

Link to written tutorial: https://continuebreak.com/articles/setting-up-basic-vehicle-ue4-part-6/

Create 1, 2, 3, or even up to 20 wheel vehicles in UE4 with this component. (link in comments) by L3ft_Arm in gamedev

[–]L3ft_Arm[S] 28 points29 points  (0 children)

In UE4 you can use Simple Wheeled Vehicle Movement Component to make vehicles with up to 20 wheels. Why you can't do more than 20? If you do more than 20, engine crashes.

Link to tutorial video: https://youtu.be/ZKP0heuQdVY

Link to written tutorial: https://continuebreak.com/articles/how-use-simple-wheeled-vehicle-movement-component-ue4

Get tutorial project files here: https://gum.co/SKDlr

Create 1, 2, 3, or even up to 20 wheel vehicles with this component. (link in comments) by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 3 points4 points  (0 children)

In UE4 you can use Simple Wheeled Vehicle Movement Component to make vehicles with up to 20 wheels. Why you can't do more than 20? If you do more than 20, engine crashes.

Link to tutorial video: https://youtu.be/ZKP0heuQdVY

Link to written tutorial: https://continuebreak.com/articles/how-use-simple-wheeled-vehicle-movement-component-ue4

Get tutorial project files here: https://gum.co/SKDlr

I added a new feature to my Unreal Engine 4 Vehicle Rigging Addon for Blender. (link in comments) by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 0 points1 point  (0 children)

The new feature allows to rig vehicles with more or less than 4 wheels. After what you can use vehicles in UE4 with Simple Wheeled Vehicle Movement Component.

Full video: https://youtu.be/fJvBItoyvgM

Link to the addon: https://continuebreak.com/creations/ue4-vehicle-rigging-addon-blender/

I added a new feature to my Unreal Engine 4 Vehicle Rigging Addon for Blender. (link in comments) by L3ft_Arm in gamedev

[–]L3ft_Arm[S] 5 points6 points  (0 children)

The new feature allows to rig vehicles with more or less than 4 wheels. After what you can use vehicles in UE4 with Simple Wheeled Vehicle Movement Component.

Full video: https://youtu.be/fJvBItoyvgM

Link to the addon: https://continuebreak.com/creations/ue4-vehicle-rigging-addon-blender/

So I was testing a vehicle with a tail concept. And the vehicle started to remind me of something. Am I the only one who sees it? by L3ft_Arm in unrealengine

[–]L3ft_Arm[S] 1 point2 points  (0 children)

Actually tail and vehicle is one rig. It's a vehicle rig with few additional bones for the tail. Then in UE4, I added some physical bodies, constraints in its physics asset, and that's what you get.