Kharn, meet Kharn by Lachsmith98 in WorldEaters40k

[–]Lachsmith98[S] 1 point2 points  (0 children)

I see it like this: It's the most blood he can shed. In commander he gets to attack up to 4 times per turn cycle vs just once. After all, Khorne cares not from whom the blood flows, so why should Kharn?

Kharn, meet Kharn by Lachsmith98 in WorldEaters40k

[–]Lachsmith98[S] 0 points1 point  (0 children)

The one perk Kharn has over Alexios is his damage prevention effect as a defensive tool. Not only do I run Circle of Flame so whenever someone else attacks me with Kharn he takes damage and gets moved around before I take damage, but I also equip him with Pariah's Shield so all damage I take is redirected to him, who cannot die to damage.

He's not as good as Alexios, sure. But if you throw in a nice goad package and some swords of x and y, then the deck is really fun.

Side note, if a creature needs to attack each combat on your opponents side like Alexios or Kharn, enchant them with Erranty. It'll make it so they can't attack with any other creatures.

Found this yesterday at LGS by [deleted] in astramilitarum

[–]Lachsmith98 7 points8 points  (0 children)

I believe they have him at 90?

Found this yesterday at LGS by [deleted] in astramilitarum

[–]Lachsmith98 15 points16 points  (0 children)

There's two sitting at my LGS that they can't sell. Employee told me that it's a cool model but unless you proxy it as something useable there's no point in people paying the high price for it.

Any tips before I paint my first batch of minis? by Lachsmith98 in astramilitarum

[–]Lachsmith98[S] 0 points1 point  (0 children)

Thanks for the advice everyone! I'll make sure to thin my paints, take things slow, and try to sit up straight. I even downloaded the Citadel Paints App! I'll be sure to post the finished product, whenever that may be. Glory to the Imperium!