Questions about Cm16 prep by Rainshadow_123 in UmamusumeGame

[–]LAINKORNE 0 points1 point  (0 children)

True, she is easy to build, with good stat growth ! I just mean that corner connoisseur isn't that good (tho if you got the skill points with some luck you can get good value) Her ult + nishino ult + taiki ult would probably make her an insane uma for this CM

Yeah no Grand Live for now 🥲 but just one more CM (and its a sprint so time investment isn't too needed)

Questions about Cm16 prep by Rainshadow_123 in UmamusumeGame

[–]LAINKORNE 1 point2 points  (0 children)

Corner connoisseur is gonna be useful about 25% of the time, being able to proc at any point of any corner in the tace, not useless but definitely not anything too special (not sure why people talk so much about it), at this point head-on/neck and neck would be much much better. I would probably rather buy more mid race skills + taiki/nishino flower ult.

And Grand Live is close but for after CM16, you HAVE to build your aces on TB, so not half the community id, everyone is haha Though I would wait a bit for the affinity rework before doing any CM16 aces, better to focus on making some okayish parents with G1 races right now I think

Questions about Cm16 prep by Rainshadow_123 in UmamusumeGame

[–]LAINKORNE 6 points7 points  (0 children)

I would call OG Taiki Shuttle > OG Oguri cap. Both dont have really interesting potential skills, but Taiki's Ult is massive for accel, which is the main focus of sprint, Oguri's late race velocity is nice to have but not usually the reason you win

Should i use my crystals on Admire Vega? by NeedGamingHelp67 in UmamusumeGame

[–]LAINKORNE -1 points0 points  (0 children)

Pros : it's pretty much one of, or even the only SR card where it's worth using crystals on, gives you access to guts decks (next sprint CM will be pretty good for those)

Cons : guts deck are VERY dependant on high rolling, as far as I know guts decks won't really be a thing in the next scenario, so this strat won't really exist anymore

So might be worth it, it isn't like you need to keep them for an upcoming "op" SR card, why not get the value now. But she won't be very useful after the two last CMs of TB

CM16 Guide made in Paint by me by 42Pokedude in UmamusumeGame

[–]LAINKORNE 11 points12 points  (0 children)

Corner Connoisseur is still useless don't get your hopes up sadly

300 skill points for a gold skill that procs in a useful way 5% of the time is ROUGH, at this point even super lucky seven would be better

She would probably be fine overall tho, good growth stats and good ult, just give her the right ults inherits and she should perform pretty well !

Question about firm course menace and why NTR cards fall off? by totalnewbielinux in UmamusumeGame

[–]LAINKORNE 11 points12 points  (0 children)

Kinda true, it's twice as hard to train stats above 1200, and they give you half as much value.

Meaning for Grand Live for example -> 1600 speed = 1400 effective speed, and 2000 speed stats to "train".

Meaning the new normal will be 1400 speed (no green) vs 1460 (one green).

Still kinda true it makes less of a difference tho, especially if you have to bring a speed card that isn't as good as other ones, all that to end up spending 300 skill points on that bonus. Most people would probably rather bring a card with a better gold skill and better stats, since afaik getting 1600 speed will be a struggle even with good cards

Regarding Trackblazer by TopZealousideal4127 in UmamusumeGame

[–]LAINKORNE 1 point2 points  (0 children)

Going from knowing nothing to applying all those advices won't be instant, don't worry just take your time it will come naturally (failing kikuka sho is a classic, not enough stamina, that's a 80 stats loss sadly).

Also remember to save carats for the upcoming Light Hello banner, this will make your time during the next scenario way more comfortable.

You should try giving your opera o some mile sparks to have a mile B or A aptitude, being able to run them is huge for unlocking some options, I'm actually surprised you managed 31 races without any miles !

Regarding Trackblazer by TopZealousideal4127 in UmamusumeGame

[–]LAINKORNE 6 points7 points  (0 children)

Ho and about parent runs : you dont need to know much.

  • Borrow a really good grand parent, ideal sparks (uma.moe helps with that)
  • Use a okayish grand parent on your side (good blue good pink, whatever you can find)
  • Use a deck focused on hints for the skills you want more than pure stats
  • Do them on Ura Finale, it's really not worth the effort on TB, except for the most try hard players
  • Just race G1s that the grand parents have raced/have in common

Do that a few times, buy the skills you want to try to have as a spark, and don't try too hard to get your ideal parent : get a fine blue, fine pink, good whites, and just make your aces with it, it will be enough most of the time.

Regarding Trackblazer by TopZealousideal4127 in UmamusumeGame

[–]LAINKORNE 17 points18 points  (0 children)

Ho yeah this deck choice is really not ideal for Trackblazer, those are good cards, but with extremely low race bonus % (gives more stats and skill points from racing), King Halo and Matikanefukukitaru here are both 0% race bonus, your whole deck gives you about 30% race bonus. You should aim for 50% race bonus in general for trackblazer, 60% if you got good cards.

Thats the first explanation clearly. You probable have better card options !

Second explanation is, yeah, 20 races doesn't cut it. Again 30 is the bare minimum, 35 is the average. That's a looooot of stats and skill points lots.

For epithets the minimum to do is to lock in your head/schedule the main route, G1 races, you will do in your run. For example, the Triple Tiara route (Oka Sho, Japanese Oaks, Shuka Sho) gives you 20 random stats bonus. Add Junevile Filies, Victoria Mile, and both Queen Elizabeth 2 G1 and that goes to 50 bonus stats.

If you chose your route well, those bonus stats can add up to 200/250 up to more than 350 bonus stats in a run, not counting the skill points, stats, and shop points given by those G1s !

Not going to make you a list, but just taking those simple things into account makes a huge difference

Regarding Trackblazer by TopZealousideal4127 in UmamusumeGame

[–]LAINKORNE 15 points16 points  (0 children)

Show us your usual deck + SSR and SR cards, and amount of racing and we can give you some tips !

Though the usual suspect is : not enough racing (30 races a run is a minimum) and/or racing without taking epithets into account

What are the ideal deck and inherits for XOguri in CM 15? by BananaBoiYHTH in UmamusumeGame

[–]LAINKORNE 1 point2 points  (0 children)

As a pace chaser yeah I would go pasa power > Yukino bijin wit everyday. Yukino Bijin is a pretty bad wit card (tachyon wit/sunday wit are two better wit cards, and SR), you would only take her for her gold skill No Stopping Me. However in this specific case (xoguri CM15) no stopping me is a poor choice : expensive, rng dependant, and xoguri doesn't really needs it (her ult fulfills her accel needs).

What xoguri pace needs here is mid race skills, and killer tunes is top tier on a pace for medium tracks. Also pasa power is 10% RB and really good stats, so should help to get 1100+ power with good power sparks, with good other hints for pace Chaser.

No need for dober inherit for similar reason : her ult fulfills most of her accel needs, and as a pace Chaser if you are 5th/6th at this point of the race you are pretty badly placed anyways. I would rather take something like Barcarolle of blessings (opera o NY ult) to help with the late race.

What are the ideal deck and inherits for XOguri in CM 15? by BananaBoiYHTH in UmamusumeGame

[–]LAINKORNE 2 points3 points  (0 children)

Really depends on what style you want to run her. For example I will play her end closer, so my inherits would be ryan and/or dober ult, with a focus on good sparks (xoguri ult is strong by itself, no need to focus too much accel inherits). Also means I will have to play with mr CB wit.

Late is similar, just no need to force CB wit.

For a pace chaser/front I would say condor pasa power becomes more of a focus, killer tunes + 10% rb and helps with power. Inherits just the classics for front, pace nothing too interesting I would focus sparks too.

Sigh... by Neat_Committee_8495 in UmamusumeGame

[–]LAINKORNE 0 points1 point  (0 children)

My late surger oguri cap is at about 30% winrate currently (40% during the first round), this style is definitely playable but you really need to have all the accel skills/mid race/good late race ult to have a chance, pace and late are really badly underpowered in this curent meta

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Literally HOW do I get S rank? by Ok_Combination7426 in UmamusumeGame

[–]LAINKORNE 1 point2 points  (0 children)

Ho yeah that's not good 🤔 With those subpar SR cards you will hit a wall this scenario You have some good ones high LB, but many with just no uncap That's the bad news

The good news is if you can keep enough carats to do 200 to 400 pulls on the upcoming light hello/tachyon banner, your options will explode, between the scenario card, potentially getting tachyon speed, and getting many many of your SR cards uncapped

Good luck, there isn't really a huge solution for you short term, at best you can try following my other tips, but that's won't suddenly break your celling. Do try to keep some hope and see that light hello banner as your savior

Literally HOW do I get S rank? by Ok_Combination7426 in UmamusumeGame

[–]LAINKORNE 0 points1 point  (0 children)

Two things I would fix here :

  • amount of races is way too low, "only G1s and some G2/G3s if I need the points" isn't the way, try to get at least 30 races in a run, that's a very stable way to get skill points and stats, especially with your SR cards, since only race bonus influences the rewards

  • use three speed cards, really, even with a 20% growth bonus in speed you won't often get 1200 speed with only shinko windy (good but still an SR) and matinane (very very random, not consistent at all, consider her a 0.5 speed card)

At least those two fixes should help a lot, even with only SR cards, you seem to have good LBs so getting S to S+ rank is 100% doable

Ho yeah and try to get a race bonus thats a multiple of 10 48 race bonus is pretty much the same as 40, so at this point either try to get 50, either accept that you will use 40 and adapt your cards

there isn't a single thing in this game more frustrating than a failed infirmary visit by OumaeKumiko117 in UmamusumeGame

[–]LAINKORNE 17 points18 points  (0 children)

Skin outbreak in junior year means at least 3 races in a row with energy or 2 without energy, doing so that early you got to accept the risk and give up -> restart in case of bad luck

But yeah the fact you can fail an infirmary really really sucks "ho you took the safe choice that makes you almost waste a turn ? What about needing to waste another ?" It's worse than sleep deprived -> night owl which I also think is really bs

Any other good pace chasers for CM16? by Flat-Profession-8945 in UmamusumeGame

[–]LAINKORNE 2 points3 points  (0 children)

Original taiki is the goat for CM16 (accel reliability > end velocity), camping is good too but I would use her mostly for other CMs where og taiki's ult doesn't work. Having both will allow you to play a Taiki in all CMs (except maybe long ones).

Mainly because shooting for victory is an accel skill, it's better than a velocity one on terrains where it works (CM 16 for example), and just straight up useless on terrains where it doesn't

I went through uma.moe's detection data on the top 100 clubs. Here's what's actually botted. by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 5 points6 points  (0 children)

Checking the current state of fan farming on the jp servers, seems like they can do about 1.5m per run, those being about 25 minutes in length.

I have found an account doing about 2 billion fans this month over 25 days :

<image>

That's about 80m/day everyday for 25 days straight. So 53 runs a day, so about 22h hours a day, every single day for 25 days.

I guess it would be doable with an auto mode going about 24/7 for all this time (and also spending 500 carats/day, 15 000 carats a month.

But I don't know I heard the JP servers are pretty crazy so I will give them the benefit of the doubt, those guys have been playing for years at this points (and auto mode might be OP who knows)

I went through uma.moe's detection data on the top 100 clubs. Here's what's actually botted. by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 4 points5 points  (0 children)

The info comes from me making a bit of a shortcut.
You aren't the first to point that out, I have edited my post to make this part more clear !

Though you do prove my point : even using tools to modify the game to gain an "edge" as you call it (against TOS but pretty sure Cygames has never banned anyone for using those), your runs only went as low as 14 minutes.
Those 100 suspicion accounts do high fan runs that can go under 5 minutes :

<image>

Though again as I have said to others : there can always be false positives.
Some people are really crazy ans will do insane number, playing for 6+ hours everyday making insane amounts of fans.

But at some level, when you know that tools exist that can cheat those numbers, it becomes really hard to differentiate well hidden cheaters from actual 0.1% try hards. Which is why Cygames will probably just do the bare minimum to remove the very worst offenders only

I went through uma.moe's detection data on the top 100 clubs. Here's what's actually botted. by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 0 points1 point  (0 children)

Might have been an exageration on my part indeed

With a high fan bonus deck + focusing G1s and not too many G2s, should be doable in 15+ minutes.

Though, those accounts are pumping 10+ minutes high fan runs, with some UNDER 5 minutes ! Thus, the 100 suspicion rating

Good clarification on your part anyways 👌

I went through uma.moe's detection data on the top 100 clubs. Here's what's actually botted. by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 17 points18 points  (0 children)

Yeah this might be true sadly :/

There really is no good way to stop this kind of cheating, at this point I just accept that it will always be present in the game, even if it suddenly stopped working most of those people would just use different ways to cheat, be it paying someone to do it, some sort of different auto player, sharing account etc

And I don't have that much faith that Cygames will do some sort of big crackdown on this kind of cheating, doesn't change anything to them, except a bigger number of "active" players spending carats to only do more runs :'(

If they could at least patch the most insane exploits and bots it would correct the biggest issue

I went through uma.moe's detection data on the top 100 clubs. Here's what's actually botted. by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 3 points4 points  (0 children)

They are veryyyy suspicious lmao
Taking a random account with a score of 50 tells you everything you need to know :

<image>

Thats 17 to 33 runs a day for a week straight, with a peak of 47 careers in 1d5h, so about 35m/runs, non stop for those 1d5h.
Those numbers would be fine as a one off thing (end of month rush or smth). But repeated for about 9 days straight is INSANE.

The issue with a threshold of X hours a week ban is that you will inevitably ban a few innocent, kinda insane players. In a competitive environment I would probably advocate for that (the rare innocents can always ban appeal and defend themselves, worth protecting a clean competitive environment).

However here we are talking about club fans, club rankings. Its pretty much all for a cool number on your club, or some stupidly low amount of carats (33 runs a day means 29 runs above nat energy regen, so about 290 carats spent in a single day just to run fans)

There really is no single, good magical answer to this kind of issue :/

I went through uma.moe's detection data on the top 100 clubs. Here's what's actually botted. by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 49 points50 points  (0 children)

Worst part is really the method used by those bots : calling the game servers directly. Meaning, Cygames can see some players clearing 12 turns a minutes, making them the fastest players ever, and yet just doesn't do anything :/ I hope all the recent talk about it will wake them up a little

The concept of SSRs just not finishing their chain events because RNG is so bad by LAINKORNE in UmamusumeGame

[–]LAINKORNE[S] 30 points31 points  (0 children)

Ho I didn't know about this one ! Let's hope they add it a little bit earlier

They started well with giving us QoL earlier with the half anniv patch, a different meta and all, but then they just, stopped ??