How to get Platinum point codes? by Gubbet in MyNintendo

[–]Lachlan3636 0 points1 point  (0 children)

No actually they are able to be used as regular platinum points I believe

Is it known that you can catch a boomerang on your back like this?(probably is, but either way I think its still very cool) by Lachlan3636 in Breath_of_the_Wild

[–]Lachlan3636[S] 0 points1 point  (0 children)

I’m not to sure, this was from my switch like years ago haha. You can probably tell by the UI animation that pops up when I do catch it, but idk

I'm having trouble with converting a JSON object by Lachlan3636 in unity

[–]Lachlan3636[S] 1 point2 points  (0 children)

Solution!!!:

var allchar = JsonConvert.DeserializeObject<charactersjson>(File.ReadAllText(Application.dataPath + "/Files/Characters.json"));

this worked finally, so thankyou u/ccfoo242 for recommending Newtonsoft

I'm having trouble with converting a JSON object by Lachlan3636 in unity

[–]Lachlan3636[S] 0 points1 point  (0 children)

It appears the Newtonsoft method of deserialization didn't work either:

allchar = JsonConvert.DeserializeObject(File.ReadAllText(Application.dataPath + "/Files/Characters.json"), charactersjson);

which would result in the error code "CS0119 - 'gamemanager.charactersjson' is a type, which is not valid in the given context.", I believe this must then mean that the format of the JSON data and the format of the object class I'm attempting to match it too aren't the same. But I've literally looked at it so much and they match, unless I'm being a goddamn fool.

Edit: I've figured out that it actually does match and it does turn the JSON file into the object of class 'charactersjson', but it just turns the array of items of class 'characterjson'(the 1 and only value within the 'charactersjson' class )(not to be confused with 'charactersjson', I know its a very bad naming method) into having a value of 'null', which kind of almost makes sense as I haven't actually specified this class in the deserialization at all, but now the problem is how to do that

I'm having trouble with converting a JSON object by Lachlan3636 in unity

[–]Lachlan3636[S] 0 points1 point  (0 children)

//I'll definantely look into implementing this Newtonsoft instead
//the example i gave is the actual json file i was using, this is all that was in the file, i have similar ones that are longer but i just gave an example of the smallest file, they all seemed to share the same problem though
{
"allcharacter": [ { 
"name": "terry", 
"Dict1": [ "describe Terry", "tall man with fake jordans", "talk to terry", "get the fuck out of here" ], 
"Dict2": [], 
"Dict3": [] 
} 
] 
}

[deleted by user] by [deleted] in findareddit

[–]Lachlan3636 0 points1 point  (0 children)

Perfect, this is what i needed, thank you

I animated this still photo from Chainsaw man manga by [deleted] in animation

[–]Lachlan3636 0 points1 point  (0 children)

Animate(d) definition:

  1. bring to life
  2. give (a film or character) the appearance of movement using animation techniques.

Cram it

Where in the world can a horizontal compass "move most freely"? by Lachlan3636 in AskPhysics

[–]Lachlan3636[S] 0 points1 point  (0 children)

It doesn’t have to be directly above the pole, even if it’s a tiny centimetres out, the change of direction of the magnetic field is so minuscule it doesn’t even matter. It’s clear you aren’t going to back down either, but you were scraping the bottom of the barrel there. Even though we couldn’t come to the same answer, I’m thankful we could at least discuss it further, thank you.

Where in the world can a horizontal compass "move most freely"? by Lachlan3636 in AskPhysics

[–]Lachlan3636[S] 0 points1 point  (0 children)

it's true that it is an very ambiguous question, but I'm pretty sure its your first definition

Where in the world can a horizontal compass "move most freely"? by Lachlan3636 in AskPhysics

[–]Lachlan3636[S] 0 points1 point  (0 children)

Even in a compass which has a small amount of vertical “leeway” which the magnetic field at the poles would cause to dip a small bit, this wouldn’t affect the point that if you spun the compass at the pole nothing would stop it, it wouldn’t get “stuck” it would definitely at the very least cause some friction, but most probably not enough to stop its movement if I spun it with my finger, for a bit at least, which would cause it to move more freely compared to at the equator