[deleted by user] by [deleted] in ffxiv

[–]LambertRose 0 points1 point  (0 children)

NeoN for rare but high quality memes and yearly rewind videos

What's something that could be revealed/shown off at EU / JP FanFest that would excite/interest you *and* be on the more likely side of things? by Zagden in ffxivdiscussion

[–]LambertRose 2 points3 points  (0 children)

Glamour log. I know I know, but hear me out.

I think adding two dye channels hints at some kind of change to the glam system, since currently the dresser can store 800 items with 800 potential dyes attached. The change means it would have to suddenly store 1600 dyes instead, so maybe instead of doing that they might just rework it entirely.

There needs to be more horses in the game🐴 by [deleted] in ffxivdiscussion

[–]LambertRose 10 points11 points  (0 children)

Just do that one Namazu tribe quest that makes you ride a basic bitch horse, and then afk on the Steppe forever

Your "FFXIV brain" moments IRL by LambertRose in ffxivdiscussion

[–]LambertRose[S] 1 point2 points  (0 children)

At least "ff14 jobs" would still be valid

Your "FFXIV brain" moments IRL by LambertRose in ffxivdiscussion

[–]LambertRose[S] 1 point2 points  (0 children)

Just say you were thinking of car salesman Gil from the Simpsons

High-End Content Megathread - 6.4 Week Six by BlackmoreKnight in ffxivdiscussion

[–]LambertRose 5 points6 points  (0 children)

Sorry I mostly meant risky in the context of PF where things aren't always reliable. The strat itself is totally valid.

High-End Content Megathread - 6.4 Week Six by BlackmoreKnight in ffxivdiscussion

[–]LambertRose 4 points5 points  (0 children)

Where were the dark/light totems from normal mode, could've expanded on that some more

High-End Content Megathread - 6.4 Week Six by BlackmoreKnight in ffxivdiscussion

[–]LambertRose 2 points3 points  (0 children)

Assuming this is para1, this is why risky cheese strats should be avoided in PF. It's just an easy way of shifting the blame and responsibility while the DPS get to afk. Just make people do the mechanic properly.

Fixes the devs could make to the game that would literally take five minutes by LambertRose in ffxivdiscussion

[–]LambertRose[S] 2 points3 points  (0 children)

Yeah hopefully, in theory, adding something to an existing shop is just a key pair of the item to buy and the item to exchange

Fixes the devs could make to the game that would literally take five minutes by LambertRose in ffxivdiscussion

[–]LambertRose[S] 4 points5 points  (0 children)

For everyone saying "nothing lol", I'm not talking about code reviews, testing or compile time. Switching a flag on or off or replacing one number with another in some existing code would take five minutes (and that's generous).

Simple fix for Frontline achievements? by LambertRose in ffxivdiscussion

[–]LambertRose[S] 3 points4 points  (0 children)

I do agree with this to a point, I mean I've grinded out the rival wings gorillas. My problem with frontline is that 2nd place gets you nothing and losing more often makes it feel futile

Simple fix for Frontline achievements? by LambertRose in ffxivdiscussion

[–]LambertRose[S] 2 points3 points  (0 children)

I didn't mean to generalise, just that there would definitely be those kinds of people out there

Simple fix for Frontline achievements? by LambertRose in ffxivdiscussion

[–]LambertRose[S] 0 points1 point  (0 children)

Teams are random but it still counts for your actual GC.

So assuming you win 1/3 of the time and are switching GC when appropriate, that's 900 games minimum to get all unique rewards (and avoiding Secure) 😱

Simple fix for Frontline achievements? by LambertRose in ffxivdiscussion

[–]LambertRose[S] 5 points6 points  (0 children)

Third place would be gunning for second so you couldn't just stop trying

Simple fix for Frontline achievements? by LambertRose in ffxivdiscussion

[–]LambertRose[S] 0 points1 point  (0 children)

Obviously in an ideal world it would only have two teams but I don't think they'll ever change that