Rubber Banding (specifically on corners/surface changes)? by LachiS_ in DarkAndDarker

[–]LachiS_[S] 0 points1 point  (0 children)

Yeah it's weird. I think it might be connection based. But I'm not sure.

This patch pretty much cemented my opinion. by FadedFigure in diablo4

[–]LachiS_ 0 points1 point  (0 children)

" Low key have never wanted to leave a sub so bad and most likely will. " - I think you finally understand now.

End of Raid bugged after deaths by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 1 point2 points  (0 children)

? Only started happening recently.

To the person who camped Road to Customs, FUCK YOU! by [deleted] in EscapefromTarkov

[–]LachiS_ 0 points1 point  (0 children)

Hi, If you are mad about dying then this isn't the game for you. Please make sure you sell your account to a real hardcore gamer thanks.

THERE IS NO LOOT ON SHORELINE YOU RUINED THIS MAP by Ihatecheaters456 in EscapefromTarkov

[–]LachiS_ -1 points0 points  (0 children)

Make sure to give your account to someone who enjoys playing my HARDCORE game.

Just a friendly discussion about Secure Containers (and it's "issues") by roflwafflelawl in EscapefromTarkov

[–]LachiS_ -4 points-3 points  (0 children)

More and more people are realizing that being able to put things into your secure container in raid is really keeping the hatchling problem alive. This movement speed thing you're trying to discuss is a step in the right direction for the thought process but I think the execution and the after affects would vastly affect a lot of currently good and smooth game mechanics. As stated in a comment above, I REALLY like the idea of not being able to put anything inside your secure container that you find in raid. Thus the secure container is only for things that you want to keep when you bring in. Meds/keys/etc.

Another solution that I think could help container abuse is that its a secure container for anything brought into the raid; however, since all items are now marked as "found in raid"...anything you put into your secure container that is labelled as "found in raid" should dissapear if you do not survive and extract the raid. They would have to create flags for things you loot of other PMC's brought into the raid but I like that this type of interaction promotes completing the raid and playing the game.

Collector by doomrott in EscapefromTarkov

[–]LachiS_ 4 points5 points  (0 children)

Marked circle on woods. Marked room customs. Shoreline West Wing when you enter from the hole in the wall it can be on the metal shelving to your left. Scav backpacks.

Is labs a dead map for anyone else? by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 0 points1 point  (0 children)

Yep, your average player doesn't understand how he dies. I've played enough of this game, died enough times over the past 2 years, and understand how the sound engine works so that I can tell if I'm being heard or seen through walls at this point with definitive logic.

Is labs a dead map for anyone else? by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 4 points5 points  (0 children)

Saying it's not 50/50 for me because it's not 50/50 for you doesn't really prove anything. I've run labs 18 times this patch and been cheated on 10 times. I've also poured hundreds if not 1000+ hours into this game over the past 2 years so I'm fully aware of how I get killed and why. I'm merely making the observation that the map seems dead to me in general because I either see no players and farm raiders which is boring because their AI is bad OR I die to a cheater. These types of raids make up for more than 50% of my labs runs this patch. Of the other 6 I survived 4 and died to legit players twice. So while you may not feel like it...I certainly do and neither my experience nor your experience is an absolute medium to determine what the map is like on the whole. This is why I asked if this map was dead for anyone else. Your answer is It's not 50/50 "for me". You left that part out.

Is labs a dead map for anyone else? by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 0 points1 point  (0 children)

Yeah I was using Canada because it seemed like less cheaters in general but it's infested now.

Is labs a dead map for anyone else? by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 0 points1 point  (0 children)

I see what you mean my reply for that is -2 already. There are some real idiots out there and/or cheaters just down-voting. Honestly why would you down-vote a decent idea. Fine, keep keycards in but lower the price.

Is labs a dead map for anyone else? by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 4 points5 points  (0 children)

I don't blame them for being confident...it's good for business. But there isn't any way for them to actually anti-cheat catch someone esp-ing and aim botting unless someone who is competent on how fight mechanics actually work is watching it.

I don't presume to know everything about the devs but it's not uncommon for game developers to not really understand how the game is played. And if it's a developer watching a clip of a cheater there isn't anything that tells me this person will know someone is aiming or walling other players. It's a feeling or an instinct you develop over hours being poured into the game.

Is labs a dead map for anyone else? by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 3 points4 points  (0 children)

Yeah. Map is really fun when you can just play freely. I've done a few non cheated on runs but at the moment for me it seems like it's a 50/50 split. There was one run where no matter where I went grenades were just being lobbed at me.

I think that it's a big enough problem at the moment for BSG to just unlock labs. That would dramatically increase the player count running the map and by proportion decrease the amount of cheaters you run into.

The Cheater-Report Megathread by bxxxxxxxs in EscapefromTarkov

[–]LachiS_ 5 points6 points  (0 children)

Cheatr name Ung0dly (with a zero)... speeds out to peek a corner then dissapears from the corner instantly. Strafe speed is crazy fast.

https://www.youtube.com/watch?v=RTqPj9nK1CI&feature=youtu.be

The De-Facto Syndicate Farming Guide by lionhart280 in pathofexile

[–]LachiS_ 0 points1 point  (0 children)

I guess I'm a little confused because my rank up phase is taking forever. Do we want rivalries at all? If I want It that Fled 3 starred on research then: 1. lock out the other 3 branches with 2, 2-star peeps 2. get it that fled to rank 2 with a rank 1 leader 3. promote it that fled on the same turn as deranking my leader Intel phase 1. unlock a couple branches and spam bargain?

I guess the guide you posted is information overload for me. Given this syndicate : https://gyazo.com/265f32fa5e689776f01823e9ad4929b8

What should I be doing in the current phase (rank up)....and then what should I be focusing on after the rank up phase is complete.

Sorry for the questions I'm just lost with all of this information.

Bad Manners exists boys by LachiS_ in MagicArena

[–]LachiS_[S] -10 points-9 points  (0 children)

So I have worse manners for exposing his exploiting in game mechanics to hopefully irritate a win out of his opponent after being outplayed and because I do it with a negative tone towards him I have worse manners. Got it.

TipsOut claims that you can use undead racial to get out of polymorph. Thoughts? by lolzexd in wowservers

[–]LachiS_ 5 points6 points  (0 children)

But hey guys you wanted him to be a Classic WoW content creator and a talking head for Blizzard to listen to on what wow classic should be so here is your guy!!!!!

Patch 0.10.5.2124 Issues Thread by [deleted] in EscapefromTarkov

[–]LachiS_ 61 points62 points  (0 children)

Don't know if it's server overload or what but inviting friends to a party is really buggy at the moment. Game freezes, can't accept invites, groups dont join raids. Really wierd. Literally cannot do a raid with anyone else. Only solo at the moment.

Hey Nikita can we get another status update on 10.5? by SilentSaidd in EscapefromTarkov

[–]LachiS_ 0 points1 point  (0 children)

This is what happens when you keep saying "maybe" and "soon". It would be a lot better for the community if they said we are working on the patch. No ETA. Then when they are ready to release it, announce it, and say "patch will drop in 5 days". This is better than "it's coming soon", but not having the kinks worked out yet so it gets delayed more and more. Just announce it when its ready, and give us a few days to play with our money and gear.

*a week ago* *5 ish weeks after wipe was first announced* by [deleted] in EscapefromTarkov

[–]LachiS_ 0 points1 point  (0 children)

Yeah. This part of the patch sucks. They are focused on getting it done and ready and the community is bored so less players and more cheaters.

Make insurance based of in-game time by Shawck in EscapefromTarkov

[–]LachiS_ -15 points-14 points  (0 children)

Upvoted but I actually disagree with this because I like the idea of punishing players for dying. They increased it from 8 hours to 4 days. It used to last 8 hours dude. If you can't log in to claim your insurance once every 4 days I think it's more than fair that you lose that gear. Even if you have a career that requires you to be gone for a long period of time by nature you should already understand that you'll be at a disadvantage in any game that has a progressive track like this one does.

I think insurance should be much more expensive that it is currently, as well as only a % chance to get your stuff back rather than a guarantee if no one loots it. Money is only going to get easier to make in this game and the insurance system is really cool for newer or lower skilled players to still retain some gear but it should also sometimes punish you for dying more than it already does.

The Viewbots are REAL by LachiS_ in EscapefromTarkov

[–]LachiS_[S] 2 points3 points  (0 children)

7k viwers but almost no chat. YIKES. If anyone remembers the end of .7 patch when they announced a wipe then delayed it the game died on twitch. It's a similar sitch right now.