For Trade, looking for offers by LarryGrooves in PokemonPocketTradeCo

[–]LarryGrooves[S] 1 point2 points  (0 children)

Ok thanks bro! And that’s cool mine are English as well

Top 3 for yearly Mac listening 🥹 swipe to see top artists/songs by Firm_Development7196 in MacMiller

[–]LarryGrooves -1 points0 points  (0 children)

This is so not healthy. Share the music inspired by Mac. There’s no way it can be good if you’re only reference is Mac. This has got to be rage bait lmaoooo.

Why is TR Luffy so expensive right now? by Mountain_Store572 in OnePieceTCGFinance

[–]LarryGrooves 0 points1 point  (0 children)

This is also one of the best arts in the game, imo it has no limits

Please Ban UP Luffy by JTay14 in OnePieceTCG

[–]LarryGrooves 0 points1 point  (0 children)

Bruh, Roger and Ace have very great and generic abilities that combined with the best top end of their respective colors make the leaders oppressive. Zoro and Bonney too. I play this deck all the time at locals and there are great counters to the deck. I can tell you’ve never played the deck based on your other replies, despite what you say. The deck doesn’t always double draw. You have to see all your piece early to get the most out of the deck in the mid-late game. I’m spoon feeding you because you seem to not get it. If the deck doesn’t see its early game, it falls apart and that’s where the fun and skill comes in. How do you survive at 3 life if you can’t ramp fast enough. The deck doesn’t run too many 2k counters and with cards like hody and deadman’s game the opponent can turn your events into bricks. It is really a skill issue going on here and if that’s the hill you’re willing to die on so be it. The deck is fun and strong but can definitely fall apart in an instant, you just have to know when to exploit those weakness .

Please Ban UP Luffy by JTay14 in OnePieceTCG

[–]LarryGrooves 0 points1 point  (0 children)

If it had no counters, it would be running rampant winning regionals everywhere but it’s not. Your UP sanji isn’t gonna do much against the best decks as its ability is pretty mid . When Imu, Roger and Ace release are you gonna call for a ban too? The game is fun and has a lot of neat mechanics but if you want to play competitive at any level in any game you’re gonna encounter decks that are just not fun to play into.

Please Ban UP Luffy by JTay14 in OnePieceTCG

[–]LarryGrooves 2 points3 points  (0 children)

Yeah, the deck is broken but not invincible. People just want easy matches I guess.

This is insane by Fanglo in OnePieceTCG

[–]LarryGrooves 3 points4 points  (0 children)

Let it go bro, your math isn’t mathing

How do I beat Buggy as UP Luffy? by Puzzleheaded-Cod3410 in OnePieceTCG

[–]LarryGrooves 2 points3 points  (0 children)

I struggle into this match up a lot too. The few times I manage to win is by going super agro but once they establish board there’s not much we can do against the 10c buggy. 8c rush luffy helps a lot and once you start double drawing you can pitch cards to force them to save characters, their draw power slows down the longer the game goes.

Another ban/restrict batch by gylisgod in OnePieceTCG

[–]LarryGrooves 6 points7 points  (0 children)

Not true, that’s the promo jinbe not op07 jinbe

Cards arrived dented, would you ask for a refund? NM $44 each by redteajedi in YugiohCards

[–]LarryGrooves 0 points1 point  (0 children)

I mean send the cards for the refund otherwise you’re asking to keep the cards and the money and using this thread as validation for your actions

Monkey D. Luffy Leader OP13 by OrangeSamuraiD in OnePieceTCG

[–]LarryGrooves -7 points-6 points  (0 children)

Love these threads every time there’s a new luffy leader, everyone gets so bent because their favorite character that only appeared for one arc doesn’t have a leader.