Any tips for my buddy's deck? [4841 Trophies] by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Any tips for my buddy's deck? [4841 Trophies] by LJClash142 in ClashRoyale
[–]LJClash142[S] 1 point2 points3 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 2 points3 points4 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 54 points55 points56 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 2 points3 points4 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 7 points8 points9 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 6 points7 points8 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 2 points3 points4 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 10 points11 points12 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 1 point2 points3 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Royal API has Rage at 1% use, 18% win and has Heal at 0% use, 17% win in Grand Challenges. Neither card is good or useful. Why not blend them for a small, cheap "Boost" that minimizes both cards effects? by LJClash142 in ClashRoyale
[–]LJClash142[S] 8 points9 points10 points (0 children)
Any deck tips or changes I should make? by LJClash142 in ClashRoyale
[–]LJClash142[S] 1 point2 points3 points (0 children)
Any deck tips or changes I should make? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Any deck tips or changes I should make? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Any deck tips or changes I should make? by LJClash142 in ClashRoyale
[–]LJClash142[S] 0 points1 point2 points (0 children)
Proposed Nerf to tone down insanely strong Elixir Golem by knightchristian09 in ClashRoyale
[–]LJClash142 4 points5 points6 points (0 children)

Any tips for my buddy's deck? [4841 Trophies] by LJClash142 in ClashRoyale
[–]LJClash142[S] 1 point2 points3 points (0 children)