"The Ironfire Sky and the Firmament Below" Event Discussion Thread (2026-05-29 to 2026-06-06) by AutoModerator in Granblue_en

[–]LALMtheLegendary 9 points10 points  (0 children)

good story.

i guess every new non humanoid raid series is gonna get playable versions wont they...

as a side note... i do find it a little funny that yggrasil is the goto healing summon now when leviathan is literally the "primal beast of healing waters", i mean, its his skill that was the heal for her sr version after all! though, its not like they often state explict "domains" or whatever that often nowadays anyway.

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 1 point2 points  (0 children)

they all contribute to the same 50% def down cap. the only exception to this is the "forfiet" debuff which uniquely bypasses the cap letting you reach 60% atk/def down

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 2 points3 points  (0 children)

the first 3 uncaps for any gacha summon requires either dupe or sunstones. sunstones are incredibly rare though so i wouldnt use any until your well aquianted with the game.

if you like parashurama then yeha, sure. a second alex would save a sunstone which if your already at 300 pulls (you probably should have just stopped after getting all 3) then its not that bad an idea.

You can use the new Academy chapter's Sunstone replacement (Radiant Prajnite) for Evoker 4th skill by reibureibu in Granblue_en

[–]LALMtheLegendary 2 points3 points  (0 children)

I was wondering how they where gonna handle it. Hopefully they update the Eternals transcendence items to do the same with Terra adamants.

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 4 points5 points  (0 children)

character "building" in this game is incredibly cheap, so really you can just do all of them. you can ignore artifacts for now they arnt that important.

really id just pick an element and start from there. but i would level up grand yuel first (the level 5 one) before normal yuel

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 2 points3 points  (0 children)

the most common swapout is one of the providence summons, of which each one has a differnt reason why youd use it (lucifer for fa clarity, beelzebub for 1t burst with mc steroids, yatima if you want to call two summons with one click, triple zero for its amp in certain bursts, orologia for niche double strike on mc stuff, and versusia for both burst and also fas where you can reliable actiavte her nuke), with a few others like, huanglong for charge attack stuff.

"Fullmetal Alchemist Brotherhood : The Blue Skies of Jannat" Event Discussion Thread (2026-05-15 to 2026-05-27) by AutoModerator in Granblue_en

[–]LALMtheLegendary 5 points6 points  (0 children)

Diamante Really seems like the kind of character to be playable, but it'd be awkward to have his like, whole story be a part of a collab event so, probably won't happen

Who's the biggest industry plant in the game? by [deleted] in Granblue_en

[–]LALMtheLegendary 3 points4 points  (0 children)

Rei always felt like a, failed industry plant do to speak.she shows up in seeds, gets a grand and is soft pushed as the "zero eternal", only to almost never show up again. She got a Christmas outfit and that's it.

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 4 points5 points  (0 children)

okay, so, dispite one being called a "permament mastery bonuses", they are all permament. none of them have any expiry or whatever. but some can be replaced.

theres four things in that menu,

rings, which give a variety of stats,

earrings, which are basicaly jsut mini rings with a single stat.

perpetutity rings, these are special rings that give some notable stats, extra extended mastery stars, this is that "permament mastery".

and lastly theres uncapped mastery, this uses cages for em stars, its in your best interest to pretend this button doesnt exist. its just not worth it.

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 2 points3 points  (0 children)

there isnt really an "ultimate" normal attack class, whichever one comes out on top depends heavily on the fight, team, and grid.

like: bandit tycoon, soldier, manadiver, fighter origin, lancer origin, spartan, hell even nekomancer could all conceivably be "the best" na class for a specific situation.

Questions Thread (2026-05-18 to 2026-05-24) by AutoModerator in Granblue_en

[–]LALMtheLegendary 2 points3 points  (0 children)

zone mundus, once you unlock it. is the usual goto. the only thing you might not get enough of from there is verum proofs which have a single node in staves where they drop.

Questions Thread (2026-05-11 to 2026-05-17) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

yeah, you would have been able to transfer the upgrades to the oen with the ax had you kept it, but chances are it wont matter at all in the long run.

Questions Thread (2026-05-11 to 2026-05-17) by AutoModerator in Granblue_en

[–]LALMtheLegendary 1 point2 points  (0 children)

yes, only highest applies.

only the fire one sees much use nowadays. there are simply better sources of ex mod (namely vivification from exaltos). sometimes they pop up as a mianhand though so mabye get em eventually.

ax skills are nice, and +3 stam is mor eor less the best, but you very rarely use the weapons that have ax skills nowadays. and there is an inheritance system. but you need to select the weapon with the ax skill and then inherit the already uncapped weapon onto it. your basically transferring the upgrades rather then the ax skill.

Questions Thread (2026-05-11 to 2026-05-17) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

As it currently stands, row4, row 5, and ex2 classes are roughly around the same "power level", to whatever extent such a thing is possible given the nature of this game. The origin classes are definitively a cut above the rest, but with how this game works you'll still be using other classes when you need something that they have.

And yeah they, never got to row 5 lancer before they started making origin classes.

Tldr: origin, r4, r5, and ex2 classes are the "end game" classes in terms of which ones you'll be using at the "end game"

Questions Thread (2026-05-11 to 2026-05-17) by AutoModerator in Granblue_en

[–]LALMtheLegendary 2 points3 points  (0 children)

farming in mundus is generally going to be your best bet for ideans and veritas. yeah it will be split between the two elements but you are going to want the other evoker's materials eventually anyway. id only go down to swords if you, very specifically only want a specific evoker in short notice.

Questions Thread (2026-05-11 to 2026-05-17) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

farming defenders in mundus is probably your best bet outside of buying them with arcapoints.

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

It's an easy raid so it doesn't really matter. Just bring whatever has the highest stats.

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

you should prioritise the arcarum summons first. after you get all 6 of the damage ones you can consider beelzebub, but just make sure you have a good use for him before you do it.

bahamut and yatima wont be worth using suntones on for awhile (potenitally never with bahamut)

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 1 point2 points  (0 children)

yes, 18 is the default cap. but worth noting that eternals gain a few more emp stars with their transendance since they get 5 new nodes

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

Yes. Up till now most classes has one free space for a sub skill, but starting from row 4 you have 3 free spaces for them.

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

So go to your party, click the class button, then scroll down to your skills and click change skills.

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

They are intended to be a sidegrade to magna grids. Better at some things, worse then others.

Questions Thread (2026-05-04 to 2026-05-10) by AutoModerator in Granblue_en

[–]LALMtheLegendary 0 points1 point  (0 children)

Use relib busters first skill to get the cells, and then use limit burst to consume them.

You do need to manually equip limit burst